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Rapid Resource Extraction (Coal, Ore, Oil) v10.3.5.0  1.0.0

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Cyclone Boom
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About This File

Rapid Resource Extraction (Coal, Ore, Oil) v10.3.5.0

I previously released these mods for game version v10.3.4.0. This is an update to make them work for v10.3.5.0.

The fix is essentially moving the files and game script into the SimCityData folder.

-Game-

  • SimCity 2013
  • v10.3.5.0

-Mode-

  • Offline

-Installation instructions-

  1. Insert straw.
  2. Suck.

-Real installation instructions-

  1. Find your game's SimCityData folder.
  2. Extract the contents of the Files.zip into it.

Note: if the game gets updated again and these mods stop working, this may fix it... if there's a newer SimCity-Scripts_287520926.package file (it'll have a higher number than 287520926):

  1. Delete SimCity-Scripts_287520926.package in the SimCityData folder.
  2. Copy the newer one from SimCityUserData\EcoGame and paste it into the SimCityData folder.

-Coal Mine Description-

Extract coal at a rate of approximately 2,300 tons per minute (real time).

What was changed:

    Coal Mine
    ----------------
    Unlocked
    Storage capacity: 50,000 tons
    Maximum number of shafts: 200
    Maximum number of garages: 200
    Extraction Rate (the magic): 0

    Coal Shaft
    -----------------
    Plop anywhere
    Extraction Rate (the magic): 0

    Coal Delivery Truck Garage
    -------------------------------------------
    Plop anywhere

Testing:

See screenshot. Game speed: Cheetah; it took approximately 10 minutes (real time) to extract 23,248 tons - includes waiting between shifts (see Note 1).

Notes:

  1. Coal extraction appears to be conducted in shifts, resulting in an in-game delay. Build more than one mine to speed up extraction.
  2. Coal delivery trucks spawn from their garages and join the nearest road.

-Ore Mine Description-

Extract raw ore at a rate of approximately 1,000 tons per minute (real time).

What was changed:

    Ore Mine
    --------------
    Unlocked
    Maximum number of modules: 20 (it appears that there is a hard-coded maximum of 20 modules, which can be a mix of the sign, garage or shaft)
    Storage capacity: 50,000 tons
    Extraction Rate (the magic): 0

    Ore Shaft
    ---------------
    Plop anywhere
    Extraction Rate (the magic): 0

    Ore Delivery Truck Garage
    -----------------------------------------
    Plop anywhere

Testing:

See screenshots. Game speed: Cheetah; it took approximately 6 minutes (real time) to extract 6,118.4 tons.

-Oil Well Description-

Extract oil at a rate of approximately 1 million barrels per 28 minutes (real time).

Usage:

Taking advantage of the Oil Pumpjack's reduced size, densely pack all the oil deposits with them as shown in the screenshot.

Time to extract 3 million barrels without mod: 3 hours.

Time to extract 3 million barrels with mod: 1 hour 25 minutes.

What was changed:

    Oil Well
    ------------
    Unlocked
    Maximum number of pumpjacks: 1,000
    Maximum number of garages: 25
    Storage capacity: approximately 4.5 million barrels

    Oil Pumpjack
    ---------------------
    Plop anywhere there's a service road
    Size: reduced by 50%

    Oil Delivery Truck Garage
    ----------------------------------------
    Plop anywhere there's a service road

Testing:

See screenshot (Elm Grove). Game speed: Cheetah.

Timestamp and progress:

16:25 extraction started.
16:41 1 million barrels extracted.
17:01 2 million barrels extracted.
17:50 3 million barrels extracted.

  • Thanks 1



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