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Lottery Program RELOADED  1.0

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About This File

I took all the suggestions you guys made and rebuilt all my files from the ground up. Since I rebuilt this mod from the ground up it will not be an update to the other one but rather an entire new file.

 

Make some money with a government sponsored Lottery Program! This can be helpful for those struggling cities, or just because you need a little money.

 

NEW - This file no longer replaces the "Legalized Gambling Ordinance!"

It also contains four different versions for all you guys.

  • More money version
  • Less money version
  • NEW - More money version with crime effects

  • NEW - Less money version with crime effects

Compatibility - Complicated story short, this is not compatible with the "Cousin Vinnie Ordinance." Longer story - SimCity 4 has about 25 ordinances, but only about 15 appear in the game. This is because there are about ten unfinished ordinances (many of which I'm working on). My mod in fact does not create a new ordinance, but rather uses one of the unfinished ones to display it in game. Since the ordinances are in fact hard-coded, there is no way to add a completely new ordinance to the game. You can only modify the unfinished ones and set them to appear them in game. That's it! Phew!

 

These are ALL the ordinances: Some of them in the game and some of them unfinished.

 

CPR Training, Smoke Detectors, Neighborhood Watch, Police Outreach, Youth Curfew, Gambling, Reading, Earthquake Preparation, Smoking Ban, Free Clinics, JR Sports, Homeless Shelters, Carpool Incentive, Shuttle Service, Crossing Guards, Power Conservation, Water Conservation, Stairwell Lighting, Car Smogging, Bridge Tolls, Trash Presorting, Water Tower Ads, Alternate Day Driving, Parking Fines, Leaf Burning Ban, Nuclear Free Zone, Clean Air Ordinance, Subsidized Transit, Tourist Promotions, Conservation Corps, Industry Pollution Fee, Clean Industry Association, Electronics Incentive, Aerospace Incentive, Electronics Job Fair, Biotechnology Incentive, Public Acces s Cable, Lawn Chemical Ban, Landfill Gas Recovery, Industry Waste Disposal, Backyard Composting, Paper Reduction Act, Tire Recycling, Farmers Markets, and last but not least Water Meters. Out of these 45 Ordinances, only 16 were actually done.

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Guest ronelm2000

Posted:

*drool* so good... (10/5)
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any suggestion to "finish" the unfinished ordinance from default maxis? and how do you know the unfinished ordinance?

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Will this work with the Deluxe version rush hour or only the vanilla Simcity 4 nobody has asked this ..incredible!!!

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There is a bug in this mod.

I installed the weak version of it which should be $5000 p/m. On the ordinance page it shows that it should be $5000 but when I enable it my monthly income jumps from $2,000 to $74,000.... So what gives?

I just wan't $5,000. I don't want to cheat.

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^^^^^^^^^^^^^^^^^^^^^^^ FOUND SOLUTION ^^^^^^^^^^^^^^^^^^^^^^^^

For those who may have had the same problem, you have to tick the 'Legalise Gambling' ordinance. Now my monthly income is only $7000 from the $2000 it was... rather than $74,000.

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Great mod. I have a suggestion for some added realism: Tie the amount that the lottery earns to R$ population. If I could be a little un-PC for a bit, you'll find that most people who play a lottery are from a low-income group.

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I'm confused.......

 

All the ordinances that are listed as 'un-finished' are available in the original SimCity 4.

 

Are they not avaiable in the RushHour/Deluxe versions, too ?

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For those interested, the Simcity1.dat file lists the following Ordinances that were never implemented in the game; they can be found in the LUA file TGI entry CA63E2A3-4A5E8EF6-FF048A3E:

            ordinance_ids.ORDINANCE_POLICEOUTREACH       = hex2dec('A2BF1F60')
            ordinance_ids.ORDINANCE_EARTHQUAKEPREP       = hex2dec('C2BF1DD1')
            ordinance_ids.ORDINANCE_SMOKINGBAN           = hex2dec('E0D07239')
            ordinance_ids.ORDINANCE_SHELTERS             = hex2dec('20D07175')
            ordinance_ids.ORDINANCE_CROSSINGGUARDS       = hex2dec('C2BF1DEF')
            ordinance_ids.ORDINANCE_WATERCONSERVATION    = hex2dec('02BF1DFA')
            ordinance_ids.ORDINANCE_STAIRWELLLIGHTING    = hex2dec('82E42E30')
            ordinance_ids.ORDINANCE_BRIDGETOLLS          = hex2dec('82BF1E0E')
            ordinance_ids.ORDINANCE_WATERTOWERADS        = hex2dec('62BF1E21')
            ordinance_ids.ORDINANCE_ALTERNATEDAYDRIVING  = hex2dec('E2BF1E2A')
            ordinance_ids.ORDINANCE_PARKINGFINES         = hex2dec('015B4D1E')
            ordinance_ids.ORDINANCE_LEAFBURNINGBAN       = hex2dec('22BF1E35')
            ordinance_ids.ORDINANCE_SUBSIDIZEDTRANSIT    = hex2dec('C2D1B025')
            ordinance_ids.ORDINANCE_CONSERVATIONCORPS    = hex2dec('A2F6E7DA')
            ordinance_ids.ORDINANCE_INDPOLLUTEFEE        = hex2dec('02F6E7E2')
            ordinance_ids.ORDINANCE_CLEANINDASSOC        = hex2dec('E2F6E7EA')
            ordinance_ids.ORDINANCE_ELECTRONICSINCENTIVE = hex2dec('02F6E7EF')
            ordinance_ids.ORDINANCE_AEROSPACEINCENTIVE   = hex2dec('22F6E7F4')
            ordinance_ids.ORDINANCE_ELECTRONICSJOBFAIR   = hex2dec('A2F6E7F9')
            ordinance_ids.ORDINANCE_BIOTECHINCENTIVE     = hex2dec('E2F6E7FE')
            ordinance_ids.ORDINANCE_PUBLICACCESSCABLE    = hex2dec('C2F6E804')
            ordinance_ids.ORDINANCE_LAWNCHEMBAN          = hex2dec('62F6E808')
            ordinance_ids.ORDINANCE_INDWASTEDISPOSAL     = hex2dec('A2F917CF')
            ordinance_ids.ORDINANCE_BACKYARDCOMPOSTING   = hex2dec('22F6E814')
            ordinance_ids.ORDINANCE_FARMERSMARKET        = hex2dec('62F6E82B')

I'm currently working on a revamp of the ordinances, pulling ones I never use and replacing them with ones I thought of. (not these Maxis Abandoned ones; eg. Clean Air Act replaced with Solar Home Incentive that costs a lot of money but reduces Res power demand... etc.)

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