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Modular City Walls Vol 2  1.0

   (22 Reviews)

2 Screenshots

About This File

This is the second pack of City Wall sections for you to build just about any shaped city fortification to protect your Sims. They can be found in the Parks menu and cost you just 100 Simoleans for each section. The road alignment arrow when you plop these lots indicates the exterior face of the city walls.

 

Many thanks to Glenni for Transit Enabling the Avenue Gateway :-)

 

The eight sections are shown in the second picture above and are:

 

1x1 90 degree Observation Tower Section

1x1 90 degree Wall Section

1x2 Avenue Gateway - TE for avenues

2x3 Gatehouse - TE for road

1x1 Gateway - TE for rail

1x1 Gateway with closed Portcullis

1x1 Straight Wall 1 - parapet to outer edge only

1x1 Straight Wall 2 - as above with steps up

 

The stats for all eightsections are as follows:

 

Budget Cost: 15

Bulldoze Cost: 15

Plop cost: 100

Flammability: 0

Max Fire Stage: 5

Landmark Effect: 0,0

Park Effect: 0,0

Pollution at centre: 0, 0, 0, 0 (air, water, garbage, radiation)

Pollution radii: 0, 0, 0, 0

Power consumed: 0

Water consumed: 0

Wealth: none

Dependencies: none

 

To instal: simply unzip the City Walls V2.dat file into your Plugins folder.

 

Edit: The flammability of these walls was originally set to 255 which simgoober has kindly pointed out means they will catch fire. I mistakenly thought this would have made them virtually fireproof. This has now been corrected to 0 which is the effect I desired. Sorry about this.

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Yeah, you know, I hate to admit it, but I probably use as much onlyplace4 stuff as anything else these days. So get back to work and make me some more! (and thanks, by the way)

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Can you tell me when you go sleep ? You never stop , good for us Thanks great set .

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looks good, but why such a high flammability? That is the max, which means they will catch fire almost guaranteed...

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@simgoober: thanks for pointing that out ... I thoguht 255 made 'em fireproof ... it's been corrected now. Guess I'm still learning. Sorry about that boo-boo folks.

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Sweet!! The only things missing are end pieces; some walled cities and regions back(ed) onto water or hills, making a complete enclosure unnecessary. 1x2 and 1x3 sections with varying flora/trees would help add some variety... but all in all a GREAT job! Very useful. <:-D

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There will be a volume 3 soon with end pieces, bastions, tumble down sections, etc., etc ... in fact, the possibilities are almost endless, so watch this space :D

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The lots look great, but it seems they are not correctly transit enabled. I downloaded them just today and I found any sims outside my city walls had no jobs, and no traffic was flowing through. Deleting the gatehouse fixed everything. I love these walls, they just need to be fixed!

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@baro: hmmmmm ... they appear to work ok for me. Has anyone else had this problem? Is it just with the gatehouse, or with all the TE lots? Maybe you could post any problems in my BAT/Lot thread on the forum ... https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=74636

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I have the same problem as baro, with the small gate from pack 1 and also with the gate from pack 2. I haven't tried with the avenue gate jet.

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These look amazing in place around my mayors house and city hall ... that should stop the electorate getting at them! lol 10/10

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