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Freight Station Mod  1.0

   (57 Reviews)

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About This File

I'm currently playing on a large map with a big island. I got some nice industry going and thought, well how do i get my cargo off this island? Well, i could let the trucks rumble all over my island and get to the docks. Though this option left my industry with a long commute time through a big city. I guess i could also relocate the industry near the shore. But no, i wanted to lay some RR tracks and have the trains bring it to the docks, and the ships take it off the island. Sounds like a plan, no?

 

Well to make that possible, i had to modify the Freight station (or create a new lot; i figured the first option was better - no need for multiple freight stations). All i modified was for the stations to be able to "convert" freight trains into "trucks" in addition to its old features.

 

Just place the .dat into your plugins folder. No worries, it is not a permanent change! If you don't like it, just delete the .dat again!

 

Besides my above example, you can also have trains transport cargo closer to the edge of the map, and then let trucks take over. I'm sure you'll have your uses for this mod!

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how do you make the mods like this cause I'd like to see a paper mill mod if thats possible....

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<P>It is odd that when you look at this .dat with SC4Tool it says "Catalog Capacity: 2000" as a "Jail" value. "Catalog Capacity: 2000" is also there as a "Traffic (General)" value. I am not sure if the SC4Tool is wrong because Reader doesn't mention jail or catalog capacity twice. This is just an observation i wanted to pass along.<BR><BR>Thank you for this great idea, I am going to try making my own version of this for my cities. I can't get this one to work quite as you have, and I have run into a wall troubleshooting it.</P>

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Awesome and realistic mod. No matter what your city is like useage of freight stations will increase with this mod. Most of mine were at "0" capacity before installing. Thanks

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