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Dear forum,

I've been playing around with all types of mods and most of them have been working just fine. The following MOD has been giving me some problems though. I've downloaded the necessary dependencies, which are:

Jeronij's Residential And Rural Diagonal Walls Set V1

      - BSC Textures Vol03

      - BSC Mega Prop Pack jeronij Vol02 (v1.0)

Rural Sunken Highway Walls Straight Sections

- NAM

- Hole Digging Lots ver.2

Please refer to the attached file, which shows the textures failing for my ramp. All other components for this MOD work fine for me, which is why I'd rather fix this than download a new sunken highway MOD alltogether. Does anyone know what could be the cause of this?

Thanks in advance *:).

 

 

TextureFail.jpg

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  • Original Poster
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    I have no idea why this got moved to the SC4 Bugs & Technical Issues, so please feel free to move this to the General Discussion if you're reading this!

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    Hi Tomasu92,

    I presume you're referring to this part from your image which I've highlighted:

    Sunken Highway Glitch-01.jpg

     

    Admittedly I'm not someone who is familiar with using sunken highways. From first glance though, it appears all dependencies are present and correct. Instead what might be the case here is if the terrain where the highways are situated needs lowering further. With the terrain showing through there, it looks like it's overlaying the wall and causing that jagged edge effect as can be seen. If lowering the network down a bit more, this might allow the walls to be visible in full, and also the on-ramp there.

    If you use the latest NAM, it includes hole digging lots in the Transit menu. Otherwise there's one which can be downloaded from here. The idea with these is with being 1x1 lots which are made in such a way to reduce the height of terrain at the plopped location. Then once bulldozing it leaves the land for development.


    Perhaps these few tutorials might be useful:


    Hopefully this may help for starters. *:)


    ----------
     

    27 minutes ago, Tomasu92 said:

    I have no idea why this got moved to the SC4 Bugs & Technical Issues, so please feel free to move this to the General Discussion if you're reading this!

    Oops. It was me who moved your topic to the Bugs & Tech forum.

    I can move it back if you'd prefer, and just felt it'd be more visible here for the techy people with being a technical issue. No worries at all either way. *;)

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    19 minutes ago, Cyclone Boom said:

    Hi Tomasu92,

    I presume you're referring to this part from your image which I've highlighted:

    Sunken Highway Glitch-01.jpg

     

    Admittedly I'm not someone who is familiar with using sunken highways. From first glance though, it appears all dependencies are present and correct. Instead what might be the case here is if the terrain where the highways are situated needs lowering further. With the terrain showing through there, it looks like it's overlaying the wall and causing that jagged edge effect as can be seen. If lowering the network down a bit more, this might allow the walls to be visible in full, and also the on-ramp there.

    If you use the latest NAM, it includes hole digging lots in the Transit menu. Otherwise there's one which can be downloaded from here. The idea with these is with being 1x1 lots which are made in such a way to reduce the height of terrain at the plopped location. Then once bulldozing it leaves the land for development.


    Perhaps these few tutorials might be useful:


    Hopefully this may help for starters. *:)


    ----------
     

    Oops. It was me who moved your topic to the Bugs & Tech forum.

    I can move it back if you'd prefer, and just felt it'd be more visible here for the techy people with being a technical issue. No worries at all either way. *;)

     

    Hi Cyclone, thanks for heeding my call once again *:thumb:. I've read through your reply and noticed that I'd already checked out both video's and articles. Upon rewatching the first video, however, I noticed I used the wrong hole digging lot ("Road" instead of "sunken"). I just retried it and it works now, thanks a bunch! 

    Also please don't worry about moving my topic, it was my understanding that I had posted it under Bugs & Tech by mistake hehe. Have a nice sunday; you've sured helped brighten up mine *:D.

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