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Aligned Manhattan  1.0

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About This File

This is based on the map of the7trumpets from Rebel 13's SimCity site.  However, it's rotated so instead of North being up, the grid is aligned to New York's grid plan.  Also, the config file is set up to define large regions across the island, optimally located for placement of the regions bridges. 

 

The preview shown is not the SimCity rendered image, but an overlay showing the different city squares over the region.

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I have always wanted to do a new york... but was most certainly bothered by the fact the angles were off. Well done.

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Superb. This has been on my to-do-list for ages, but now I can take it off! This looks like the playable New York map we've all been craving!

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Excellent!! This makes me change my plans from Philly to New York . . . thanks a million! I shall now address you only as "sir." :-)

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great idea and much more geographically accurate than Maxis'...too bad I've already been doing Maxis' NYC for quite a while already...Downloaded this anyways, except Eastern Queens and the 2 bridges btwn that and the Bronx are cut off!

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herenthere, I know I'm missing some interesting sections, but this one's for those Manhattan-centric New Yorkers. On Rebel 13's Sim City site, there's one of the entire NYC region, including Staten Island, plus quite a bit of NJ, but it's scaled too small. I think this one here is scaled exactly right. I measured geographic features, and using the large city as being 4 km x 4 km, they come out the same.

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How do I install this??? It keeps telling me that it's sized incorrectly, but I cant resize it without skewing the image!

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The Map works fine, I had no problems setting it up, the game minimized while it was being done, but it came back up once it finished the rendering. The only issue is there are some dark lines between a few of the northern regions, like they are off-set. This was caused because I rendered the map at the highest video resolution. If you render the map at the lowest resolution, it should render without any problems. After it is finished, just raise the resolution back, then exit the game and restart it.

The install instructions can be found here:

https://www.simtropolis.com/omnibus/_/simcity-4/mapping-and-terraforming/installing-a-region-downloaded-from-the-stex-r73

The first time I rendered it, it did not fully render all the regions, only a handful of them did, you have to go in each region and save them, meaning you have to do all the changes to the terrain, add trees etc. Some of them will need to be reconciled. After you name it and save it, they appear.

But after lowering the resolution and trying again, I did not have this problem.

If you have this problem, and wish to name the regions according to their actual map locations, you should start at the top and sides and work inward, I left the center to the end until all the sides were done on each side, so I can get an idea of what part of Manhattan I was at, and name that area properly.

Its a very good map, There are not a whole lot of changes that needed to be made, The water edges need to be cleaned up as they are ragged, as most the coastlines are pretty smooth. Some reshaping is necessary if you want to be accurate, just be careful to do the reconciliations before moving on.

One thing I noticed was at the northern area on the Hudson River by Upper Manhattan down to 125th street, there are 4 small regions running down the Hudson, along the water. Although I was pretty upset when I first saw it, I see why he did that, it avoids having a lot of water on the Jersey side regions on the map, and they can be mostly avoided and ignored. If you are following a true NYC layout, there are no bridges that need to be run there, and even if you wanted to use them there, they can be extended across the water through the regions.

You can change the config file if you don't like that, here is a tutorial that explains that:

http://community.simtropolis.com/topic/15482-is-it-possible-to-change-the-size-of-your-region/

It should be done before you start the game. It can be confusing if you are new to this, just remember that the red tiles on the bitmap are laid out 1x1, green 2x2 and blue 4x4. There are 4 reds in a row there, so you can change those to 2 greens or one blue, moving 4 squares west. But you have to continue to change it as you move west, and there will be the 4 reds at the western end. You will see that when you look at the bitmap and try it.

But I love this map! It gives a lot of room to create a very accurate recreation if you are willing to download the more than 100-200 mods for all the buildings and other items to give a good re-creation. If you plan on getting all that, there will be many many plopables and landmarks, in order to avoid clogging up your menus, there is a menu editor that uses the News menu to create a file structure of all your menu add-ons, freeing up the landmark and parks menus. Its called DAMN Menus, it can be found by doing a google search. There is a blog in the Journals of someone who had done that:

http://community.simtropolis.com/topic/12338-new-york-city/

He create an extremely accurate reconstruction over about 5 years and showed a lot of his work. Its 21 pages long, and shows many images and even his road layouts, and other suggestions, which will give you a good idea how to lay out this map. I just wish he shared a lot of the mods he made, I was able to find a bunch of them that were not here or on BSC. There are a few on his blogs, but he took most of them down.

If you are brave enough to want to create your own mods for many of the buildings, bridges and other items, there is a great 3D Model site here':

http://sketchup.google.com/3dwarehouse/

They have most every major structure you can find in NYC. There are many tutorials to mod them in the game.

But I give this map 5/5 because it was well thought out and executed.

Good Job!

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