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Sciurus

ksteam Sciurus' factory

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It was the 10th March 2011. I was looking for inspiration for my city's suburbs in the topic "Show us your... suburbs!". So many pics of so many different houses and suburbs: american ones, european ones, asiatic ones, etc. And I particullary looked after the american ones; I saw indeed little wooded houses, typical from USA, North America generally. Then, as I was building a european city, I wondered: "Guillaume, why don't you do the same with french houses?". And this afternoon of this day, I did a little house, which comes from the Parisian suburb. That's how this project was born.

But to do suburbs, you must first make a city-center. And there, I had a second idea: doing some mid-rise buildings for little european centers. I'm searching about some ones, because I didn't begin this part of the project. But I've got some ideas where to search... particullary in Longwy. Most of theses buildings were built during the reconstruction of France in the 50's. Some other buildings date from the 30's, because in this time, the steel industries were developped in my region, and many immigrants from foreign countries (I particullary think about Italy or Poland) came in Longwy to find work.

This was the little story of the "Longwy Project"

Longwy Buildings

These buildings are from Longwy and its "suburbs" (if we can call this like that! *:D ), the cities around this center. Longwy has a very rich history: first and important garrison town with the forticfications of Vauban, commanded by Louis XIV to protect the french territory, then an important industrial town, with its big steel industries. That's why most of the buildings from my region are grey, or very dark, because of the industries orange dust, which covered the fronts and the roofs of the buildings. Why so painting these ones in white? And as it's very cold in winter, dark colours are better to get warm.

These buildings I make can have colours too; nowadays, many many buildings are renovated by little painting companies. The city encourage to renovate these old buildings to make the city more attractive and more touristic.

Guillaume *:)

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It's about time you have posted a thread her!!! :O Lovely house. :D


-Simcity4fan12/Sgt Pepper -Kryptowhite -Jumpthefence -beutelschlurf -Hanson784 -Gwail -Don Miguel -Seraf -Kelistmac -Glenni -Aaron Graham -Vlasky -PBGV103 -Darknono35 -Evillions -lucky7- Parisian- Jackreid -GuerrilaWarfare -SimFox -un1 -Heblem -AlexandrosB13 -Anotn -SimHoTToDDy -Za

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I second what Aaron said. :yes:

Quite an interesting background story, too - it sounds like you're a man with a plan, and that you will be able to contribute some stuff that has been underrepresented so far. :)

Your first 3dsmax effort looks great to me. I don't see any of the omissions typical for people who are entirely new to modeling and making up stuff from scratch, and the modeling itself looks almost immaculate, too - "almost" because I'm not sure if there is a problem where the sides of the roof meet. There seems to be a ridge there in some perspectives, but it seems to grow thicker from the rop to the bottom. This is probably intentional, but I still thought I'd mention it, just in case.

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    @Aa: Thank you! :) And many many many thanks for your precious help about textures!!! :))

    @TWrecks: Thank you for your comment. I rectified the problem you told me about the roof junction. I added some ridge tiles, I hope it's nicer like this.

    Another preview:

    Prev2.jpg

    Let me know what I can improve! Just a note: I didn't do the gutters and some things miss the roof.

    As you can sse, I haven't a little problem with the lights. I made an Alpha texture for my windows, but we don't see very good the middle piede of the window. An idea to see it better?


      Edited by Sciurus  
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    Wow, really cute! I think the windows could be a little busier and a little less blue. Try making it a little more transparent and a little darker in colour perhaps? Other than that it's lovely.

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    I've been using this method for making night lights, and i've found it pretty good and quite easy.

    Other than the whole "window and night lights" issue i really like it!


    Feel free to call me Matt :)

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    Thank you for your advices and your tips, I take note.

    So I added curtains and I made the windows darker:

    Prev3.jpg

    Something to add?


      Edited by Sciurus  
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    Yeah look great. :D


    -Simcity4fan12/Sgt Pepper -Kryptowhite -Jumpthefence -beutelschlurf -Hanson784 -Gwail -Don Miguel -Seraf -Kelistmac -Glenni -Aaron Graham -Vlasky -PBGV103 -Darknono35 -Evillions -lucky7- Parisian- Jackreid -GuerrilaWarfare -SimFox -un1 -Heblem -AlexandrosB13 -Anotn -SimHoTToDDy -Za

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    It looks great, this will be a insta-download for me! :D


    Winter is Coming..

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    Very good building. I look forward to more and applause for his courage.

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    Looks good :)

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    The Floraler

    This is the end, hold your breath and count to ten, feel the earth move, and then...

    * * * * * * * * * * * * * * * * * * * * * * * *

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    A great looking house; Guillaume! ;)

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    I'll take a quiet life... A handshake of carbon monoxide.

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    Hello guys! :)

    After seeing all of your creations, I had to make BATs again! Unfortunately, I deleteds the house below; I had indeed problems: first with the PIMX, a problem with windows 7, it can't find a .pyt file... I never found the solution. I think I'll use the PluginManager... so as the PIMX can't work I had an idea: I export my BATs and make a prop pack with them, therefore, you can lot the BATs as you want! Sure, you'll have to lot them but this is the own solution I found (for the moment); maybe I'll find another one!

    And more, I have a problem with 3DSMax: I cannot export my BATs. I followed all the steps but it doesn't work.. I said: "doesn't matter, make them with Gmax, it's the same!".

    So here are 2 BATs (I'm working on another one) from Nancy, the city where I'll live next year and for the 6 next years for my architecture studies, that I hope to succeed!

    Img_19-21_REV.jpg

    Img_VNF.jpg

    It's not the Longwy Project, but the Nancy project :D (I have to edit my first post btw).

    Guillaume :thumb:


      Edited by Sciurus  
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    Perfect Job Sciurus54, keep it up!!! :D

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    -Simcity4fan12/Sgt Pepper -Kryptowhite -Jumpthefence -beutelschlurf -Hanson784 -Gwail -Don Miguel -Seraf -Kelistmac -Glenni -Aaron Graham -Vlasky -PBGV103 -Darknono35 -Evillions -lucky7- Parisian- Jackreid -GuerrilaWarfare -SimFox -un1 -Heblem -AlexandrosB13 -Anotn -SimHoTToDDy -Za

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    Looking great, love all your stuff.

    What is the issue with Max, maybe someone can assist..because GMAX isn't really the same..otherwise they'd be no bat 4 max in the first place ;)

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    Thank you everyone, that makes me pleasure!! ;D

    Gn_leugim > Yes, it is ^^

    Francis90b > I don't know, but I don't guess. It's on the verge of the "Canal de la Marne au Rhin" so...

    Gutterclub > I already asked some "specialists" but no one succeded to solve my problem :/

    As I'm in the OSITM on SC4D, I'll change a little my plans and I'll suggest you to follow the developpment of my project (which enters in the Lorraine project): the modelling of the ENSA of Nancy (ENSA = National School of Architecture), which will be my school very soon!!

    Photo IRL:

    ensarchitecture_nancy.jpg

    I have no pic for the moment, but it will come ... soon ;)

    Guillaume :)


      Edited by Sciurus  
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    Looks like an interesting building indeed! Good luck with that one! ;)

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    I'll take a quiet life... A handshake of carbon monoxide.

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    Love the shape so far Guillaume. Can't wait to see more of this one. :wub:

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    I'll take a quiet life... A handshake of carbon monoxide.

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