About This File
Lake Garda (Italian: Lago di Garda) is the largest lake in Italy, with a total length over 50 km and a width up to 16.7 km. It was formed during the last Ice Age as a glacial lake and stretches from the Po plains into the Southern Alps. The lake and its shoreline are divided between the provinces of Verona (to the southeast), Brescia (southwest), and Trento (north). Being easily accessible from the north via the Brenner pass, the lake is a major tourist destination, including a number of exclusive hotels and resorts along its shore.
This map is 8x14 large city tiles in size. It was created using 1-arc-second DEM-data and 16-bit mapping technology, which makes it 100% height and scale accurate. The elevation was slightly modified for the sea level.
OTHER REGIONS:
If you search for scale accurate high-alpine maps you are invited to download and comment my other maps, which are currently featuring parts of the Austrian, Swiss, German and French Alps. I also recommend you to look for the great alpine maps of the NHP mapping team.
CREDITS:
Credits go to NHP team and their excellent tools (SC4Mapper & SC4Terraformer). Special thanks to moganite for his useful RGB importer tool, its essential for me when I create my regions!
USER INSTRUCTIONS:
You have to own the SC4Mapper software developed by Wouanagaine.
1) Download and unzip the file
2) Run SC4Mapper and choose “Create Region”
3) Choose SC4M
4) Browse to the unzipped folder and point the map file .SC4M
5) Click on “Save Region” and give a name to it. You can now quit SC4Mapper.
6) Run the Game. Textures will appear as soon as you open the city tiles.
TERRAIN TEXTURE:
Any terrain texture will be appropriate for this map. Personally, I chose a modified version of Italia terrain Mod.
Comments and feedback are welcome!

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