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OlScare / Benoit

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Everything posted by OlScare / Benoit

  1. #14 - Med Inspirations - Retro, two years of SC4

    I started my City Journal a little bit more than two years ago on SC4 Devotion, many updates, and here are some pictures from them. 57 pictures, might take some time to load ! If you want to, please tell me which entry is your favorite ! I'll be back soon with a new project ! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Amazraou Isla Cornisa Generone - - - Chiesa Nuova - - Random grow - Presuntuoso - - - El Paraiso - Encerrado - - - - Viaduc de l'Oglio Livestock Farming - - Piedra en Oglio - Commercial District Main train station - - Truck crash Saint Tropez - - - Farming 2.0 - - Daventry Town Coos Bay - Beacon Hill - - - - Kinbasket Lake Kinbasket Old Mine - - Montbard - - Le Tour de France -
  2. #1 - Med Inspirations - French Riviera

    Hi everyone ! ---------------------------------------------------------------------------------------------------------------------- Few words about me : My name is Benoit, and I'm a french guy from Paris ! It has been quite some time now that I post updates on the french forums and also on SC4 Devotion, but so far, I was just a lurker here on Simtropolis ! Some of you might already know me and my work, but others will not so I will also post pictures from my older work ! Why Med Inspirations ? Well my work was mainly focused on what I saw arround the Mediterranean Sea at the beginning, but to be honest, I'm inspired by a lot of other things ! ---------------------------------------------------------------------------------------------------------------------- Here is the first entry. This is inspired by the french town "Saint-Tropez" located on the french riviera. This not a reproduction, just an inspiration ! Hope you'll enjoy it ! See you soon with a lot more ! And as I am new here, two questions : - Do i need to do something to be on the home page of Simtropolis ? - What does the Entry Image exept being in front of the text ?! 1 2 3 4 5 6 7 8 9 10 11
  3. OlScare PlazaWalls Set1

    You are right, I'll try to make some icons next time.     From this mod : http://hide-inoki.com/bbs/phpbb2/viewtopic.php?t=856     Static, we don't have HD sims moving around yet.
  4. OlScare Parkings Set1

    Thx ! Sudden Valley terrain mod from Gobias.
  5. Qeparo

    Great pictures ! :)
  6. OlScare Parkings Set1

    I am not sure but I guess it is for both, I don't think a TE lot have an effect on that, as you have to drag the road to make it work.
  7. OlScare Parkings Set1

      Thank you for pointing that out, and you are right ! Sorry about that, I thought I was using SHK base textures, but 1dependency is missing, this is actually Moonlight HD textures : https://skydrive.live.com/?cid=FA15FCE84D64004A&id=FA15FCE84D64004A%21251
  8. OlScare PlazaWalls Set1

    Thanks ! The TE as a 1x1 is not possible, as you can't drag the road on a slope next to any other road/rail, and you can't put two transit enabled lots next to each other, so it's pretty much useless. If you need a specific length for your CJ, I can do requests. There is already two corners in the set. If you mean corners with road, same issue, just can do eye candy lots.     Well I do use that kine of sunken walls for quite some time in my CJ ! You have a great CJ. :)
  9. OlScare PlazaWalls Set1

    Thanks !      I do work with HD props as much as I can yeah, so it does mean larger file size for dependencies. Those Ashes from Girafe are fabulous, you don't know what you are missing... :)
  10. OlScare PlazaWalls Set1

    Version 1.0

    5,993 Downloads

    Look like you are gonna have another set of on-slope lots today ! Here is my second upload. Some plazas and transit enabled road Lots that you can use on slopes, in order to make a vertical transition, up to 25 meters. Be creative ! You might have seen an example of that kine of Lot work in my "Urban Scenes". Lots are located in the "parks" menu. Check the pictures below to see an example of what you can do with that set ! Base texture should be your sidewalk mod, if you want this one, it is here : https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2850 Items 9 Lots - 1 Straight piece. (1x1) - 2 Left and right corners. (1x1) - 2 Bridge Lots. (1x1) - 2 Yellow marking transit enabled road Lots. (8x1 and 12x1) (Optional) - 2 Euro marking transit enabled road Lots. (8x1 and 12x1) (Optional) Dependencies Nams people : http://www.toutsimcities.com/downloads/view/1882 Neko prop set 02 & 03 : http://hide-inoki.com/bbs/phpbb2/viewtopic.php?p=3074#3074 Girafe Ashes : https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854 WMP Bridge Props : http://workingman-productions.co.uk/dlTracker.asp?GET=downloads/exchange/wmp_bridgeprops.zip BSC Mega Props CP vol1 : https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 Install Unzip into the plugin folder "Documents\Plugins".
  11. OlScare Parkings Set1

          Ok I got it, I was wrong, this is actually the Sudden Valley terrain mod from Gobias. But I still use Lowkee33 Cliff and Water textures from the Appalacian, cause I love them, and Gobias Cape Cod for the beach mod.
  12. OlScare Parkings Set1

      Thanks ! Misc transportation menu, at the bottom. Not sure why it looks better here, I'm running it in 1920x1080, I guess it helps.   Thanks !  - .zip or .rar is pretty much the same no ? Should I use .zip ? - No timed props as I focus on HD car props, and those are not timed. I prefer to have a good looking lvl6 zoom ! :) - Overhanging textures would have been better yeah, maybe, but I'm just a simple lotter ! Also, overhanging textures as props have issues with shadows most of the time. - These MMPs http://community.simtropolis.com/files/file/27344-nams-48people-mmp/ ?
  13. OlScare Parkings Set1

      Thx, I have to admit that the white fence was not the best idea...   Thank you. This is from Lowkee33, Appalacian Terrain Mod, you can find it on SC4Devotion.   If by functional you mean transit enabled : Yes Otherwise, the lot works as a park I think, as it has the same file description as Paeng parkings.
  14. #11 - Med Inspirations - Montbard, France (1)

    Thanks a lot for the comments ! I'm in a SC4 mood these days ! Well, Maxime (Citymax) just gave me an amazing prop pack, with railway and French inspired models, so basically I spent my sunday working on it More of his work here : http://www.toutsimcities.com/downloads/search/user:6552 (This prop pack is not released yet) So here is Montbard, I really had no idea what name to give to that town, so why not ? Enjoy the HD props ! The file size is quite large for the mosaics (4,5mo & 8mo), so it might takes some time to load, but I really wanted to keep the quality of the picture ! 1 2 3 4 5 6 7 8 9 10 11
  15. OlScare Parkings Set1

    Version 1.0

    3,309 Downloads

    EDIT 08-02-2013 : Looks like I forgot one dependency, the base texture is from Moonlight and not SHK, sorry about that ! Check the dependency list below. I finally decided to upload some of my lot work, here is the first set. Just three transit enabled parking lots, you might have seen an example of this in the "Montbard" update. We already have a lot of good parkings lots here, not always with a realistic transtition between the road and the parking textures. Items 3 transit enabled parking Lots (6x2) - 2 with euro markings - 1 with yellow markings Dependencies Main (Used one of the lot as a base) : https://community.simtropolis.com/files/file/27564-paengs-parking-lots-vol-01/ Car props : https://community.simtropolis.com/files/file/27291-ms-parking-lots-road-set-car-props/ (Don't need the lots) https://community.simtropolis.com/files/file/26808-vip-carpackmmp-vol1/ Nams people : http://www.toutsimcities.com/downloads/view/1882 SHK props : https://community.simtropolis.com/files/file/27563-shk-parking-pack/ Neko prop set 02 & 03 : http://hide-inoki.com/bbs/phpbb2/viewtopic.php?p=3074#3074 Moonlight textures : https://skydrive.live.com/?cid=FA15FCE84D64004A&id=FA15FCE84D64004A%21251 Install Unzip in the plugin folder - "Documents\Plugins". Quick note This is my first "official" upload, if I did anything wrong please tell me as I plan to upload much more of my lot work !
  16. 1880 Census – Fox & Hound

    Fantastic update, love the pictures, and the story ! :)
  17. Update One - Settling In

    I like the idea, great update ! :)
  18. Cavtat Beach

    Fantastic work, I love it ! :)
  19. 1880 Census – Manhunt

    Great update once again ! Nice use of Nams farm :)
  20. #14 - Med Inspirations - Retro, two years of SC4

    Thanks a lot !     Thanks Guy. Don't get me wrong, each update or two is a new project, this is not an end ! :)   Two years ! ^^   Plazas are custom made, walls are props from the WMP team, wmp_rdock_docks01.dat and wmp_rdock_docks02.dat : http://workingman-productions.co.uk/downloads/wmp_props.asp I did some tutorials, but in French, I could post them here in English I guess ! :)
  21. #14 - Med Inspirations - Retro, two years of SC4

    I guess you are talking about the Tour Montparnasse ? https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1028   Thanks ! These are custom lots using a few tips and tricks ! I also used a tram in avenue tunnel entrance, found on Simtropolis but can't remember where.   Thanks a lot ! :)
  22. #14 - Med Inspirations - Retro, two years of SC4

    Thanks a lot for the comments, really glad you liked those pictures, I had a lot of fun doing that these last two years ! :)     Thanks ! This is rivit's Coastal Mod, using Cyan texture I think :  http://workingman-productions.co.uk/downloads/rivit_coastal.html   I have been told about that cloud effect and I agree, was like a default effect for few months, easy way, not the best way ! :) I do not MMP on the network textures, as you said, it is not possible. If you see props on the network textures it can be mods, lot editor work or offset MMP props. I'll keep this up ! :)   These canals are from Cal : https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2373 You can find addons for this set also on SC4 Devotion, search "callagrafx" I think these are also part of the new NAM, if you choose them.     That is silly, you have an amazing eye for details !   These are props from the WMP team, you need wmp_rdock_docks01.dat and wmp_rdock_docks02.dat (If you just want the props) http://workingman-productions.co.uk/downloads/wmp_props.asp   Otherwise you can download this set, but you'll need to download the dependencies anyway to have the props : http://community.simtropolis.com/files/file/26837-wmp-rural-docklands-base-set/   Props from Cal (callagrafx) and csx (colyn)     Thank you ! These are Nams MMPs & props http://community.simtropolis.com/files/file/27344-nams-48people-mmp/
  23. Cavtat

    Fantastic update, this is getting better and better every time ! :)
  24. #13 - Med Inspirations - Docks (1)

    Thanks a lot for the comments, glad you liked "Le tour de France" ! Replies in the previous entry, a bit late ! Here is something new, I'm working slowly on a big city, and any big city needs a seaport ! 1 2 3 4 5 6 7 8 9 10 11 12 13 14
  25. #13 - Med Inspirations - Docks (1)

    Thanks a lot for the comments ! :)   I guess I'm gonna work more on diagonal docks next time !    I Think this is part of the Appalacian Terrain Mod from Lowkee33. Thanks !   Thanks ! Not easy yeah but the model looks fantastic !    Well your work is pretty amazing, not only the models, but the ideas as well, like your recent "Turbout" ! Thanks a lot.   Most of the stuff can be found here on Simtropolis using appropriate tags like "seaport", "docks", "containers" Some of the ships are from Somy : http://members3.jcom.home.ne.jp/somy000/p8.htm   That was not the plan but thats a good idea ! :)
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