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Jamonbread

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Everything posted by Jamonbread

  1. Petrohrad-T

    Awesome. I love the hilltop castle/ oldtown! Oh well, and the trees you use... they fit perfectly!
  2. So everytime I hit about 250k, my city ALWAYS crashes and no matter how many times I reload the city it will crash at the same time or sooner. Has anyone had this problem? My computer is only a year old... I'm running Vista, but this only started happening in the last month. I havent added many modds or plugins in the last year although I guess I have quite a few. Could I have too many plugins or do you think its one faulty one?
  3. 250k population causes game to crash!

    Thanks guys, I know, Ive had my far share of death cities but this happens to EVERY SINGLE TILE in EVERY SINGLE REGION! more like death game Looks like I'm gunna have to go through the pluggins... oh god
  4. PEG PPond Culverts

    OMG I LOVE IT! bravo, really well done!
  5. Modern Warfare 2 going to far?

    Since I'm from Canada I may have more knowledge then some on this matter. Canada was a british colony at the time, not indepent so sure its great britain technically, but most troops doing the fighting were Canadians. The whole war was the U.S. trying to invade Canada so obviously many of us were fighting for our country / colony / Queen. What I'm saying is, Under the British, Canadians burned it down.
  6. Oh man I love your stuff! Awesome avenue and well everything!
  7. Modern Warfare 2 going to far?

    CANADA BURNED THE WHITE HOUSE IN 1812! this is nothing new, they should be happy its only a virtual white house this time Anyway ya, whatever. So as long as its some other country's government symbol or whatever its ok. That critic is a bad example of an american.
  8. The initial surge.

    I can see you've planned for a lot of expansion, looks good so far! Esp. like the little bridge in the first bit... adds character. P.S. You wouldnt have named this after a camp (rockridge) would you?
  9. YELLOW BIKINI ISLANDS 1

    That rocked my socks! Nice tree placement/ assortment...love it!
  10. Kenningsjor Bay Teaser

    ---Replies--- Stoney525 - Thanks a lot! I hope you enjoy my cities as well! The journal is changing directions, ran out of islands on the map Daan300 - Thanks a ton! Always a pleasure to have you visit! ---TEASER--- I've been spending all my extra time on this lovely city for you folks, but, im still working on it. Assuming no crashes, I'll have a big update by the end of the week but here is a sneak peak at what I have been working on. This is the busiest and most important interchange in the city connecting Imperial hwy. 90 with IH 1, the longest higway in the region which wraps around the entire bay/region! Thanks for your intrest in the Empire!
  11. Lake Warragamba

    Very original! I havent really seen a building style like yours and look forward to more. I really like the bridge too! May I suggest not mixing different climate trees together, well, unless you're going for a trippy surreal effect in which case, you're spot on
  12. The Wee Islands - Island Quadrant

    --- Replies --- mgmg14 - Thanks a lot! Daan300 - Thanks very much for you comment and for returning! --- UPDATE--- This is the last Island Quadrant update! Yes thats right, one quadrant completely done! You can expect a little more land in the updates to come as well as some big cities and large infrastructure projects. The Wee Islands was established in 1887 by a rich merchant who wanted a nice secluded place to spend his money and get into the fishery industry. The town was completely supported by the merchant until 1901, when it was officially made a municipality. At the same time, the Imperial government was re-surveying the bay and nearby waterways and established a small Cartography office downtown which employs the rest of the population. It has remained an important office in studying the marine environment and in testing new marine mapping technology. In 1902, an official daily ferry service was introduced to the town. In 1956, a quadrantcial park was created on two islands just to the north. Although other then a small sign, the islands have been left untouched. Many private boaters camp on the islands beach and meadow. The Central office is home to the Cartography offices. Water for the town is imported by boat and kept in the water tower. Homes on the island may be beautiful, but only go for about 20,000 simolineons because it is so isolated. Fishermans wharf hasnt changed since the merchants day. Here is Wee Island Quadrantcial Park. As you can see, the beach is a popular stop for boaters. The meadow is home to many rare bushes and flowers such as the callahornian orchid, which flourishes here. Thanks for visiting the Empire and HAPPY THANKSGIVING!
  13. The Scolly Isles - Island Quadrant

    ---Replies--- Attila464 - Happy to hear you like it! Im pleased with the water mod too, I only got it a few weeks ago Glad you think its realistic! Shulmanator - Thanks a lot! I hope the Scolly Isles doesn't dissapoint! abcvs - I really appriciate your comments! Realism is my number one goal. emmie - Thats very kind of you to say! Thanks a lot! *blush* ---UPDATE--- The Scolly Isles is a popular tourist attraction for Capitol District residents, great for long weekends. The Isles are a series of populated and unpopulated islands which stretch across the Great Callaharn Bay and into the open seas connected by the most part, only by ferry's. Its rocky geography is pretty unique for the district but also includes beautifully kept sandy beaches. Its also a poular location for fishing, hiking, swiming and boating. The Scolly Isles were populated before the Empire was even born but were incoperated peacefully soon after its creation. Its history has been quite sleepy and remains a very modest, friendly part of the Empire. Its main indusries have been fishing and a growing tourism industry mostly for weekend vacations. First we have little Scolly island. The modest cottages and homes stretch away from the "centre" of the village, at the ferry docks. The entire municipality is run soley on its own wind power. Mobby Island. The only semi- poor island is home to the famous Mobby boat assembly, which still uses traditional, by hand methods of boat building. Mobby Islands resort hotel on the opposite end. The Spire Islands. Protected by the municipality. The also protected Mullet Island. Stone at the front, beach in the back! Get it?... The Kind Island. Heres a sneak peak at Big Scolly Island. Famous for its signature lighthouse seen here! As always, thanks for your intrest in the Empire!
  14. Rural Petrohrad: the Southeast (2)

    Really cool and really unique!
  15. New Regional Shots and Future Plans

    ---UPDATES--- Here are some regional shots showing you where recent progress is being made as well as imminent development and future updates. You may be wondering why there are more than 4 quadrants in the region. Well there are actually eight if you include Celwyn, the Capitol City, which is its own mini district. This is because when the quadrants were created, the population only required four back in 1388, at the very beginning of the Empire, after forming together into what at the time was the Callahorn Republic. Gradually, after centuries of growth and changing needs, the quadrants were further broken down, retaining the name "quadrant" to keep official records and papers accurate. Besides saying octrants (?) really sucks! Each time a new Quadrant was made, it was because geographical and other factors such as economy, wealth, society, transportation, and public intrests began to split. Quadrants were a great tool used by the government to keep the symbolic Capitol District Stable and prosperous, and keep the Empire looking strong. There is talk today of spliting the southwest Quandrant further (The largest quadrant but by no means the densest or most populated) and to create a new Calhr River Quadrant which would bring the total to nine to ease administration stress, jobs and power of the small Q. Capitol of Timberville, but the idea has been picked up by few and the far between just yet. Anyway here are the pictures... Thanks for visiting the Empire!
  16. Touring Koh Railay

    Love the mountain road and little village! Very beautiful!
  17. E Quadrant- Konowa Point- Part Two

    ---Replies--- Cobra_nVidia - Haha, thanks, I'm glad you agree! ---UPDATE--- Welcome back to Konowa Point. This time we're getting up close to see what the city's all about! So without any yakking.... The lovely city hall. A look at the harbourfront. Unlike most places, the harbour is outside of downtown because this site provides more protection from those great Callhornian storms! A park near the stadium. The path system here connects the retail, residential, school and beach. Did someone say stadium? Hmm well image shack doesnt seem to wanna show the stadium! Oh well... did someone say beach? The point hill. And because subburbs never get old... Here's the total opposite... the small industrial park. And finally for those who love transportation networks like I do, a table of traffic volume! Things flow quite nicely exempting the central avenue leading from the highway to downtown. In hindsight, it needed a branch of highway to connect the city but whats done is done. Thanks for visting the Empire! I've just got a ton finished, Ive got another set of islands to show you, another city centre of decent size, and work has begun on the giant capitol! So don't forget to return to the empire!
  18. Tohoku District, Kusari City Downtown Region

    Ya fantastic night shots!
  19. Rural Petrohrad: the Imperial Park (2)

    I love those parks and dirt trails weaving throught the forset...must have taken ages! I really like the realistic layout of roads and rail too, great job!
  20. E Quadrant- Konowa Point- Part One

    ---Replies--- Dimipol006 - Thaks for visiting the empire, glad you like it! Aye you've got that right, although their habitat is a bit small, perhaps you would like to suggest a name for the new speices and i might integrate it into the journal Daan300 - Thanks a lot! Naftixe - Totally agree with you there, I was going for more modern developments so I didnt really build the towns outward from the ferries but I see what you mean... I have some ideas for next time. Thanks for your advice! ---UPDATE--- Hello, and welcome to Konowa Point! Named after the Great General in the 15th Callahornian Conquest, It was established in 1776 and is right beside Hushenna Bay. The city has totally changed from what it once was because of a massive fire in 1908. The only building left was the town hall, which was saved by its expansive surrounding lawn. The city is quite modern and hosts a variety of dwellings and commercial areas. In 1909 to cheer up the city from the disaster it was given a district soccer team, despite its small size of 15,000 people, what is now 35,000 people. In 1949, the I-101 was constructed in Konowa Point which linked The capitol district with the East Quadrant. In 1960, Ferry Island District Part was established as a close getaway from the city, on an island in Konowas juristiction. In 1998, the stadium beach area was redeveloped to what it is today, with a renovated beach, stadium, parks, and residential towers. Today Konowa is known for its gorgeous beaches and Konowa Golf Links, which hosts the annual East Quadrant Golf Championship shown Empire wide! Here is an overveiw. The large island to the top right is Ferry Island. Here is Ferry Island. Hikers can walk up the road to reach a beautiful veiw of the city, ocean, and if you squint on a clear day Hushenna Bay City. Downtown, the old townhall clearly stands out, as well as Gelwyni pond. Here are a few pictures to the east of downtown, the quiet subburbs, stretched out on the point. Here is the famed golf links just steps from the city centre. A small subburb on a small jut in the land and another untouched island protected this time by the city. Those billionaries will just have to look somewhere else to build thier mansions. The re-developed beach area. Great place to live...wouldnt you say? And to the right, Rockpoint, a fairly new gated developmet overlooking the ocean. Finally, the of the West end of the city. The city produces all its own power here and has a strong manufacturing base as well. It even has a rail link to the rest of the region although seldomly used by travellers. Thanks for veiwing, sorry it may have been a little rushed but I'm tied down in homework right now, but I'll have another update tommorrow or Saturday, Thanks again for visiting the empire!
  21. Welcome to the Kingdom - The Begining

    Also get rid of the UDI icons. Its in the sims menu. So far so good. Nice background info.
  22. I respectfully disagree. For it to work, would require a lot of time. therefore these people, at least a few would need to go on payroll to survive! Its not as simple as BATing. I obviosly know you know that. Just think about how long these companies spend and how many people there are working on these games!
  23. I was just thinking the only way to get a good game will probably be to make it ourselves. Unlikely though. We need some uber rich simcity fan to see this and fund the project, remember that would be a tremendous amount of work! But I'd sure pay big bucks for an actual GOOD new city builder!
  24. Introduction of Tirnland.

    Epic History. Nicely done, cant wait for pictures!
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