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ITS Rail Stations GLR Conversions  1.0

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Here are 5 new GLR stations, all of which have been converted to GLR use as typical for some UK light rail systems such as the Tyne & Wear Metro & the Manchester Metro.

Included are a GLR terminal, a GLR British Rail 80's sytle station, a Victorian Style GLR station, a 4 platform GLR transfer station and an ultra hip moden GLR/Rail transfer station.

All of these are modded versions of rail stations already published by Ill Tonkso so thanks to him for the fantastic BATs in the first place and for his permission to upload them.

Enjoy!!!

Dependencies as follows:-

Cosham Railway Station
Small Suburban Terminus
Small UK Suburban Station
British Style 4 Platform Country Station
2 Eastland Grand

(All available on the STEX)

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Thanks for sharing your modifications with us, and of course thanks to ill tonkso for the originals. Very useful.

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Nice work putting the GLR combined with the rail on the Eastland Grand station. that is so typical of a lot of major UK cities.

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Have now added some new Rail Station conversions to GLR, this time from Frogface, find them at https://www.simtropolis.com/stex/details.cfm?id=14947

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If you can't drive through it in UDI, there is a bug (Install Simcity 4 Extra Cheats plugin, then use "drawpaths" to look at the paths, they are facing the wrong way!).

 

To fix it, you need SC4 Tool:

1. Backup your plugins

2. Install SC4 Tool, open it up in TE Editor mode, open the .sc4lot file of the bugged station from this pack

3. For where the GLR track should be in the station, it is represented by the letter H

4. Right click on a square that has "H" in it, select "Edit Reps (Expert)"

5. In the dialogue box that belongs to "Rep 16", it should read 0xAF1DACA0.  Change this value to 0x580CC700. 

6. Repeat process for all squares that has "H" in it.  Save the .sc4lot

7. Repeat process for all bugged stations (Bugged stations only!!!)

8. open up your game, plop the station, use "drawpaths" from Extra Cheats, transit enable the station by dragging El-rail over the track. You should see the path be facing the right way, and you can drive through it in UDI.

 

I am using NAM v32 as I am writing this

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