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About This File

Slaytfork Mill is a representation of a large sawmill complex. This Landmark Lot measures 9 tiles wide by 20 tiles deep and has both rail lines transit enabled. The lot produces its own power , so has no need for this service to be supplied. For some reason, which someone far more knowledgeable than me will probably be able to fix, the lot will only power itself and not adjacent lots. Trains entering the lot from the road edge will disappear on the lot as the line there is a dead end. Those travelling through the log dump will, due to the fact that they cross part of the model, turn green. I haven't found a way around this yet.

 

Slaytfork Mill represents 3 weeks modelling, almost 500,000 polygons, and a final render of just under 17 hours! If you like this lot and use it please leave a comment here or on my BAT/Lot thread which you can find at https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=74636 - you will also find larger pictures of the mill there.

 

Stats:

 

Plop cost: 55000

Budget cost: 150

Bulldoze Cost: 100

Pollution at centre: 2,2,5,0 (air,water,garbage,radiation)

Pollution radii: 1,2,0,0 (air,water,garbage,radiation)

Landmark effect: 40 over 20 cells

Mayor Rating Effect: 10 over 256 cells

Power consumed: 60

Poer generated: 2500

Water consumed: 30

Water Produced: 250

Wealth: none

Dependencies: none

 

To install: Simply unzip the .dat file into your plugins folder.

 

Edit: On the advice of Andreas Roth (thanks for that btw), the water generation capabilities of the Lot have been removed. If you have already downloaded the Lot and are having no problems then you need to do nothing, otherwise please delete the original Slaytfork Mill.dat and replace it with the revised file now contained in the zip file.

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thank you for your major contributions to rural SC4

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