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Final HKS Dragstrip  1.0

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Here it is, bigger, with jobs, and with a little more detail. Also added park and Lm effect . Contains 200 CS$$ jobs. not sure on plop cost.




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OK, how does a drag strip add 200 jobs?! How big is this thing anyway? I see ticket officials (maybe 5, MAX), vendors (Maybe 5, MAX), cleaners (maybe 10, MAX) and commentators (2). That's 22. Where are the other 178?

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Add security, admin / office staff and bump up the number of vendor, cleaner and ticket jobs, Pit Crews, Racers, Officials, Time Keepers, Spotters, Rescue crews and Parking attendents, I'd say 200 jobs would be low. Still, I like it as it is.

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Ive not used it yet so i cant rate it. onece i get back il be in touch. but how about a transportable drag strip using an avenue (the avenue gets used on sundays for drag racing) or one that uses the landing strip as a base for the graphic instead. Just ideas.

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[quote name='shealaan' timestamp='1167135260']
Ive not used it yet so i cant rate it. onece i get back il be in touch. but how about a transportable drag strip using an avenue (the avenue gets used on sundays for drag racing) or one that uses the landing strip as a base for the graphic instead. Just ideas.
[/quote]


i havent played in a while, i just got a laptop that can play again, now that htere is more out there and i pay more attention to detail i may do one like you mention. i would love the have a spot where the cars burn out a launch and have a divider wall, also a road course race track would be awesome but im not sure if i can do that.

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