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Everything posted by toxicpiano
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Bach2Baroque's Stuff (New Release 29/04/2018)
toxicpiano replied to Bach2Baroque's topic in Cities: Skylines Modding - Open Discussion
i appreciate they are japanese in origin but it's nice to have some more modern commercial buildings, stylistically so far i think they probably fit in most countries. I was hoping for some mid century commercial stuff, you're doing a great job here !- 164 Replies
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[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
close ups of wealthy district -
[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
i am continuing my adventure bit of a suburban transition that i think has come out well my attempt at a rail depot (the warehouses are supposed to be trainsheds, not ideal but they function i guess), plus a tram depot overviews of new area -
Avanya's buildings (Update 7/1: Cargo rail stations released)
toxicpiano replied to Avanya's topic in Cities: Skylines Modding - Open Discussion
these are great. could you do a commercial version as well? perhaps the shops would be on the ground floor something then residential above.- 800 Replies
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Avanya's buildings (Update 7/1: Cargo rail stations released)
toxicpiano replied to Avanya's topic in Cities: Skylines Modding - Open Discussion
will these end up as apartment conversions perhaps ?- 800 Replies
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- cities skylines
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Network Extensions Project
toxicpiano replied to GC_Vos's topic in Cities: Skylines Modding - Open Discussion
great work. if only i had enough ram- 813 Replies
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- network extensions
- road mod
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How long does a city map take to load?
toxicpiano replied to Fearlessmayor's topic in Cities: Skylines General Discussion
i am subscribed to 631 assets, it takes 3 minutes to load. i have an ssd and only 8gb of ram, idk if the osx version is making a difference here though. -
[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
edging out to the suburbs... overview facing north -
Barrier Placer: A tool for drawing long lines of props!
toxicpiano replied to tony56a1's topic in Cities: Skylines Modding - Open Discussion
i am also having the same problem as avanya, when i place the fences they just dissapear -
[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
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Barrier Placer: A tool for drawing long lines of props!
toxicpiano replied to tony56a1's topic in Cities: Skylines Modding - Open Discussion
very useful, thank you. i was hoping for a good way to place hedges with minimum effort, this seems like it will be more than adequate! -
[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
thanks. well my main influence was actually copenhagen, but i spent a lot of time looking at other coastal european cities like rotterdam, antwerp and hamburg. additionally i looked at inland german cities like hamburg and cologne. it's a bit of a mix because there's unfortunately a lot of gaps in the content available on the workshop, you can do half german (central anyway, not much hansa stuff around) or half scandi but i think it's quite hard to do one exclusively atm. here's a current overview looking south: i'm hoping to keep the main built up area within the trees and then having some light suburbs outside of that. closeup of south of the river which is like a planned new town (similar to dresden's) to come i'm planning a (small) la defense district for offices and commercial activites, a baroque palace and gardens (will use up a good amount of empty countryside) and big uni campus (and obviously an airport) -
[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
regenerated docks -
Avanya's buildings (Update 7/1: Cargo rail stations released)
toxicpiano replied to Avanya's topic in Cities: Skylines Modding - Open Discussion
i posted some pics of what i was doing with your excellent oils facilities before. i have rebuilt them bigger and better !- 800 Replies
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[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
port completed ! -
[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
port under contruction -
[CSL] Show us what you're working on!
toxicpiano replied to TPB's topic in Cities: Skylines Showcase
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Avanya's buildings (Update 7/1: Cargo rail stations released)
toxicpiano replied to Avanya's topic in Cities: Skylines Modding - Open Discussion
thanks for the update, your stuff is always great. here's what i've been doing with it- 800 Replies
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Dragable walls, hedges, fences
toxicpiano replied to boformer's topic in Cities: Skylines Modding - Open Discussion
i was wondering, is there a technical reason why the quays are always rounded, even at right angles? this is the only thing i don't like about them, but i assume it is something to do with the way the terrain is shaped underneath? -
Pure Newbie question - 1st post
toxicpiano replied to Shrapnell59's topic in Cities: Skylines General Discussion
This is more than ample to run the game well (16gb of RAM and an SSD is definitely recommended and this has both of those, as well as 2gb of VRAM). I can't comment about full retina resolution but I'm almost certain you'll be able to run the game with all the settings maxed out 1080p.- 9 Replies
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- mac
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Network Extensions Project
toxicpiano replied to GC_Vos's topic in Cities: Skylines Modding - Open Discussion
I'm getting serious performance issues with this mod enabled, even when I disable almost all the roads (I'm only interested in a couple). I understand there are some memory problems with the mod (I only have 8gb). Is there likely to be a fix in the future for this?- 813 Replies
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- network extensions
- road mod
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Skylines 3000 Unlimited (Asian Police HQ Released!)
toxicpiano replied to boldlybuilding's topic in Cities: Skylines Modding - Open Discussion
the art direction for sc3k really was exceptional imo. triangle terrace was one of my favourites, i tried many times to recreate it in gmax.- 36 Replies
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- sc3ku
- simcity 3000 unlimit
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Feindbolds Buildings
toxicpiano replied to Feindbold's topic in Cities: Skylines Modding - Open Discussion
Very Nice! I was really hoping you'd get round to doing some low density euro commercials, they're the one thing really missing from the game. -
Custom Ground Textures and other interesting prop shader tricks.
toxicpiano replied to boformer's topic in Cities: Skylines Modding - Open Discussion
could this be used for concrete and field 'brushes'? -
Feindbolds Buildings
toxicpiano replied to Feindbold's topic in Cities: Skylines Modding - Open Discussion
If you're doing some euro buildings, would you have a go at some low density ones? I think that's the one thing that's really missing now as CO didn't seem to bother with low density euro stuff at all.
