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Addresses & Names Mod for CS2  0.0.4

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About This File

This mod is the successor of the CS1 homonimous mod. It allows changing vanilla methods of name generation to custom name sets.

You can find several name files at Addresses Files repository at GitHub. These files will work for both CS1 and CS2 versions of this mod.

NOTICE: Surname files are not compatible with the CS2 version. To make them compatible, open the file and remove all text like {0} from the file. This is done automatically when using the ingame Addresses Files' GitHub importer.

Installation & Prerequisites

  • This mod requires BepInEx 5  (the support for v6 is being considered for next months)
  • This mod also requires Extra UI Screens installed
  • After having BepInEx and EUIS installed, just unzip this folder under plugins folder.
  • The mod will be automatically enabled in the game

News in 0.0.4

  • Addresses Files repository integration ingame: Now you can browse by the repository searching for files that will fit your city needs without needing to get out the game! There's a button in bottom of Nameset Management tab to import files directly from there.
    • Warning: Due this using an simple GitHub integration, this only will work for 60 requests/hour. If this limit get exceeded, you shall wait an hour to retry or download the files manually via OS browser.
  • Ingame file editor/creator: You also not need to open an external editor to edit a namefile. Just select the option to create a new file or edit an existing one to open the editor screen. Add one entry each line to make it work ingame.

Other current features 

  • In-game filename viewer, showing the weight of each word.
    • Words with a higher weight tends to appear more frequently
    • Raise word weight by creating several lines with same content in the name file.
  • Organize your file names using subfolder in the namesets folder (NEW)
  • Choose files to override name generation of:
    • Male cims
    • Female cims
    • Surnames (are last names as default, but may be inverted to follow oriental standard)
    • Dogs (NEW)
    • Roads (Global and by district)
    • Districts
  • Roads qualifier rules editor (NEW)
    • Use ingame UI to create several rules to differentiate streets, avenues, highways, etc by their characteristics
    • Very limited options to customization at this moment, might be enhanced later
  • Use district and road names to name your public transport stations! (experimental)

Experimental mod warning!

This mod may cause issues in the game due their early stage of development. This may be updated in the future until the official platform PDXMods get done and released

Support

The most up to date information about installation and known issues and bugs is at the XTM Support Topic inside of Cities Skylines Modding Discord Server.

As well, follow Kwytto bot at Twitter to get news about updates.


What's New 0.0.4   View Changelog


Released

No changelog available for this version.

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