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Slope Conforming Windmills  1.0

   (38 Reviews)

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About This File

From the read it:

 

    Slope Conforming Windmills

 

Description: Windmills which can be plopped on rather steep slopes without looking (very) ugly. Half an afternoon of BAT tinkering and modding.

 

Sadly I can't make the concrete base any smaller... or discrete. The main problem resides in two aspects: 

 

A: Poly count, since this is something that should be plopped in large numbers. I thought about making a cylindrical base, but it'd increase the poly count to unecessary numbers.

 

B: The fact the windmill prop of maxis has a base itself, which appears through the base prop, so I had to make a big baseat least as big as it to cover it too.

 

 

    Installing

Just unpack on your plugins folder. Subfolders are sorted out properly.

 

If you just want one of the two lots (invisible textures or plain ugly green texture) you can remove the other lot.

 

    Included files

 

SCWM_MasterFiles.dat - Master file with the base model and the query sound

 

Up2x1_WindPower25_b79d4dc1.SC4Lot - Lot with a transparent base texture. - WATER GRAPHICS BUG PRONE

 

Up2x1_WindPower25_grass_b79d9dad.SC4Lot - Lot with the standard grass base texture

 

    Dependances

 

NONE, Zero, zip, nada!

 

Oh wait there's one. DO NOT HAVE the BDS stupid texture installed (if you have no idea what I'm talking about just go on and install, you'll be safe)

 

    Stats

 

Same as maxis windmills.

 

Plop - 500

Monthly - 50

Power produced - 200

 

Although I added a very extended longevity to them.. LE prop says they can live up to 900 sim years... Methuselah anyone?

 

    Credits

 

Almost everything: Djohaal

Icon Preset: Psander5

Proking so I'd do a better version and release it: Glenni

Blessed technical insight: fukuda

Testing: Deathtopumpkins, fukuda

 

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I was looking for something like this. The ingame windmills look fine on flat land, but on hills they're horrible. Thanks!
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why not put the windmills onto one tile? would this be impossible? still very nice though

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Poly count doesn't matter outside of 3ds/gmax. Once it's in game, its only five polys: 4 sides of your LODs and the top. Keep in mind that a sc4model is really just a box with an image on it. otherwise good idea, 5/5

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That's not the issue. The problem is, if I made a cylindrical base with a square LOD, it'd get sliced by the terrain as a box, not as a cylinder, it'd look odd. I'd need custom cylindrical lods for that.

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Very useful! Where I live there are a myriad of wind turbines all over the place and they certainly some are on hilly areas. Good job!

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So what if there is a bit of concrete? Imo that just adds to the realism. A strong base is needed where there are strong wings or am I missing something? Good addon - definetly downloading.

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I've been avoiding the default windmills for just this reason. Since seeing this file I have already thought of 2 different mountain cities I will be using them in. Thanks!

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i always put windmills in hill parks on my cities. finally, they won't look so stupid there. a much needed modd, and great job with it too.

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gah computer died over xmas and i have been redownloading all my mods..and I really wanted this one and i couldnt find it untill today! yay =)

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Thank freaking **** somebody made this, I've always wanted something like this for my wind turbines.

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