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About This File

Some of you might remember my first rendition of this map in Finally Made a Map I'm Happy With.  I've since discovered new things I can do in my antique Photoshop Elements and now I've smoothed it out a considerable amount. While it certainly isn't pancake flat, I do feel it's much more buildable and it transitions well to the hills.

  • The 1st screenshot above is shown fully painted with vanilla Maxis trees.
  • The 2nd screenshot is the transportation view with boundaries. (If you use my included Config.bmp.)
  • The 3rd screenshot is the grayscale from which to render this region.

This region is 12x12 pixels in size which equates to the 769x769 grayscale image. I prefer this size cause I can see the entire region when I load it using 1600x1200 resolution. There is no Read Me file since this is like any other grayscale map that you render in game. See How to Install a Map From the STEX.

*:)

 

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Ready to build on.  The textures and elevations distributed nicely.   There are gentle ripples in the terrain which seem natural for planting trees or open areas and beaches, but may need some smoothing to avoid bumpy roads and SC4s retaining walls.   The city layout is excellent for interconnecting cities and building lots of bridges and tunnels.       

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