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City-building game(s)

Found 3 results

  1. Version 3.1.2

    686 Downloads

    #20yearsSC4 Challenge A tribute to the creativity that gives us to SimCity 4 Ulisse Wolf - Five Nights At Freddy's Welcome to Freddy Fazbear’s Pizza, a magical place for kids and grown ups alike, where fantasy and fun come to life Finally the Five Nights At Freddy's experience in SimCity 4 is finally available. This is the modpack of FNAF-themed mods in which there are buildings that function as both normal comemrcial buildings but also Landmarks in which strange events and brutal murders by cute animatronics occur during the night. INSTALLATION During installation you will need to select the Dark Nite or Maxis Nite version to have the props compatible with the night mode you use. In addition, the modpack contains new news tickets and an Alert system when you build the Landmark version. Select the non-invasive version if you do not want to have the security breach alert when you enter the city where landmark is built DEPENDENCIES SimFox Day and Nite Modd (Only if you are using the Dark Night/DN version) SC4D LEX Legacy - BSC Common Dependencies Pack SuperSHK MEGA Parking Textures CREATOR OF ORIGINAL MODELS Freddy Fazbear's Pizza: Joey W. LICENSING: This prop pack is provided as free content to SimCity 4 players, who are free to modify it for their use and for production of derivative for publication. Should the author be absent from SC4Devotion/SC4Evermore and Simtropolis.com for more than a year, site staff or individual users may re-host the file, as long as due credit is given to him, user @Ulisse Wolf UPDATE HISTORY February 12, 2024 (Version 1.0) First release version Update in the installation method
  2. GLR & Tramway´s are getting back to old dual direction operation. Loops at the end of the line are fewer. GLR & Trams in SC4 now are architect on two track dual direction. Double track one way, aswell Double track one way or single one way stations would be nice. Some extra pieces one way and T switch or X cross over like pieces would be nice. Cosmeticly showing a one way direction loop or a tailback end point would be nice. Sory for the rough schema I produced I hope it will make things much more clear ! Above you see a normal loop where all trams enter one way and depart the other way. Below is a tailback track end point where trams switch driver heads and reverse back. First a switch to go into the loop single track and another swithc making it again double required aswell reversing it back. Second there can be cosmitic pieces maybe as the crossover may reverse the direction. Little inspiration of the rail crossover by strangiatotheme Dual way trams are know quit common in my area, mostly GLR, but recently aswell as normal tramline, so I would be interested or this is posible in SC4 or this maybe utopia for ever ! Sincerely yours, kschmidt
  3. Ford Escape

    Version 1.0

    1,591 Downloads

    Five doors with added cargo space in the back, and built upon a sturdy all-terrain platform. This is the gist of a Sport Utility Vehicle. But sometimes you don't need to follow the "Bigger is Better" philosophy. The Ford Escape is the perfect vehicle in looking for both versatility and practicality. No need to overstuff your old wagon, the Ford Escape can do it all! About the Upload- There are six vehicles contained in this zip folder. Each one is a 2014 Ford Escape. These are Mid-Wealth vehicles, given their average Blue Book value. These vehicles will appear on your road networks. Dependencies? None Required. Textures were sourced from Kelley Blue Book screenshots of the 2014 Escape.
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