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thirstydeer

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About thirstydeer

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  1. Brown Boxes: Can Anyone Help Me With This?

    This has appeared to work. Thank you for your help.
  2. I've been off the game for quite a while, and am trying to get back into it. I'm trying to figure something out I've installed some mods (I provided the list below) and am getting a problem when I start working on a city. I can't figure out why I'm getting those "boxes". Here are the mods I've installed: Extra Cheats Plugin Free Grass Park God Terraforming in Mayor Mode High SPeed Rail Project Jackpot Lottery 2.0 Jobs Doubler Landfill Eraser Mod Maxis Tree Replacement Mod No Mansions Mod ONLY Dashed TuLep Mod Ontario RHW Textures SFBT Street Tree Mod SimFox Chestnut I think it has to do with the Maxis Tree Replacement Mod. I did make sure I downloaded the packs needed for it to work. Any help is appreciated.
  3. SuburbanStation

    What is the dependency? It's not listed on the page and the link you provided doesn't work. I'm looking forward to using it. Reminds me of my home town train network.
  4. UK Retailers Pack - DARK NITE

    What exactly do you mean by this: "These are all offered as growable 6x6, stage 1, medium wealth, Commercial Services on the EURO Tileset only." I'm a pretty basic user of the game and am just starting to dabble with the myriad of custom content available on this site so I want to make sure it'll work for me before I download it. It truly looks great!
  5. How do I fix this?

    I've only used low density zones, as I am intentionally trying to grow a rural isolated community. Your comment about having one or more demand modifier could be quite true. I have installed several different files off the exchange, and quite possibly some aren't behaving together, or at all. I'm just not sure how to isolate which one and fix it.
  6. How do I fix this?

    I've started working on a region with the first city I started being a rural town. As I started to lay out residential roads and let them grow, next thing I know the system is throwing high-occupancy buildings all over, including over the roads themselves. I guess I can attribute this to the many downloads I've installed off the download exchange on this website. Perhaps something is conflicting with something else... Any help is appreciated.
  7. Poor Mans Parks and Plazas set

    So does this replace the original parks that these lots are made off of?
  8. Plugins Folder

    Hi, I am getting ready to start building a region and have downloaded several neat bats, lots, mods, and their dependencies. I heard people recommend instead of throwing everything into the plugins folder you can actually create subfolders in there to sort things out better and the game will still include them. Assuming that is true, if i put an item that requires a prop pack in subfolder A in my plugins folder, and put the actual prop pack in subfolder B, will it still work out? Should I just throw everything into the main plugin folder and leave it at that? Suggestions are appreciated.
  9. DEDWD Highway Walls

    I want to download this but I see under your Dependencies heading " You should have the following two files " but there are no dependencies listed... can you clarify, please?
  10. Dumb Question re: GLR

    I will try reinstalling the NAM and hopefully that will work. In regards to the tram on avenue stations I've downloaded a bunch of different ones on the exchange. For the single tile GLR stations, how long do the stations have to be to accommodate the length of the train? Is a single tile piece good enough or longer is needed?
  11. For my city I'm looking at using a transit system of buses over the entire city, passenger rail trains to connect inter-city, and a combination of subway/GLR (tram)/El rail for intra-city. I've been experimenting with the different types of transit and all the pieces with them, and I've realized something... I can't for the life of me find the GLR track to run on my avenues. I've thoroughly checked in my rail and depots section, misc transit section, even the roads section in case NAM put it as an option up there. I cannot find it at all. Can anyone tell me where to look?
  12. How to Make Roundabouts for Your Cities

    Can you make a large roundabout with three avenues going into a large one-way roundabout? If so, how? I've tried experimenting but can't seem to do it.
  13. High Density High-Tech

    Ah that is important information I didn't know. I have not given them that much room. I was treating them like medium commercial - like strips alongside a busy road near residential. And again what defines "significant demand"? On the demand scale I'm just over the 2000 line is that a good enough demand to see the building or does it have to get closer to 4000? Higher then 4000?
  14. High Density High-Tech

    And in terms of the demand graph, what is typically the magic number (the demand) before the buildings start to pop up?
  15. Ploppable vs. Growable Buildings

    "Dealing with a CBD, take a look at RL." What do you mean take a look at RL? What is RL?
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