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ReZonePlus Mod - Version 1.1

 

Introduction

 

Hello Simtropolis! This mod is a modification to the game which I created that eliminates minimum and maximum barriers as well, eliminating the cost of zoning and de-zoning (Why should you have to pay to mark/zone an area?). :P

 

***Remember: This mod is a realism mod. There are no significant cheats included in this mod except the elimination of zone and dezone costs. Since streets are eliminated with the ingame ''dezone'' tool, Street removal cost is still included.***

 

Files

 

This mod includes one file which is installed when the installer is run.

 

-ReZonePlus.dat - Eliminates dezoning cost; Eliminates zoning cost; Eliminates maximum zoning area; Eliminates minimum zoning area.

 

Dependencies

 

None.

 

Installation

 

1. Unzip the folder.

2. Run the install program.

 

Questions? Concerns?

 

Please private message me (Element) here at Simtropolis. :)

 

I hope you enjoy this mod. :bunny:


What's New 1.0


Released

  • - Fixed conflict bug
  • Like 9



User Feedback



Recommended Comments

[quote name='FrankU' timestamp='1324394769']
mrbisonm, on , said:

Good idea and excellent for those who have money problems with the game or would like an easier game play, but not a realism mod as you said above. IRL you have to pay to zone and dezone land for res, com or ind, and believe me, depending where, it can cost a lot of money. ;)I just dezoned (last month) 3.5 acres of agricultural land to residential (here in Canada) and it cost me 4,000 $ Can of Government and Notary fees.
Hey Fred,

Here in the Netherlands rezoning to residential gives you a heck of a heap of money. When you succeed! And when someone will build on it.

Nice mod, by the way.
[/quote]
He's right when you zone there is a possibility that the area will grow and the occupants will pay taxes and that will give you money. And find me on sc4d i make mods with Dutch French English German and Spanish!

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so is the compatible with the SPAM? I tried changing the dat name but it still didnt work while the SPAM was installed :(

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Good idea and excellent for those who have money problems with the game or would like an easier game play, but not a realism mod as you said above. IRL you have to pay to zone and dezone land for res, com or ind, and believe me, depending where, it can cost a lot of money. ;)I just dezoned (last month) 3.5 acres of agricultural land to residential (here in Canada) and it cost me 4,000 $ Can of Government and Notary fees.

Hey Fred,

Here in the Netherlands rezoning to residential gives you a heck of a heap of money. When you succeed! And when someone will build on it.

Nice mod, by the way.

 

 

I created a similar mod myself. FrankU got the concept backward. It cost him tons of money to dezone, not the government. Yes, zoning/dezoning costs money, but those costs are generally passed on to the developer, as FrankU discovered. For the city/county/township/whatever, the costs can be minimal. Some places I've lived, it is actually a source of revenue. In which case, to be realistic, you should get income from zoning, but the game is not set up to simulate that reality very well.

 

Then there is the free electricity comment, to which I say, "true dat." Of course, water, sewer, and power and are not provided by the township I live in. They are provided by regulated private companies which pay the township a fee for the priviledge of providing the citizens with the service. It cost nothing for the township to run power, because it is privatized. Hence, to simulate that reality, Simcity should be paying the mayor for the power lines, pipes, and plants.

 

Recently the sewer lines under the street I live on were replaced by the water-sewer provider. After, the township repaved the street, but the costs for that repaving were passed along to the water-sewer company. Of course, all those costs were eventually passed on to me. I don't pay it all in taxes, but it is not cheap to live here.

 

All that to say, when speaking of realism of the simulation, remember that it is just a simulation, and there are many different economic models for local government works. Simcity4 is somewhat flexible, but it is better at simulating some realities than others. The question is not, "Is the simulation realistic?" but, rather, "What reality are we attempting to simulate?"

 

Sorry for the long post. I got carried away.

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