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11241036

Graphical glitch with MBEAR Prop

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While browsing through my Plugins folder with LE, I found an interesting fountain prop made by MBEAR that I wanted to put on a roundabout filler. Unfortunately, it turned out that there's some graphical glitch that makes it float in the air on zoom level 3:

1.png.51da699733486faedbbcc5b39fd1bb6f.png2.png.b9830c023d7565c44f1f99b6e3c1418f.png

Is this something I can fix on my own (with my poor, almost non-existing graphics editing skills), by like fixing a few settings? The FSH files at least look fine to me. If you want to look at it on your own:

File name: BSC MEGA Props MBEAR Vol02.dat (available here: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=344)

Prop name and ID: prop_MBEAR_ItalianWellWithDianaStatue, 0x11762b4c

RKT1: 0x5AD0E817,0x5173861C,0x00030000

I've also added the roundabout filler, with only the well, to this post.

RRF_Italian Well_4c64df34.zip

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Hiya @11241036,

I have looked through its s3d files, it seems 200 and 230's UV map are incorrect, so i replaced their S3D and UV with 300 and 330, not too bad in my comp, before upload my tinkering to you for confirming, May i ask @CorinaMarie and @Cyclone Boom 's permission about this behavior, Sorry.*:blush:

Sincerely,

-- Raymond

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1 hour ago, Raymond7cn said:

May i ask @CorinaMarie and @Cyclone Boom 's permission

Feel free to share it by attaching it to a post in this thread. I believe this falls under the In Good Faith repair category.

This is correcting numbers and does not alter the model itself. Then, perhaps, @Tyberius06 can update the file on the LEX after which time we could then remove your attachment.

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20 minutes ago, CorinaMarie said:

Feel free to share it by attaching it to a post in this thread. I believe this falls under the In Good Faith repair category.

This is correcting numbers and does not alter the model itself. Then, perhaps, @Tyberius06 can update the file on the LEX after which time we could then remove your attachment.

Thank you Cori, i have 99% understood it.*:thumb:

Hiya @11241036, This is my tinkering, 11241036(Ray_Test).dat

I used zoom level 4's map for the day texture of level 3, If you think it's ok, i could try to re-scale the level 4 and then match the coordinates in Photoshop, and also the night-scene. I hope it helps.:}

Sincerely,

-- Raymond

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    4 hours ago, Raymond7cn said:

    Thank you Cori, i have 99% understood it.*:thumb:

    Hiya @11241036, This is my tinkering, 11241036(Ray_Test).dat

    I used zoom level 4's map for the day texture of level 3, If you think it's ok, i could try to re-scale the level 4 and then match the coordinates in Photoshop, and also the night-scene. I hope it helps.:}

    Sincerely,

    -- Raymond

    Thank you very much for your help. It works perfectly now! I haven't seen any difference between the day and the night version, though, although, then again, I never play with SC4 at night, so I can't tell if something is wrong. The well itself is visible at all zoom levels and rotations, though, so thanks again.

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    11241036 Lotting/Modding Thread - Support for all of my uploaded plugins

    Visit my CJ Maxiland, where I'm taking on an enlarged version of Timbuktu!

     

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    7 hours ago, 11241036 said:

    Thank you very much for your help. It works perfectly now! I haven't seen any difference between the day and the night version, though, although, then again, I never play with SC4 at night, so I can't tell if something is wrong. The well itself is visible at all zoom levels and rotations, though, so thanks again.

    It's my pleasure to be helpful Samuel, I intended to make or modify a level 3 map, but as @CorinaMarie has indicated, this wouldn't be regarded as altering the model, so that's good it appears now, Just the numbers tweaking.:}

    Sincerely,

    -- Raymond

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    What is impossible with men is possible with God…!

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