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Show us Your Interchanges!

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I believe it was already named at SC4D, so perhaps I shouldn't spoil it, but here it is:

A MIS passes directly underneath the first tile of the MIS slope. The one you normally start dragging from.

So that leaves the fourth one to be found... MIS switch-back? Ergo: an S-Curve?

Regards,

Korot

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But no-one noticed, and thus no-one new of this feature, apart from the NAM team. Thus, it is a new feature. And also, guessing the fourth one now has become a guessing game. Hmm, I see white spots on the 'overpassed' MIS', which could be a concrete barrier, but I doubt that. Hmm, is the FLEX-FLY supposed to start immediately after the EL-MIS ramp?

New MIS texture? After the MIS to ground ramp, the MIS texture appeares to be blurred for a couple of tiles, but that could just be the .bmp/.png to .jpg conversion. Tile after RHW-2 ramp, the one you normally start dragging your MIS from, can now be overpassed? Could be new, as just like the MIS overpassed after the To-ground ramp, it has a white 'side' texture.

You now, it's so [censored] frustrating when you know something is there, right in front of your eyes, but you can't see it. Must be the reason why I hate those 'find the 10 differences' puzzles.

Oh, BTW:

There's 4 new features hiding in those pics . . . one is really well disguised.quote>

That's a spelling mistake: features is plural.

Regards,

Korot

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Originally posted by: Korot

But no-one noticed, and thus no-one new of this feature, apart from the NAM team. Thus, it is a new feature. And also, guessing the fourth one now has become a guessing game. Hmm, I see white spots on the 'overpassed' MIS', which could be a concrete barrier, but I doubt that. Hmm, is the FLEX-FLY supposed to start immediately after the EL-MIS ramp?

New MIS texture? After the MIS to ground ramp, the MIS texture appeares to be blurred for a couple of tiles, but that could just be the .bmp/.png to .jpg conversion. Tile after RHW-2 ramp, the one you normally start dragging your MIS from, can now be overpassed? Could be new, as just like the MIS overpassed after the To-ground ramp, it has a white 'side' texture.

You now, it's so [censored] frustrating when you know something is there, right in front of your eyes, but you can't see it. Must be the reason why I hate those 'find the 10 differences' puzzles.

Oh, BTW:

There's 4 new features hiding in those pics . . . one is really well disguised.quote>

That's a spelling mistake: features is plural.

Regards,

Korot

quote>

I was just trying to leave this thread for interchanges only, and not guessing features...

I thought the starter piece was starting awefully close to the underpass...?

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@Blue lightening: What you said makes no sense to me. How does it work, do you just have a new overhead mis tool separate from everything else, and are the flexi stuff all puzzle pieces?

And yes, you have shown the pic before, and i think this may be with RHW 3.0 actually...


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Originally posted by: ROFLyoshi

That line is so appropriate, you can use it anywhere regardless of context.quote>

Link to check out.


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Originally posted by: Larks2242

Originally posted by: ROFLyoshi

That line is so appropriate, you can use it anywhere regardless of context.quote>

Link to check out.quote>

Sorry, I wasnt thinking & didn't relise this thread was being trolled. My mistake.


tumblr_mooloiVF3W1rcw94uo1_400.jpgtumblr_mooloiVF3W1rcw94uo2_400.jpg

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I'm glad that the Show Us Your Interchanges! thread has been given new life.

I have my own to show. It is a suburban cloverstack interchange with collector/distributor roads for one of the freeways:

1-458.jpg

And a second interchange which spirals two avenues to interact and go forth two ways:

4-141.jpg

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Great Job on the Interchanges guys.


-Simcity4fan12/Sgt Pepper -Kryptowhite -Jumpthefence -beutelschlurf -Hanson784 -Gwail -Don Miguel -Seraf -Kelistmac -Glenni -Aaron Graham -Vlasky -PBGV103 -Darknono35 -Evillions -lucky7- Parisian- Jackreid -GuerrilaWarfare -SimFox -un1 -Heblem -AlexandrosB13 -Anotn -SimHoTToDDy -Za

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Originally posted by: Patricius Maximus

I'm glad that the Show Us Your Interchanges! thread has been given new life.

I have my own to show. It is a suburban cloverstack interchange with collector/distributor roads for one of the freeways:

1-458.jpg

And a second interchange which spirals two avenues to interact and go forth two ways:

4-141.jpg

quote>

WoW!

ThE iNtErChAnGeS aRe ReAlLy MaSsIvE!!!!!49.gif

P.S. Sorry for my typing...


new account is hyperspace220

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They wouldn't work if they weren't massive 3.gif.

Also, I do have some that are less massive, but I haven't showcased them here (yet).

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My current work in progress.  I'm not sure how exactly I want to zone this area yet.  I'm leaning toward industrial but I think it would make a good CBD also.  This is my first attempt at mosaics so I hope they show up correctly.

indmosaic2a.jpgindmosaic2b.jpg

indmosaic01.jpgindmosaic02.jpg

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Nice interchanges everyone!

I'm going to show my first (and worst) attempt at a parclo, which I just finished!

The interchange itself...with a pond!

rhw11.png

The town on the eastern end of the interchange, I named it Goodwin.

rhw12.png

Nothing like a good ol' ad to finish off something!

rhw13.png



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Awesome job on your interchange CG!


R.I.P FP&L Plants

Landmarks will be missed

Cape Canarval  Rivera Beach  Port Everglades

Spoiler

Ларкс2242

PSN Player card

To my PS4 owning friends, feel free to add me

Miami Heat Dynasty

Finals: 2011, 2014
Champions: 2006, 2012, 2013, 2016?

Derek Jeter you will be missed

1995 - 2014 Mr. All-Time
Never forget No. 2

R.I.P The Jacka, Chinx

Music lasts forever
1977-2015, 1983-2015

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Very pretty, the finishing touches are a nice thought there CG 4.gif

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For some reason, I feel like showing you one of my crappier interchanges. And so I present to you, the ''Drunk Man's Cloverleaf''

scloverleaf.jpg

As you can see, I added a couple slip lanes so you don't have to get on the highway and get back off about 30 feet down the road. It may look ugly, but it works.

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Thanks for the praise everyone! sir_knight: Wow! That seems like the High man's cloverleaf, as the interchange was probably designed by a man on weed!


On and off again since 2007

----

My Photography Showcase on SkyscraperCity

My accounts on: Flickr - Wikipedia - Seattle Transit Blog

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Originally posted by: ComputerGuy890100

 the interchange was probably designed by a man on weed!quote>

Ummm.....30.gif

Cool interchange sir_knight!


R.I.P FP&L Plants

Landmarks will be missed

Cape Canarval  Rivera Beach  Port Everglades

Spoiler

Ларкс2242

PSN Player card

To my PS4 owning friends, feel free to add me

Miami Heat Dynasty

Finals: 2011, 2014
Champions: 2006, 2012, 2013, 2016?

Derek Jeter you will be missed

1995 - 2014 Mr. All-Time
Never forget No. 2

R.I.P The Jacka, Chinx

Music lasts forever
1977-2015, 1983-2015

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Originally posted by: ComputerGuy890100

Thanks for the praise everyone! sir_knight: Wow! That seems like the High man's cloverleaf, as the interchange was probably designed by a man on weed!quote>

I call it the Drunk man's cloverleaf because of how distorted it is.......

Here's another one of my interesting interchanges. It's looks a bit odd, but it works pretty well.highway92east.jpg

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?action=view&current=MassInt.jpgI saw this interchange between I-91 and US 5 in Springfield, Mass

MassInt.jpg

and it inspired me to make this

Johnsonburg-Mar7011270410287.png


Dream until your dreams come true.

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