Ever been to a Chinese Takeout, where things were just "not right"? Well, welcome to Sum Ting Wong. There are some shady deals going on here, not enough for the police to really crack down, but just enough that they aren't healthy for the neighborhood.
Lot Details and Information Growable Versions : The growable versions of this lot will be built by your Sims when the appropriate zone is provided.
Lot size: 1 x 3, 1 x 2 tiles , Commercial Services Building Style(s): New York, Chicago, Houston, Euro Growth Stage: 2 Occupants: 15 Cs Dependency: BSC Essentials (v1.0)
Cori Edit: Tweaked font size from itty bitty to readable and added dependency linky.
Good Day Guys,
I love random placing commercial buildings like these below. But when the city runs abit for a while. It turns like all buildings look the same..
Like this... Below here are the commercial buildings I dont want to see.. is there anyway to stop having the same re building buildings... I like to see random and not all the same in a row...
btw I am using a plop mod that allows to force $$ to build the city.
Hey guys, I tried to look for CS $ a CO $ from stage 1 to download, but I did not find, do you know any? because I want to use BlockAllBuildings am CS and CO, but I can not find them in stage 1, so they can grow later, because Maxis's are not beautiful, because I like European style, so it does not mix, it can also be W2W, I love it W2W, can anyone fix me?
By Moses Zal
Hey guys. I got a question. I hope you can help me. Regarding the stats of stores
This building grows on every density, does this building have the same stats with low, medium, and high density? It doesn't make any sense to have the same number of employees with small, medium, and high density.
Andrews Fashion Center for instance is a building that also grows on low density and provide more than 200 jobs. It doesn't make any sense. http://www.wiki.sc4devotion.com/index.php?title=Andrews_Fashion_Center
Edit: Maybe the number of § jobs is the one which increase with every density? Is there a way to know how much § jobs every density building provide if that's the case?
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