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Showing results for tags 'transparency'.
Found 3 results
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Hello. I recently got SC4 on GOG, and I immediately looked for guides on how to make it run properly on Windows 10. I ended up on this topic, where I downloaded all of those mods and set them up (minus reshade, as my monitors are not HDR) Yet on my game, there's some weird issue of transparency or clipping where certain layers of visuals get cut off when I move my camera (notice the half cut off industrial buildings on the bottom left of the first image). It also affects zoning overlays while I'm trying to place them, where they seem to clip through the terrain, but I didn't get a screenshot of it. Specs: SimCity 4 Deluxe Edition (GOG) Win 10 Pro AMD Ryzen 5 3600 16gb RAM AMD Radeon RX 6600 XT (8gb) Anyone know a fix to this problem? It's really disorienting, makes the game nearly unplayable.
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Any way to make water more transparent?
TheMurderousCricket posted a topic in SC4 Modding - Open Discussion
Hi, I was wondering if there is any method or variable that would allow to increase water transparency? The issue I have is that whenever I try to MMP some marine life, divers, coral reefs or trash into my waterways, they are totally obscured by the water bodies. They are only visible (and barely may I add) just right next to the shore. So is there any way to increase the distance at which objects in the water are visible? -
Version 2.2.0
1,609 Downloads
New .. Submenus. Included Seasonal Version By Phil - philforhockey51 This little plugin of 66 Lots, proposes a field path lined with hedges (bushes, trees). To create bocages. The tracks are adapted to the tractors proposed by the VIP and Namspopof team. They can be found for example in Fantozzi’s farms (Colossus Farming). And won’t be too disturbing with SPAM. The set of Lots includes ortho, diag, and various junctions with streets. All Lots come with a generic grass Basetexture, which can be «canceled» to obtain transparent Lots. So, depending on your situation (DLL, OS, plugin) you will be able to use this plugin while keeping texture files or simply delete them. It’s not more complicated than that! If you have installed Transparent Texture (Water Bug) Fix DLL, do the part A installation. If you do not want or can not use this DLL, you can use the file proposed here in 2021 (from Cori’s patch), to fix the «water-bug» and thus do part A installation also. You prefer or can not fix the water-bug (really ?!) - FPH v. 1 - then I propose you the part B of installation. Installation Unzip into the Plugins\ directory. Load the Dependencies. .. In directory ..\plugins\scoty\ Choose between the EverGreen or Seasonal version of Lots by deleting one of this folder : scoty_fieldpaths_hedges_seasonal\ or scoty_fieldpaths_hedges\ .. In directory ..\plugins\scoty\scoty_textures\ scoty_FPH_Tex_strt_CHOOSE Choose the texture of your current streets and delete the others .. In directory ..\plugins\scoty\scoty_textures\scoty_FPH_grass_CHOOSE-ONE .. A ... You can delete all files, since you opt for Transparent Lots! .. B ... Choose the file to keep from the supported Terrains (V.1 of FPH .. see scoty_FPH_guide_2.pdf in ZIP). Dependencies » Nams props pack vol 2 » Nams props pack vol 1 » VIP orange AgriPack ... Only VIP_Or_AgriPack_Props.dat, if you don’t want the MMPs. » Vnaoned propspack 1 » Les Murets de l’Aubrac Orange TSC ... Only /props/Or_TSC_Les_MuretsAubrac_prop.dat .. But I recommend this complete plugin! » Plane Tree » bsc-vip-girafe-flora » Rock ‘n’ Stones » SPOT 2.2 .. » Submenus DLL 2.2 .. » Scoty Submenus & Icons Collection ... Fieldpath submenus are inserted into the sub-submenu: Filler\Rural-filler\ ------------ Many thanks to @philforhockey51 - aka BushMan - and his horticultural team, fresh out of the agronomy school of FPH (Fabulist Prankster Hedgehog), for his most luxurious and bushy Seasonal version! ----------- A special thanks for RIVIT. For its time, expertise and support in so many projects. Zip of information and Photoshop Curve file : convert_Terrain_inLot.zip- 6 Comments
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