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Also everyone needs to remember how negative people were in 2003 when Simcity 4 launched.

This launch is more positive!

 

31015831.jpg

 

Sorry, that's false. I remember 2003 very well and I remember the transition from SC 3000 Unlimited to SC4. Hell, I played vanilla SC4 last year. 

 

I even have copies of gaming magazines from back then. SC4 was rated by most as a step up in many ways from the well - presented but terribly glitched SC 3000/Unlimited. It did not get many perfect scores but it was far from negative and nowhere near the server crisis EA is having right now. The general consensus at the time of release was that: "Only patches could save SC4 from all the bugs".  Otherwise most were somewhat okay with it and many praised the region and God mode idea. Compare it to this launch with hundreds of users across the internet demanding a refund or unable to unlock or play the game due to EA's poor servers. The standard deviation in scores for SC (2013) (as of the time I write this) is quite big.

 

Not many people found SC4 vanilla perfect or super positive but reception was at least acceptable. It was not praised immensely but it wasn't criticized to death either. It had a number of flaws initially but the flaws were not as crippling as SC (2013)'s.   

 

A more positive launch? Really? At least at launch, SC4 was a headache to install but playable by most people who got a copy. 

 

...and of course, people could save and load normally without all their progress deleted because... um... the servers failed to sync. 

You obviously didn't have the internet and/or use internet forums back then.

 

The forums were a buzz with claims of EA buying the reviews and releasing a half baked product to market because the original game suffered from many issues that rendered it almost unplayable and constantly crashing.

 

To add insult to injury EA released Simcity 4 Deluxe to market in less than a year for $30 while releasing Rush Hour for $20.

Rush Hour contained a highly

 

Yes gamers didn't trust the reviews of Simcity 4 either.

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I was skeptical myself of this game.  I have had minor server issues since I started playing.  The one thing I was worried about hasn't impacted me yet and that is city size.  Game is definitely more fun with people, but I can see making my own 16 city region. (still unsure if the max trading is 4 even in 16 city region, but I haven't got planes or a dock yet)  The specializing does impact the choices you make and I found myself going slower, trying to plan more before I just start plopping stuff everywhere.  I looked over the region and many players didn't have any simoleans left, probably because they haven't adapted their playstyle to this new game.  It's SimCity MMO and before having the full game I hated the idea of it, but I can see the potential it has and will become.  Tough going so far trying to feel things out.  Maybe the whole point of not allowing save/reloads every 5 min is to have consequences to the Mayors of Simcity.  I was well off compared to others in my region and found some form of evil joy as I watched their cities suffer.  Sure can I send over some firetrucks to help them? Yea...but did I? No. Mwhahaha.  It's these consequences while building that will make you have to start completely over on a city and redesign it to work properly.  Do cities die off in real life? Sure they do, but someone comes along to make a new city...a better city.    

 

Anyways for those who don't have the game and only experienced the beta...it was a bad choice in my opinion for them not to have a full blown demo weekend to all with multiplayer enabled.  You can't tell what types of stuff you can do stuck on a single player plot or the restrictions set forth by trying to specialize and not a DO ALL city without interaction from other players.

 

I understand many of the gripes, but for 40 dollars...this game is damn good to me and I played all the previous Simcity games.  Thanks Amazon  :)

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I was skeptical myself of this game.  I have had minor server issues since I started playing.  The one thing I was worried about hasn't impacted me yet and that is city size.  Game is definitely more fun with people, but I can see making my own 16 city region. (still unsure if the max trading is 4 even in 16 city region, but I haven't got planes or a dock yet)  The specializing does impact the choices you make and I found myself going slower, trying to plan more before I just start plopping stuff everywhere.  I looked over the region and many players didn't have any simoleans left, probably because they haven't adapted their playstyle to this new game.  It's SimCity MMO and before having the full game I hated the idea of it, but I can see the potential it has and will become.  Tough going so far trying to feel things out.  Maybe the whole point of not allowing save/reloads every 5 min is to have consequences to the Mayors of Simcity.  I was well off compared to others in my region and found some form of evil joy as I watched their cities suffer.  Sure can I send over some firetrucks to help them? Yea...but did I? No. Mwhahaha.  It's these consequences while building that will make you have to start completely over on a city and redesign it to work properly.  Do cities die off in real life? Sure they do, but someone comes along to make a new city...a better city.    

 

Anyways for those who don't have the game and only experienced the beta...it was a bad choice in my opinion for them not to have a full blown demo weekend to all with multiplayer enabled.  You can't tell what types of stuff you can do stuck on a single player plot or the restrictions set forth by trying to specialize and not a DO ALL city without interaction from other players.

 

I understand many of the gripes, but for 40 dollars...this game is damn good to me and I played all the previous Simcity games.  Thanks Amazon  :)

What you described in your style of game play shows what a mayor is uncontrollably subject to. No Thanks! There is fun and then there is going too far. Who decided it was fun for someone to spend hours building a nice city for some turd to destroy it for a laugh?  They might as well introduce wars and defense weapons, at least a mayor can have a fighting chance.

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Yes it is 'that' bad. People even bring back the game to the stores. This game prototype is unfinished and overhyped (marketed). 

Check the user score on Metacritics it is killing Simcity: 

http://www.metacritic.com/game/pc/simcity

 

I see where you're getting at, but Metacritic is a very poor gauge of exactly how good a game is. Remember the piss poor scores that Mass Effect 3 received from users when it first released? Even right now, it's only a 4.7 in users eyes, even though the actual game is much more deserving of a higher score. Keep in mind that people who don't even have the game can put in a user review of 0. In essence, Metacritic can be extremely off the mark on how good a game is.

 

There's a reason why Google went away with the five star rating system on YouTube: most users rated a video 0 or 5 stars, even if it did not warrant it. 

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1.5 stars in amazon rating.. I rest my case!

 

The thing I said about Metacritic also applies to Amazon. 

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To be completely honest I'm enjoying it...

 

But you have to treat it as a completely different game. If you compare it to SC4, your mind will spin out of control, as mine did early in the beta tests. I kind of like the dramatic contrast between the two.

This

 

 

 

I wouldn't say it's "that bad" at all.

 

What we have is a vanilla. Try going back and playing the original SC4 without Deluxe or downloads and you'll get a good idea of what we have now.

 

The current SC2013 is what we have, but that's surely not what we're going to end up with later.

And this....

 

 

 

I've so far played 14 hours, made 2 cities. It's a bit of a shock really. Where simcity 4 was like chess, this is more like football. Everything's going on all at the same time. It takes getting used to. Heck I know I'm running out of power even before the icon starts flashing amber.

Is it an sc4 replacement? No. If I want a laid back atmosphere, I'd play sc4. Sc2013 is almost frantic at times... There were moments went it felt like everything's gonna give but just gotta hold on. And that's how I ended up playing 14 hours over the last 48 without taking a day off.

My biggest gripe with it is the ever diminishing water table. I've relocated pumps half a dozen times and the map is practically light blue all over.... What the heck do they expect us to do when the water table runs dry on all the cities in the region? Don't see a bottled water storage lot in my trade depot...

 

I haven't experienced any server/ connections issues, and I'm really enjoying the game after 7 hrs of play. 

Late for work this morning......go figure  :)

 

A few things I've noticed are:

 

1. Traffic - yes we have traffic issues like many have already mentioned, and you're forced to bring mass transit into the game sooner rather than later. 

 

2. The water table - I find myself in the same situation as Halicem where I have cities running dry. My new city is next to a river in hopes of not running out, but time will tell if I can continue supplying the region.  

 

3. Difficulty has definitely been increased since the beta's. Every time I feel I've got control, something new happens (be it water, power, traffic, garbage, crime, drastic population increases, etc). I'm always feeling challenged at the moment and I think that's why I'm really enjoying the game.  

 

Just my opinion 

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You can keep a steady water supply pretty easily after building a department of utilities.

Places your water towers next to the better waste treatment plant, or place the better water pumps (and build the filtration pumps) next to sewage outflow pipes. With this sort of setup, you clean your sewage and then ship it back out, so while it's quite a cost on your budget, it does give you basically infinite water supply. It's also what real cities of any size at all do. They don't just keep pumping water out of the ground. They clean the sewage and send that back out.

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1.5 stars in amazon rating.. I rest my case!

What is your case? That 1.5 rating is pure fanboy rage and not accurate, look up my posts I have been very critical of sc 2013, but using nerd rage user reviews for proof is .... Remember mass effect 3 metacritic user bashing? People who never even played the game are bashing it because of DRm and ea polocies. GAme has issues, but it's hardly terrible


  Edited by CaptCity  

Language...

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I was skeptical myself of this game.  I have had minor server issues since I started playing.  The one thing I was worried about hasn't impacted me yet and that is city size.  Game is definitely more fun with people, but I can see making my own 16 city region. (still unsure if the max trading is 4 even in 16 city region, but I haven't got planes or a dock yet)  The specializing does impact the choices you make and I found myself going slower, trying to plan more before I just start plopping stuff everywhere.  I looked over the region and many players didn't have any simoleans left, probably because they haven't adapted their playstyle to this new game.  It's SimCity MMO and before having the full game I hated the idea of it, but I can see the potential it has and will become.  Tough going so far trying to feel things out.  Maybe the whole point of not allowing save/reloads every 5 min is to have consequences to the Mayors of Simcity.  I was well off compared to others in my region and found some form of evil joy as I watched their cities suffer.  Sure can I send over some firetrucks to help them? Yea...but did I? No. Mwhahaha.  It's these consequences while building that will make you have to start completely over on a city and redesign it to work properly.  Do cities die off in real life? Sure they do, but someone comes along to make a new city...a better city.    

 

Anyways for those who don't have the game and only experienced the beta...it was a bad choice in my opinion for them not to have a full blown demo weekend to all with multiplayer enabled.  You can't tell what types of stuff you can do stuck on a single player plot or the restrictions set forth by trying to specialize and not a DO ALL city without interaction from other players.

 

I understand many of the gripes, but for 40 dollars...this game is damn good to me and I played all the previous Simcity games.  Thanks Amazon  :)

What you described in your style of game play shows what a mayor is uncontrollably subject to. No Thanks! There is fun and then there is going too far. Who decided it was fun for someone to spend hours building a nice city for some turd to destroy it for a laugh?  They might as well introduce wars and defense weapons, at least a mayor can have a fighting chance.

 

That was just one thing I did - you can share resources as you please.  Volunteer police, fire, etc.  It didn't negatively impact my neighbor I just thought it was funny that I can sit there and see it burning and either help or not.  I decided I didn't want to volunteer a fire truck to his city.  Like I said...you can play in a region all by yourself with up to 16 cities and make your utopia of sharing.  I was just pointing out that the multiplayer aspect to me is a lot more fun than I originally thought it would be.  The mayor of the other city is the reason his city was burning...building up zones too fast is not a good idea without infrastructure to support it.  Sounds a lot more realistic to me than previous simcity. 

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To be completely honest I'm enjoying it...

 

But you have to treat it as a completely different game. If you compare it to SC4, your mind will spin out of control, as mine did early in the beta tests. I kind of like the dramatic contrast between the two.

I've seen that "it's a different game" argument before. That was when simcity societies came out. No need to say where that is headed.

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To be completely honest I'm enjoying it...

 

But you have to treat it as a completely different game. If you compare it to SC4, your mind will spin out of control, as mine did early in the beta tests. I kind of like the dramatic contrast between the two.

I've seen that "it's a different game" argument before. That was when simcity societies came out. No need to say where that is headed.

I agree with Haljackey...it's a different kind of playstyle.  I'm having fun with it and isn't that the point?

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Yes it is 'that' bad. People even bring back the game to the stores. This game prototype is unfinished and overhyped (marketed). 

Check the user score on Metacritics it is killing Simcity: 

http://www.metacritic.com/game/pc/simcity

  Ouch, that is an awful user score, and the disparity between the critics' rating and the users' rating says a lot about Metacritic - not a single Mixed or Negative review has been included, despite the fact there are several from credible gaming review sites that aren't so praising. Or, people are just really, really mean, but probably not.

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Yes it is 'that' bad. People even bring back the game to the stores. This game prototype is unfinished and overhyped (marketed). 

Check the user score on Metacritics it is killing Simcity: 

http://www.metacritic.com/game/pc/simcity

  Ouch, that is an awful user score, and the disparity between the critics' rating and the users' rating says a lot about the whole gaming media - not a single Mixed or Negative review. Or, people are just really, really mean, but probably not.

 

You obviously have no idea what Metacritic is. 

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Yes it is 'that' bad. People even bring back the game to the stores. This game prototype is unfinished and overhyped (marketed). 

Check the user score on Metacritics it is killing Simcity: 

http://www.metacritic.com/game/pc/simcity

  Ouch, that is an awful user score, and the disparity between the critics' rating and the users' rating says a lot about the whole gaming media - not a single Mixed or Negative review. Or, people are just really, really mean, but probably not.

 

You obviously have no idea what Metacritic is. 

I know that it is an aggregator that weights critic's reviews based on the "credibility" of that critic. What else is there to know?

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Yes it is 'that' bad. People even bring back the game to the stores. This game prototype is unfinished and overhyped (marketed). 

Check the user score on Metacritics it is killing Simcity: 

http://www.metacritic.com/game/pc/simcity

  Ouch, that is an awful user score, and the disparity between the critics' rating and the users' rating says a lot about the whole gaming media - not a single Mixed or Negative review. Or, people are just really, really mean, but probably not.

 

You obviously have no idea what Metacritic is. 

I know that it is an aggregator that weights critic's reviews based on the "credibility" of that critic. What else is there to know?

When Diablo was released the same thing happend: Sever down for a few hours? = Thousands of nerds raging on metacritic how bad the game is. Same thing with black ops 2 launch: Servers down couple of hours: NERD RAGE ON METACRITIC!

 

None of the "reviews" are actally reviews. Their just kids crying that they can't play the game for a couple of hours.


  Edited by CaptCity  

Language... See the rules.
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So, let's pick some things apart. I'll not trust reviews on this at the moment.

Diablo 3 is a good game. It got slated due to server issues in the same way. The reviews aren't of the game, they're of the service it runs on.

With the car analogy above, the reviews at the moment aren't of the car itself. They're of the road its running on. The car might be the best supercar in the world, and just because you can't use it doesn't make it bad, it makes the road bad.

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No it's not. Its a separate service that's needed to play the game. Its not the game.

Spot the distinction?

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Simcity 4 crashed a lot and then it was ok for the most part after some patches. This time the issue is not really user computers those who can play the game. It the fact you now have to depend on Maxis/EA to get their server working. I understand nothing is perfect but it is understandable people are upset.

 

Simcity 4 is not the game Maxis made It actually Simcity 4.5 or 5 the game Simtropolis remade. Take all the mods etc hard to compare with Simcity 2013..I wish Maxis would stop saying this game is made for your dad computer. It is kind of misleading. I know old folks still running XP. Simcity 2013 will not work for them. Unless your dad is and IT person I doubt his computer is high tech enough to run it, 

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I'm not gonna quote because i've seen multiple posts that should be quoted then, but here this is for the '13 lovers:

 

When you buy a game, you 'd expect to play it right? People spent 60 to 80 dollars for this! So why blaming the 'kids' on metacritics for 'flaming'? This is a big problem in the world. The Simcity propaganda of the last 6 months resulted in people actually defending the game from 'critics'. Exact like "But it was on the news" effect. Remember the staged bombing scene of CNN? Here; watch again:

 

 

How many people believed this was true? Exactly .. Just because it was on the news right? This is propaganda. And what Maxis did with Simcity 2013 is no difference. They actually started to believe in their own hallucinations thinking the decisions they have taken were the best one to make. Despite all the 'critical' and 'sceptic' reactions, 'tweets' and other stuff.  

 

And what about the future. Remember how maxis just let Simcity 4 bleed to death (after 2 years on their own website)?. This is what is going to happen with '13. And this time, you depend on their servers. So if they decide it's not profitable anymore, they pull the plug. Then you have nothing. Absolutely nothing! You will not be able to play the game because it relies on their pulled servers. Good luck with that one.

 

This game has potential but it is not finished now. It misses almost every aspect of a city builder game. Instead of adding those, Maxis decided to add unnecessary features like; running a oil company or building specialized factories. Is this what mayors of a city do? "Let's all be mayors". It is just totally wrong! Mayors don't run companies in their cities. Mayors manage their cities. There was time to develop a subway. But the energy and time was put in a totally different place. It's more like an 3d Transport tycoon now with some Village management features. Its not hate, it is just realistic and totally true. And if people can't login because the servers are down.. while in the past y e a r s .. similar stuff happened to other games. EA didn't learn and just went straight forward with more speed. Ignorant company who deserves all the critics! Don't blame me for being such a 'critic'. Apparently i'm not the only one. What they did is just rip-off your money. In short: kinda feels like fraud.

 

And MrDrem.. for you special: Yes it is!

Where is the car? Have you seen the car? Because i can't see it... To play the game you NEED the servers. Both of them are missing as you can not play the game. A car doesn't necessarily need a road.

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Well for one yea...they probably should have coined this SimCity MMO.  I'm having fun with the game for what it is, no one ever promised anything and all the information has been readily available.  EA is trying to have an inflow of money like WoW and D3...a service - yes.  That is probably all wrong, but everyone has a choice to buy this game as is or not.  The one positive though is that how old is WoW?  And who thinks they'll get rid of it anytime soon?  Your characters are all saved the same way there (in the cloud).  SimCity will be alive for a long time as the game was built to have add-on content...much like expansions in WoW.  You don't have to buy them at all, but they do enrich your experience in a game.  It's unfortunate this is becoming the norm of service based games (at least the big studios) but there is always Kickstarter for more classic style games.  Gaming as it stands now if very iterative.  There is a postive/negative to everything.  In this case the positive is lots of new content/functionality can be delivered.  The negative, consumers feel cheated up front.  Still can't compare apples to oranges though.  2 completely different types of game.  A single player addition would be one thing I'm hoping gets done before the servers go kaput in 10 years.     

 

Outside of not naming this properly everything has been laid out for you before launch day.

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Well for one yea...they probably should have coined this SimCity MMO.  I'm having fun with the game for what it is, no one ever promised anything and all the information has been readily available.  EA is trying to have an inflow of money like WoW and D3...a service - yes.  That is probably all wrong, but everyone has a choice to buy this game as is or not.  The one positive though is that how old is WoW?  And who thinks they'll get rid of it anytime soon?  Your characters are all saved the same way there (in the cloud).  SimCity will be alive for a long time as the game was built to have add-on content...much like expansions in WoW.  You don't have to buy them at all, but they do enrich your experience in a game.  It's unfortunate this is becoming the norm of service based games (at least the big studios) but there is always Kickstarter for more classic style games.  Gaming as it stands now if very iterative.  There is a postive/negative to everything.  In this case the positive is lots of new content/functionality can be delivered.  The negative, consumers feel cheated up front.  Still can't compare apples to oranges though.  2 completely different types of game.  A single player addition would be one thing I'm hoping gets done before the servers go kaput in 10 years.     

 

Outside of not naming this properly everything has been laid out for you before launch day.

 

I agree. If they would have just renamed this Simcity Online all of this wouldn't have been a big deal. Always online wouldn't be "DRM" and people wouldn't feel the need to protest about it on review sites because it would be like protesting about Warcraft or GW2 having "DRM".

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Im thinking about buying a new car. If it doesnt have breaks, missing a steering wheel, or needs that last coat of finish no big deal, im sure whoever I buy it from will patch it up later. Its not what I really wanted but good enough I guess.

Oh and I'll pay for it full and upfront, im sure they'd make good on it. I mean you couldnt blame a manufacturer for problems on the newest 2013 models. Saftey tests, thats for a bunch of cry babys. And if the engine fails, im sure they'lll do better on the next try. If I order it and advance and it doesnt ship, no biggy. Cant beat a nice leisurely walk to work

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Don't do it, the new Simcity is garbage and if you buy it your only supporting EA's DRM-obsessed philosophy (something that dearly needs to die in a very big way). Let this crappy simcity fail, sit back and enjoy the fireworks.

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Cities are way too small, it's annoying...

 

They should rename it from 'glass box' to 'tiny glass box'.

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