Technopolis

'Technopolis' 1 of 4 large tiles experimenting with the game and telling somewhat of a sci-fi story along the way.

In the Gameplay Demo I started the game in vanilla mode using no cheats or mods and constructed a large city as the game was designed to be played, also enjoying the role-playing of Mayor as a spiritually challenging experience.
Megatropolis was an experiment in cramming as many sims as I could into a large tile, resulting in about 6 million with almost all high-density residential and 4 hydrogen fusion reactors.
Agricropolis was an experiment in lateral Arcology building, a somewhat self-contained mega-structure with lots of agriculture, high-density residential and high-tech industry.
Technopolis integrates elements of the previous 3 tiles, but utilizes a fictional advanced technology somewhat like alchemy and modern physics combined, resulting in virtually unlimited power and material construction. The Energy Data Packaging Plant is the centerpiece of Technopolis.

A high-density residential area is surrounded by heavy industry, not usual in the design of SC4 cities as the pollution is extremely dense. In the center of the city the Energy Data Packaging Plants begin to convert pollutants into water and air.

Soon the pollution disappears, fresh water is pumped into the city, massive power is available, industry expands, population grows, and a commercial ring develops around the city. In the top-left corner a highly specialized waste management facility is added.

The completed city is surrounded by low-density residential and forested areas. Electric highways radiate from the center and a monorail connects each sector of the city.

Welcome to Technopolis City Center...
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