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kwetzel345

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About kwetzel345

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  1. uhh, not to sure Darf. How would I go about doing that?
  2. Hello everyone, So I recently was able to acquire the files for this asset(yay!, and thank you Thomas13TO), but ran into the following problem. When I import any of the additional buildings into the editor as sub building for a varsity sports asset (there normal on there own and in any other category otherwise) which I need to do to make this asset complete, they get imported with bright colors. This is strange to me because the asset has it's appropriate color maps, but still does this. Can anyone help? I have pictures to help with clarity, if need be.
  3. Hello all, So a while back KingLeno made this set of brick addon pieces and while they where great, they did have quite a bit of limitations. For one, they were slope conforming, meaning that being able to move them up or down was not possible, also being that so, they were not re-scaleable with PO. Now I have fixed those issue's, but would like to make them re-clourable as well. I have changed the color map to reflect this(or so I thought,first image is colormap) , but upon reclouring, the whole asset changes to that color. How would I make it so the color map on the asset only changes color to the stucco texture and not the stone topper texture as well.
  4. huh,alright Tho the only files I got from him is is as follows: _s.png _n.png _i.png _c.png .png file _d.png model name obj model name fbx .psd So do I create one myself then?. I would guess right?. UPDATE:I did create one, seeing there wasn't one, but it did nothing in regard to the issue above. Still imports with blurry textures.
  5. Hello everyone, So recently I have been able to figure out how to re-texture buildings, quite proud of that, but have decided I want to move on to something new. That new thing now being car models. My most recent project is the street sweeper model by ninjanoob slayer. I just want to remove the marking and I just want a prop version of it, however upon doing so(after modifying the d file and the psd file, since that have marking on it too), the model always loads up like this.(pic below). My questions are as the flowing: What is the culprit with this?. what is a a psd file needed for? if I am correct, I use one or the other, right?(fbx or obj, there just different file formats of the 3d object itself I believe)
  6. Hey SuperScoutMC, No need to switch expansions . You can play all three at once and the game will be fine.
  7. Hello all, So yeah, back again with this asset and trying to figure out how to update it. Since the last time, I was able to get the inversed/reversed textures sorted out, and I was able to extract one of the sub buildings, but can't for the life of me find the other. So as simple this may sound, can someone go into mod tools with this asset and find the other sub building for me. I've been looking for a while now, on and off, and just cant find it. Maybe someone can and just tell me where it is. I am assuming the other sub building has the asset tag UC_Part 2 as the other sub building has the tag UC_Part 1. I tried with quick filter and it has come up with nothing. Hopefully somone can help. That would be great! btw, the asset is the united center by Tomas13TO
  8. If anyone wants a new-updated version(both in functionality and technically) of this asset, you can now find it on my workshop. Just look for hkcgalantfan001 and the asset Delta Center 2.0. HUGE thanks goes out to Strategy Nerd for taking up the asset(where I got stuck) and getting it to the finish line, and then some!. Thank you bro Also, a big thanks goes out to Crazyglueit for making the asset and textures in the first place
  9. Hello creators, I am hoping this is useful tid-bit to any asset creator that has a arena or stadium they would like to update to varsity sports. Just Make sure you include a color map(black colored) into the updated asset as not doing so will change the building to what ever color you chose for the team. As well as importing the new asset under the varsity sports category as well. Tho that's self explanatory. Hope this helps!.
  10. Moderators, you can close this thread. But more more post, mntoes, if grabbing the object and moving the duplicated face that way counts as flipping the x axis, it's still a no go, unfortunately . Still says the error. I did tho get it to flip to the left tho with the y axis, but nope. Changed the main model to flip with the y axis as well to make sure both flipped on the same axis, but still got the error code. Even pressed Ctrl and m differently(pressing ctrl first then m, trying m first then ctrl), but nothing works. Oh well, maybe I will revisit this at some point, and get that dam error gone, once and for all. Time will tell I guess. Anyways, thanks again for your help.
  11. For the some people that where asking for it, his indoor arena has no been updated to work as a varsity sports venue. If you are looking for it, head over to the workshop and look for the name "sports arena" by hkcgalantfan001. Enjoy everyone! Special thanks goes to Thomas13TO himself for giving me permission to update his awesome arena.
  12. Hey mntoes, Yeah, your right. I will watch some video's, Thank you for all your help! The fact I know even this little bit helps a ton!. but before you go,look progress!. So I got the object face duplicated(finally),but once I go back into object mode, select the object(it turns orange as it should) and press ctrl+m then x it doesn't do anything. The only thing that happens is the center red line becomes transparent threw the building and it borders turn white. That's both pressing ctrl and m at the same time then x. Tho I can change the location of that face manually, with my mouse after pressing ctrl and m, Tho that did nothing to reslove the issue. Building still gave me the LOD error on the save. Thanks again man for all your help!. I owe you a ton!
  13. Okay, so what now?. how do I select just one face tho?. I click on it, but it all turns that orange outline when you click it, not just one side. Also, edit mode?. Do you mean the button between file and render?. But I don't see anything there that says select faces or something? I just started using this 2 days ago, hence my total confusion. Sorry about that. If I can't figure it out on my own, can I maybe just send the lod your way some how and have you do it and then send it back to me.
  14. So, there is this great asset on the workshop that I want to add night lights to(need a contributor for that) ,remove some aspects of the texture map(done) and make functional for varsity sports(know how to do ). I would do it myself but I really don't understand it. I have read threads and watched videos, but I still don't get it. Could someone make one for me?. I would credit you for your work on my workshop of course and if you have a steam username, tag you as a contributor. My goal is to just get as many of the stadiums on the workshop to actually function , this is one of them. I have got both the indoor arena by Tomas13TO functioning and the Delta Center by Crazyglueit is nearly complete(one bug left and I am done, thank god tho it doesn't involve night lights). I have also re-imported the Byars Hall assets by KingLeno to make them functioning, witch they are. Hopefully someone can be my co-project creator on this asset and help in this regard. Thanks a ton!. btw, the asset in question is Maple Leaf Garden arena by TooToXiC2K. I could not get into contact with the author, so I am doing it on my own, but for sure will give him model credit if I can get it that far.
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