About This File
The Hong Kong BAT Team
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presents
The Centre (v2.0)
BAT created by paulvmontfort
Modding, lot design, readme & custom menu icons by T Wrecks
Check out the Hong Kong BAT Team thread at Simtropolis
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Please, also take a look at:
Central Plaza: https://www.simtropolis.com/STEX/index.cfm?id=15152
the Honk Kong and Shanghai Bank: https://www.simtropolis.com/STEX/index.cfm?id=14719
the Far East Finance Centre: https://www.simtropolis.com/STEX/index.cfm?id=14470
Jardine House: https://www.simtropolis.com/STEX/index.cfm?id=14385
All these buildings have been updated with better graphics and the nightlight problem we previous had on these buildings has been solved!
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Introduction / Overview
At a height of 346 m, The Centre (or The Center), which was completed in 1998, is the fourth tallest building in Hong Kong, China.
This BAT is a true-to-life recreation of the original building, although the stats have been adapted to SC4 rather than to reality. This time, actually there are even two buildings with slightly different colour schemes: Version 1 is coloured in medium green textures, whereas version 2 comes with blue textures and is a tad darker and more contrasted. You can select whatever version you want or simply use both. For each version, the following choices are available:
Ploppable landmark
Ploppable functional CO$$$
Growable CO$$$ building
Note: Ploppable and landmark versions feature individual custom menu icons that will allow you to see immediately which version is which. Moreover, both versions are to be found conveniently grouped together near the bottom of your landmark menu.
Likewise, blue and green ploppable versions can be recognized both by their icons and by their menu descriptions.
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Dependencies
Due to the particular shape of the building, the lot would have looked rather empty with default textures, and besides I wanted to find a lot configuration that would blend in with the colours of the main building. Since there are no blueish or greenish textures among the standard textures, this BAT has one dependency:
BSC Textures MEGA Pack Vol 01
The exact files you need are:
BSC_CurvedEdgePaths_v1.dat (contained in BSC Texture Pack 4 as well)
BSC_ReversePathOverlaysGrass_v1.dat, contained in BSC Texture Pack 2 as well)
Cerulean_Textures_V101v5.dat (available as individual download here)
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Stats and Values
All game-relevant values you might like to know are listed in the following overview tables.
TABLE 1: FUNCTIONAL VERSIONS
Parameter Growable Ploppable with jobs
Occupants: 6,085 CO$$$
(7,932 CO$$ when dilapidated) 6,085 CO$$$
(7,932 CO$$ when dilapidated)
Lot Sizes /
Growth Stage: 4x4
stage 8 4x4
n/a
Zone Type: Dense commercial n/a
Tileset(s): Euro n/a
Value: § 41,798 § 41,798
Worth / Bulldoze Cost: § 2,438 § 2,438
Flammability: 40 / Stage 5 40 / Stage 5
Power consumed: 295 MWh/month 295 MWh/month
Water consumed: 3,084 gallons/month 3,084 gallons/
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4

Supported
