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Everything posted by davidhogan
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Welcome to San Diego County Or welcome back, if you were familiar with San Diego 1.5. This region is based on the accurate scale San Diego terrain that goes all the way from Oceanside to the Mexican Border in the real scale. It's 512 medium sized maps, so it should keep me busy for a while. As you can see, I haven't even finished building I-5 down to the border yet. Now, even though I-5 and I-8 are in similar positions, don't expect this to be a duplicate of San Diego in SC4. The traffic could never be recreated without rebuilding Tiajuana, Orange County, LA, and much farther east, so I'm going to do things more by SC4 rules than real life. Will there be influences of the real San Diego? Definitely, the cities are going to be named approxamately right. (I live here, I'm not going to confuse myself.) The freeways will probably follow a somewhat similar path to real life, because I'm planning on growing the city similar to the real San Diego. (Tons, and tons, and tons, and tons of sprawl. Everywhere.) I guess this is a what-if I came across San Diego, with no population here, but I-5, I-15 and I-8 planned to be built with the US gov't. If that makes it easier to understand... So how big is this map? As I said, 512 medium maps. That's the only other area I've started developing. I figure I'll start multiple smaller urbanized areas around the region as freeways are built, and just slowly fill things in. Basically, that's how San Diego has grown, and is planned to continue to grow. Stick around if you want to see how things would have worked out if I built San Diego. Dave
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Wow, I came here expecting good reviews, yet most of you feel like I do. I'm glad I didn't buy it, but it's trash. It's like SimCopter, but more pointless. I'll try Spore, but if that's anything like Societies, I'm done with the franchise.
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Why not just make a simple road/oneway/avenue/expressway/freeway, then allow purchased upgrades, like turning lanes, sidewalks, lrt, etc? Dave
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The San Angeles Islands would like to announce that properties are now available in our rapidly expanding cities of South Port and San Angeles. We'll get you some pictures of those soon, but first some background. Early Development in South Port The SA Islands are entirely privately owned located in the Pacific Ocean. They are served by their own private police, customs, freeways, and subway systems. The population currently is over 235,000 people and growing rapidly. Several new cities are currently in the planning stages, so if you want to be a pioneer, with the conveniences of good health care, schools, and mass transit, come join us. South Port after the completion of its freeways This message has been brought to you by the San Angeles Islands Development Corporation
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Thanks to everyone for the kind comments. Out of character, I'm approaching this from what-if a corporation were to buy some islands and develop them as their own private nation. They would have incentive to build proper infrastructure to attract people who are sick of congestion, poor health care, bad schools, or corrupt police. Having lived in the US for my whole life, and having spent time on both coasts, I'm trying to make a US-modeled but not duplicated society, much as I did with existing areas in my San Diego and Santa Barbara CJ's. This region allows me to make it self-contained, based on the premise they're unpopulated Pacific Islands. Will they become the next New York/Los Angeles, or a Rust Belt disaster? Stay tuned..... Thanks for reading, Dave
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Originally posted by: andymcnab666 fairly nice, something is missing though... perhaps the lack of trees... I like lots of trees. But something is definatly missing.quote> The San Angeles Islands Development Corporation is aware of concerns of many residents and potential tourists about the lack of green spaces. There are many parks under development, and our South Port City Services team is working to plant trees along the sides of many existing freeways. I'll make sure to post pictures as soon as more of our city services projects come to fruition. Thanks for understanding, Dave Hogan SA Islands Development Corp
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Justanothersims Synchrocity Library
davidhogan commented on justanothersim86's file in Civic & Non-RCI
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Thanks to everyone for the comments and interest in the San Angeles Islands. We're excited about the construction of our first major airport, but due to some unforseen weather delays we're a little bit behind schedule for completion. For now, familiarize yourself with South Port. Downtown South Port at dusk South Port is the oldest city on the islands, and it was mostly developed before the freeway network plans were finalized. Broadway, the large avenue that connects to the Broadway Bridge was the originally planned path for the freeway, but due to the potential impacts on the exiting development a path through the southern Industrial/Port neighborhoods was chosen instead. South Port's eastern neighborhood The area where the bridge landed had a similar difficulty in that local residents did not want the existing businesses forced to move, so many were able to stay by creating dual bypasses that link just a few hundred yards from the original plans. The parking garage was built on vacant land due to the close proximity to the freeway junction. The first San Angeles Naval Station The San Angeles Navy is not the largest on Earth, but it's sufficient for the Islands' needs. The brown brick midrise is currently being leased as military housing, but there are plans to add more choices to the options with more condos planned soon for this neighborhood.
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Link Residents are flocking to the farm jobs that are growing as this picturesque stretch along US-101 approaches a population of 10,000. The CoastRunner train service parallels US-101 along the coast, south of the hills. This region will follow the example of San Diego County, but will probably not see as much medium/high density growth, will feature rail travel, and has no freeway plan other than US-101, which is already laid as an avenue. This will not duplicate Santa Barbara in probably any way, other than it will be a low density region based on the Central California Coast, the real terrain of Santa Barbara, and a few real freeway names. Maybe. Dave
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This CJ & The NAM are the two reasons I still read ST. Nothing personal to anyone else, but this and the NAM are in my opinion the crowning achievements of what ST has to offer. Dave
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Date: 5/15/2005 4:25:27 PM Author: Cjah Wow I haven't been to this C.J. in a long time.....I must say its still very realistic.... I hope you continue this C.J. Well untill next update....quote> With RLS that's come up lately, and the significant lack of responses this CJ was getting, I've kind of passed on this project. I do have something else I've been working on in the few minutes I've had to play SC4, but I haven't even run it in over 2 weeks now. I'll have something to post in the next few weeks though. Dave
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AFAIK, one way/double deck highways aren't possible without modding the .exe (which can't be done by anyone but Maxis.) The highway to one way ramps would be nice though. Dave
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- 138 Comments
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The ANT road isn't a road, it can't have buildings grow on it, and it can't interchange properly with everything. All this is explained in the docs that come with the NAM. Please take the time to read them. Dave
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Let's see an update dude! I'm waiting! Dave
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I just placed a stack interchange - GREAT WORK! I love it. Dave
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I noticed the updates slowed down, maybe if you have a chance you can show us some of those areas with the big parks northwest of the airport? Great work with this, I'm definitely looking forward to more shots of the city. Dave
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Page 5! - Focus on East Isla Vista Cleaning out the County Archives I came across these older shots of East Isla Vista, in West County, and thought you might like to see the growth out there also. As the coast has grown, Santa Barbara's commuters are willing to drive further and further from the downtown core, which has spurred communities like this to grow rapidly. Out of the left side of the frame was the westernmost part of town. Isla Vista has pretty strict controls on grading, which has led to the construction of many cul-de-sacs. And the commercial district near the northern tunnel. Target has quite a presence in Santa Barbara County now. Dave
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Focus on East Hills East Hills was best known as the buffer between Santa Barbara and Carpenteria, with a good amount of farmland around. Spurring the construction of CA-224 was growing past these farms. Houses, offices, and retail shops have helped spur growth through the neighboring areas as well. Unfortunately the farms haven't been replaced, since the land prices and rocky soil in SB County don't make it a great investment for a farmer. The avenue shown above was extended past the railroad tracks as a false start at developing this area early in East Hills' growth. And another after, showing the recent growth on the west side of town that's taken place in the past 10 years or so. Dave
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Date: 3/26/2005 10:39:45 PM Author: ILL Tonkso actually it is one single interchange, if you look closely the topmost road does not join till right at the end linking the two interchangesquote> So it has threaded lanes? Still two interchanges, if the threads never connect then it's bad traffic management. Anyway, with a trumpet and a highway-Y it'd be easy enough to make an in-game representation. If you want to make every possible interchange combination, there's too many for the NAM. It's easier, for the sake of the NAM, to make this two interchanges even if the lanes are threaded. SC4 doesn't seem to care about threaded lanes for calculating maximum traffic in a segment anyway. Dave
