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Cities XL - Christmas Road Addon  1.0

   (20 Reviews)

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About This File

As per request, I created some class files for all of the old Christmas roads. BUT, now you can ingame change your road to and from the Christmas road. I also fixed some bugs that MC left (with bus stops) and added custom thumbnails with little christmas lights to distinguish them from their non-festive counterpart.

Installation: place .patch file into your paks folder @ c:/program files/monte cristo/paks

Dependencies
: None (well, the December patch from MC)

Incompatibilities
: This patch will work with other mods, including Skimbo's road texture mods (as pictured).
The christmas shop wasn't included in this patch because it alread exists in several building unlocker mods (including the Unlocker Mod version 2 with the latest hotfix).

I created a new thread in the CXL custom creation forum; please post any issues or bugs there. Thank you.

List of roads (23 upgrades in total)

  • Large Avenue
    • 5 lane one-way (normal and inverse)
    • 3 lane + 2 lane (normal and inverse)
    • 3 Normal types (with & without trees)
    • 2x2 one-way with median (normal and inverse / with & without trees)
  • Small Avenue
    • Default two-way avenue
    • One-way avenue (normal and inverse)
  • Simple Road
    • Default two-way road
    • One-way road (normal and inverse)
  • Street
    • Default two-way road
    • One-way road (normal and inverse)



User Feedback

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thought that info for Christmas pack were in the exe... well done, I love it!
  • Like 2

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Guest Fulker

Posted:

Thanks for the hard work in making CXL better :-)

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Sorry but what do you mean? I put the file in my pak folder. Then in the game I'm using the cities xl default roads. For example i choose small avenue, and the only options I see is to upgrade to one way streets etc. I appreciate your help.
  • Like 1

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