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Blackadar

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About Blackadar

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  1. All I can say is... *sigh* EA/Maxis must have forgotten what the "sim" stands for in SimCity.
  2. Given the massive bugs, online issues, lost cities, no chance of it being fixed by mods, absurd DLC and an entirely broken game engine? Hell no. I've gotten more enjoyment out of Societies...
  3. Discussion about City Tile Size

    It's been a long time since I've posted here, but I'm chiming in to agree with Ocram. I was excited about the new SimCity and willing to give it a chance, despite some of the directions they've taken (online only, etc.). But if the cities are that small, then I have very little interest in playing the game. I simply can't make any kind of decent city out of an area that tiny.
  4. Ideas for the next XL Game

    The most obvious one: fun! There's something lacking in Cities XL that makes the game a bit dry. I don't know if I can put my finger on it, but it just hasn't been able to grab me the way the SimCity series did. Things like weather, disasters, a bit more customization and maybe some changes in presentation would help. I'd also love to see some scenarios encompassing both "build a city from scratch" and a "repair this city to meet XXX goal". I agree more interchange options, an EL, an easy-to-use mod package and some more engine optimization would be greatly desired.
  5. Secret Research B2

    I don't see the purpose or use of this lot, nor do I see anything particularly clever or interesting it would bring to my cities.
  6. High-Wealth and demand issues

    Originally posted by: Xtreme one i did all that, tax on R$$$ is 10.5%, the city has a LOT of parks, and traffic seems fine cuz commute time is 50-60quote> 10.5%? That's awfully high.
  7. KAOS Gamestop

    Can I pre-order it? :)
  8. AREA 51 Testing Center

    It looks like a farm...not sure what you were really going for here.
  9. Spirulina Farms

    These look really great. As a follow up, I'd like to see a couple of these turned into smaller (3x3 perhaps) ploppabe & growable I-D rather than I-A as I think they'd offer a great contrast in an I-D area.
  10. Basketball park

    It's not bad...I'd reverse the courts and add a bit more diversity to it, but it's attractive and fits pretty well. 6/10 for now, but 7 or 8 with a couple of minor changes.
  11. The Dependency Debate

    First of all, I salute everyone who makes the really neat custom content for SC4. With that said, I dislike dependencies. I understand their purpose and I understand why they're necessary, but I don't like 'em. Why? As mentioned above, it can be very difficult to actually find dependencies. You'll find a lot that requires one, but can't find the dependency at all or find that it's locked. Then you run into the problem where one pack replaces another...especially when a mega pack rolls up AND updates individual packs. Plus people don't always use the full or correct name for their dependencies, making it difficult to figure out if "SimMegPack 4 XYZ123" is the same thing as "SimMegaPack 4". Sometimes it is, sometimes it isn't. Then, of course, there are the lots that you download that use a dependency but didn't list it in the first place. SimGoober's lots are amazing, but I bypass quite a few of them due to the number of dependencies they require. But that's my choice and is no reflection on his work. At least he clearly lists the dependencies...and I'm sure at some point I'll DL most of his dependencies and add 50 of his lots to my game. I just haven't gotten off my butt to do so. But if you're going to make custom content to post, you're making it to share with the community. As such, it never hurts to keep the dependencies in mind when creating custom content and, if at all possible, try to limit the number needed or stick to the most popular megapacks. But if you choose to not do so, that's you're choice and I don't begrudge it.
  12. SC4Terraformer Support

    Originally posted by: SC4BOY SC4TF support is pretty much abandoned here.. go to SC4Devotion site and you will find a forum on "tools" down the forum list.. the SC4TF threads are there.. good luck. wrt SC4 running on Vista, many people have it running fine (but I don't know about if you have the 64bit version). You might search the ST forum for "VISTA".. there have been many posts on the issue.quote> In regards to SC4 on Vista, I tried every single solution that I could find on SC4Devotion to no avail. I tried downloading the .dil. I tried running it in XP compatibility mode. I tried this, that and the other. After two hours, I gave up - the only conclusion I can draw is that it doesn't really work with Vista. I'm sure it's a fine program and I salute the folks who put the effort into it. I can just wish it worked with a newer OS than XP. I understand why someone wouldn't try to redo it - after all, SC4 is now getting on 5 years old. I just wish the guys at SC4Devotion would post their regions using the old-fashioned .bmp files so some of us newer users could actually use those regions.
  13. St Regis Hotel

    Very nice!!!
  14. DK1 Simcity Pallet Co

    This looks really neat. Can't wait to see it in my cities!
  15. Originally posted by: prince_of_sims To fix the "Traceback" errors, make sure you have the MSVCP71.DLL file, according to the readme.quote> It doesn't matter. Unfortunately, getting these to run (especially on Vista) seems to be pretty futile.
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