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Escape tropics edition  1.0

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About This File

welcome back to ecape once again.the year  is 5236 and all major earth superpowers have claimed country sized hunks of land. The population is now at around 20million largely due to space travel advances. and thanks to this we now need even more areas to be built up and urbanised to cope with demand. so we are putting more areas up for grabs.

                                         

in this issue we are focusing on the tropical areas of escape.

 

Map info:

 

Coral coast: this region was an un expected suprise as coral wasn't meant to be part of the ecosystem, but some smugglers must have accidently released it in to this region as nearly 100% of the coast here is a reef. also evolution has taken hold and has produced a fresh water coral that grows in the kicktrip river that comes out here. this region is in the territory of USA.Summary: Flat coastal areas and hilly regions to the north-east,three steep mountains are present. Coast MUST be terraformed (Mayor mode ones will work better than god mode) to be build seaports and ferries.

 

Hulanoa:this region was originally requested by the dead tree wineries, but they went out of buisness, so it is now going up for grabs. the area itself is a paradise as it has the perfect mix of having perfect weather, white sand beaches, warm water and once a year a swell that would be perfect for a pro-status sufing competion. This area is in the territory of the UIP (United islands of the pacific) Summary: flat coastal areas and hills further inland, has a branching harbour.

 

St.Salsburg:this region is where the mason river and the polac river merge, it has been a mine in the past until the mines flooded, so now we are putting it up for grabs. also it is close to where cold-fusion research is being conducted so it could have near infinite power in the future. this area is in the territory of the FFUSSR(Formerly Former Union of Soviet Socialist Republics)Summary hillly plains mostly with two rivers and a mountain, also there is two flooded mine areas that could be turned into lakes.

 

P.S. any and all feedback is appreciated.

 

P.P.S. if you have any ideas that could help please express your ideas here. https://www.simtropolis.com/forum/messageview.cfm?catid=120&threadid=119707&enterthread=y

 

Rules for Mapper

 

Unzip the sc4m file.

Open wouanagaines Mapper

Press create region from sc4m

Navigate the desired SC4M.file and click open

Click open and wait for map to generate

Press save region

Open SimCity and create your masterpiece

 

Rules for Terraformer

 

Unzip the sc4m and config files

Make a new folder in one's region directory and place the config.bmp into it.

Open Terraformer and select the region then click ok and click ok in the next dialogue.

Click global tools and choose Import Image.

Navigate to the desired SC4M.file and click open, click ok.

Select file and choose save.

Open SimCity and create your masterpiece

 

Courtesy of drunkapple for those instructions, sure did save me some time




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