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BSC Forest Lots without Base  1.0

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About This File

I've found I've been using Cycledogg's brilliant God/Mayor mode trees in my cities recently. They work well with the "unzoned" textures meaning I don't need big chunks of PEG's forest lots to cover forested areas. However this meant the BSC forest lot set I released some time ago no longer works, as it has PEG's forest base and some of the lots also use PEG's pine trees. So I've taken all of the forest track lots and the specialist lots (lookout, water tower, fire tower, refuse station and picnic area) and 1) removed the base texture altogether and 2) removed any special trees from the lots. I've bundled them all into a single .dat file found in this pack.

The modding of these lots has not changed, they are the same as the previous set. I've included the original readme's in the pack (linked to the new readme shown during the install).

The lots have been featured in BarbyW's and my recent Miramba experiments. They work really well on any terrain, especially the rocky terrain when the lots conform to the hill nicely. However ther is one bug with the lots. As the base texture has been removed, these lots suffer from the same problem as PEG's lots w/o base. This problem, often referred to as the Water Texture bug, means that if you go into an underground view (such as extending the water pipes) and back out, lots with no base will turn a blue/black colour. This does not affect the functioning of the game, it's just visually annoying. To fix, exit out of the city and come back in again.

This single .dat file replaces quite a few other files (as part of the BSC plugin folder cleanup push). Prior to installing this set you should delete the following folders (you might want to take a backup just in case):

{mydocs}\SimCity 4\Plugins\BSC\DAE\DAE_ForestFireTower
{mydocs}\SimCity 4\Plugins\BSC\DAE\DAE_ForestLookoutTower
{mydocs}\SimCity 4\Plugins\BSC\DAE\DAE_ForestLotProps
{mydocs}\SimCity 4\Plugins\BSC\DAE\DAE_ForestPicnicArea
{mydocs}\SimCity 4\Plugins\BSC\DAE\DAE_ForestRefuseStation
{mydocs}\SimCity 4\Plugins\BSC\DAE\DAE_ForestTracks
{mydocs}\SimCity 4\Plugins\BSC\DAE\DAE_ForestWaterTower
{mydocs}\SimCity 4\STEX_Downloads\BSC\DAE\DAE_ForestFireTower
{mydocs}\SimCity 4\STEX_Downloads\BSC\DAE\DAE_ForestLookoutTower
{mydocs}\SimCity 4\STEX_Downloads\BSC\DAE\DAE_ForestLotProps
{mydocs}\SimCity 4\STEX_Downloads\BSC\DAE\DAE_ForestPicnicArea
{mydocs}\SimCity 4\STEX_Downloads\BSC\DAE\DAE_ForestRefuseStation
{mydocs}\SimCity 4\STEX_Downloads\BSC\DAE\DAE_ForestTracks
{mydocs}\SimCity 4\STEX_Downloads\BSC\DAE\DAE_ForestWaterTower

Don't worry if you don't have all the folders above. Just delete any of them that you have.

Dependencies

To ensure the proper functionality, make sure the files mentioned below are installed in the plugins folder.

You should have the following two files for all BSC lots:

  1. Base / Overlay textures: BSC Texture MEGA Pack, and
  2. Essentials : BSC Essentials Files

You will also need the following prop files:




User Feedback

Recommended Comments

OOOOOOhhhh my gosh, finally these are out! I've been waiting for this new edition, and I MUST try it out asap. Thank you so much for making this modification. Now I can go wild with detail again, haha! >:-D

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Great addition. I love the version with ground texture, but these look amazing. Thanks for sharing.

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Thx folks. I should mention that you cannot use both the older (with base texture) and newer (without base texture) together.

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@ SA: Yup, delete them. They're the old lots with the base texture. As for the bug, I've never had that with PEG's transparent stuff, and I don't have it with these forest tracks, I think. Beats me, but all the better. Going into underground view (water pipes) and back might also help.

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Thanks for sharing. Needs something for the mountain in my new region and these just fits it.

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