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Jamonbread

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Everything posted by Jamonbread

  1. Burton

    Nice mix of buildings there! The second last picture is great!
  2. Al Adjidaai Strip

    Absolutely beautiful update! Loved every picture!
  3. A way to mass-plant city tres?

    The god terraforming in mayor mode also covers farms so it isnt ideal because of its round cursor shape but it works pretty well. I'd like to see a lot of the new custom trees availble to be mass plopped in god mode like SF's trees but I doubt this will happen.
  4. Set the Stage: Flight 101 - A History Presentation

    I'm very intrigued! Tons of work, very nice!
  5. 009 "Vagonbrei"

     Wow that looks really great! And very unique, I will have to scroll through the other pages!
  6. Week 1

    My votes: 6 first, 7 second, 1 third.  
  7. The Roads: Part Five & The Imperial Palace

    Wow great progess! That solution is probaly the best, too bad you lost what you had done up there. Great work!
  8. Oliver

    Nice apartment complex!
  9. Industrial Lot Project - ID Pack 1

    Really great stuff!
  10. VENTISERI

    Great start, beautiful mixing! Your lot editor skills are fantastic, what youve done with the lots is very effective.
  11. Shiloh Seaport

    It all looks great! Especially the seaport, i find those are really hard to make but you did a great job.
  12. STPC-SimTropolis Picture Contest

    @Tysons4... nice idea, might be complicated but if someone is up for maintaining that its an awesome idea, right now this thread is really chaotic.
  13. Introduction

    Great first entry, I was surprised by the quality! I agree, Id like to see Ramada, keep up the good work.
  14. Military

    Your response has nothing to do with what i am saying! If you know how to take pictures show them to us! If they are improving show us the improvement!
  15. The Ree Lor waterway is home to many rare plants and animals included small bottom feeding fish, certain marsh bushes and is the habitat for many endangered seabirds and small animals. It is one of the only sea marshes in the district because of errosion prevention and development over the centuries. This waterway is also a very important tourist site to the area and community. Over 10,000 boats pass through the waterway every summer month! The Ree Lor is the gateway to the Vast fishing grounds to the west for fishers in the Callahorn Bay because it acts as a safe and fast alternative to going around the Aquonjor Penninsula. Enjoy the pictures of this short but great waterway. DIRECTORY THE WATERWAY KINCARDINE HILL Thanks for visiting the Empire! ---REPLIES--- ClarkJordan12345- Ah man, thanks a lot! Really appriciate it! Motina- Hope you enjoyed my CJ! Thanks a lot! TowerDude- No, you rock for that awesome comment, thanks. encomnium- Thanks, the inland farms were the most difficult to mix into the coast. kolnikov inc- Most are just maxis farms with ploppables on top such as the cows and rural realism mod. Others can all be found on the STEX. Search sunflower farm for the yellow farm and I actually wouldnt suggest the tree farm, it grows like a weed and I couldnt find it anyway but its definatley off simtropolis. Thanks for commenting! esclivnavia- Thanks a lot! Appriciate your comment! I dont know if theres a forest tutorial, but if you want a tip I place small tress first then large trees, and fill up all the remaining sapce with my last tree selection, then I run my cursor acroos with brown grass (looks like dirt) and small flora. It's taken a lot of practice. Daan300- Thanks a lot Daan! I cant help but take inspiration for you! Funny how I hate subburbs in real life, but love recreating them. eufl- Thanks, and no you don't. But it was measured in weeks in combination with this last update, im done with marshes for a bit! patriotizzy- Thanks very much! sumwonyuno- Thanks a lot... happy to know my work payed off!
  16. Military

    Also, don't just make an eny with one sentence, and update multiple entries at once, if its all ready to go, just make on eentry with titles or save it for later.
  17. Transportatiion

    Why did you create a ton of CJ's and without a single SC4 picture? As a warning its extremely hard to upkeep more then one CJ at a time.
  18. Reconstruction: June 02, 2010

    It may just be me... but the mosaics second picure is off to the right inted of stacked vertically  Great update, great CJ! You have a a lot of skill!
  19. Bridges & Planes (Zukuraai Gets Connected)

    Fantastic combination of development and flora. Great work.
  20. RealHighway (RHW) Problems

    @simcity4fanatic/slayer: I dismissed the advice quickly because I had previously tried these things myself. However, I did not consider the fact that other players had different slope mods or no slope mod at all. I'm sorry If I came across as harsh I was just trying to give some quick advice. @all: I like the split highway idea that could look cool!
  21. Update 6: The Town of Switchbend

     Whoa great use of HSR! And the NWM! Looks really cool! Are those retaining walls along the highway available on the STEX?
  22. The Roads: Part Four

    Could you lot the station into two peices then place them correctly? When showing in the CJ just combine the two pictues In a sort of mosaic and voila! this could also be tricky and I would say jolly_rogers idea is a good one too. Good luck with it! I must say that luck just sucks!
  23. RealHighway (RHW) Problems

    The above advice won't work. The first suggestion will create an ugly raised mound of land and the second suggestion doesn't work because the railway slope is steeper then the RHW slope will allow so it will result in the same scarring cut as shown in the pictures. To fix this, either go around the right of the first hill and weave a little down the second, use a tunnel as suggested, terraform away the sides of the scar you have, or simply use a netwrk with a steeper slope. I realize capacity and commute time are of lots of concern to you (over how it looks it seems) so i would suggest terracing the walls of the cut away from the highway and slightly lower the entire moraine.
  24. Oldrichov Lagoon

    The cliffs and the beach are great! I love how you mixed all the different styles of buildings together, another unique and fantastic update! If you don't mind me asking... where did you find those rocks with the moss on them? Ive been looking for more styles of rock to spruce up my own coastline.
  25. JS Seawalls V2

    Great final texture! These will be a fantastic addition! I do have one simple critique though. Like your other seawalls, the only thing that bugs me is the maxis trees. And one request is that if you do use maxis trees if you don't add plam trees that would be great, Just because most environments don't match palm trees. Looking forward to seeing these in the game. Thats just my two cents.
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