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Everything posted by SpartanBadger
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It has been a while since something has truly made my jaw drop, and this definitely has. That simply looks incredible. Are you planning on releasing this as just a landmark? I can't wait to see more!
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A NEW BEGINNING?size=+1> The massive demolition project has been underway for a few months now, and as you can see new construction has begun. The same building no longer clutters every city block and the residents of Wallalei are getting their unique skyline. It seems that the CBD is well underway to returning to its former glory. The sims are very pleased with Mayor Lopez for his efforts in rennovating downtown Wallalei. When Mayor Lopez was asked by a local reporter about where the funds for this project came from, his response was simply, What do you think you pay taxes for? The sims don't seem to mind paying a 5.0% tax rate, especially now that they are getting exactly what they want. And besides, the city funds are swelling past one million simoleons. Stay tuned for future developments in Wallalei!
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Wow, I'm really impressed! Your cities look very clean and natural, healthy too! I'm going to try reading through this whole CJ sometime today, I really enjoyed the first few updates. Great job and keep up the good work!
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mipro Barry Sanders Project
SpartanBadger replied to budweiserdude23's topic in SC4 BAT & Lot Workshop
Wow it's great to see you back JD! Comerica looks great, I can't wait til it's finished. -
SIMS DEMAND UNIQUE SKYLINE The residents of Wallalei have grown restless with the bland and repetative CBD. According to one sim, I'm tired of driving to work and seeing the same building on every block. It's time for a change, and besides, who needs more than one Sheraton or Double Tree Hotel? So Mayor Lopez orders a massive renovation project to revitalize the once-thriving Central Business District of Wallalei. I hope you will enjoy this update. As always comments, suggestions, criticisms, and questions are welcome!
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Is there some kind of Grass Mod???
SpartanBadger replied to sjh123's topic in SC4 Modding - Open Discussion
As far as I know there is no grass mod. I think most likely the reason the grass looks greener is due to either display settings with the game or the wealth of the area in question. Low wealth areas have less healthy grass, while the high wealth areas are very green and well taken care of. Hope that helps! -
i want to download this whole game files
SpartanBadger replied to sxyyn's topic in New Members Information
That is what I was thinking, but I didn't want to say that because I was unsure. Besides that, yes DuskTrooper is right, it's illegal for you to download the game, so go to a store and purchase the game. And for future notice, it's really really looked down upon to talk/ask about illegal downloads on this site. -
i want to download this whole game files
SpartanBadger replied to sxyyn's topic in New Members Information
I'm not sure I understand what you are saying. Are you asking where you can download the SC4 game files? Perhaps you could explain a little better...What language do you speak? Welcome to SimTropolis! -
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San Francisco - Bay Area by Mexicanboy13r
SpartanBadger replied to Mexicanboy13r's topic in SC4 City Journals
Mexicanboy you're just amazing, I'm glad to see you're doing OK with this CJ and not having unfortunate events like last time. Damn good job! -
Wow, I'm sorry I forgot about this project! You have made excellent progress on this, it looks incredible! And about the nightlights, either way will look great!
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That's a very creative idea! Great job on the textures, those models look great!
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I think you guys said it right. It's been said before, but I have seen so many of those posts, it's just ridiculous, people don't need to take minor things so seriously.
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Building Log: World Trade Center (Pre-9/11)
SpartanBadger replied to rubik3's topic in SC4 BAT & Lot Workshop
Ich verstehe die Frage nicht...Du sollst besser erzahlen. (My German isn't the best, I hope that was correct!) -
I suppose I get to join this elite club, too? It has been quite a year on this website, and I owe much of my SC4 addiction to the great members of this site...Thanks for keeping me interested in this game!
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mipro Barry Sanders Project
SpartanBadger replied to budweiserdude23's topic in SC4 BAT & Lot Workshop
Well it's good to see you guys talking again. I have been working on some extremely minor BATs that I haven't really done anything with yet, but I would love to workn on the Madden, although I doubt I'd be able to do much with it. Kefka that looks great! -
Growing interest in an "Architectural discussion" forum on ST...
SpartanBadger replied to DuskTrooper's topic in Simtropolis Related
Being that this is SimTropolis, it only makes sense that we have an architectural thread. I also support this motion. -
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- 27 Comments
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Hey Tonks I really like your stuff. Although I have an issue with one of your BATs and I'm not sure if it has been addressed yet; your bus stop for some reason, doesn't work in my cities. I plop them down and nobody ever uses them at all. It will say actual used:0 percent used:0...but then when I plop a different bus stop down, people use it. It really upsets me because I love that bus stop you made. Any insight at all would be greatly appreciated, and keep up the great work!
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Your work is incredible, I can't wait to see more. It sounds like you have quite a list ahead of you, good luck! Scififan, I can't understand what you say in your posts, I don't want to be rude but are you not a native english speaker?
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Oh, wow. That's awesome, I can't wait to see more, I'm guessing you'll be doing other Rome BATs?
