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City-building game(s)

Found 5 results

  1. Before SC4 picks the demolition animation to use for an occupant, it calls a function to determine if the occupant is too small for a demolition animation. This DLL Plugin patches the game's memory to redirect that function call to its own version of the function, which always reports that the occupant is too small for a demolition animation. This has the effect of disabling the demolition animations for all occupants. Download: https://community.simtropolis.com/files/file/36055-sc4disabledemolitionanimation/ Source Code: https://github.com/0xC0000054/sc4-disable-demolition-animation System Requirements SimCity 4 version 641 Windows 10 or later The plugin may work on Windows 7 or later with the Microsoft Visual C++ 2022 x86 Redistribute installed, but I do not have the ability to test that. Installation Close SimCity 4. Copy SC4DisableDemolitionAnimation.dll into the Plugins folder in the SimCity 4 installation directory. Start SimCity 4. Troubleshooting The plugin should write a SC4DisableDemolitionAnimation.log file in the same folder as the plugin. The log contains status information for the most recent run of the plugin.
  2. Version 1.0.0

    476 Downloads

    A DLL Plugin for SimCity 4 that disables the demolition animation. Before SC4 picks the demolition animation to use for an occupant, it calls a function to determine if the occupant is too small for a demolition animation. This DLL Plugin patches the game's memory to redirect that function call to its own version of the function, which always reports that the occupant is too small for a demolition animation. This has the effect of disabling the demolition animations for all occupants. System Requirements SimCity 4 version 641 Windows 10 or later The plugin may work on Windows 7 or later with the Microsoft Visual C++ 2022 x86 Redistribute installed, but I do not have the ability to test that. Installation Close SimCity 4. Copy SC4DisableDemolitionAnimation.dll into the Plugins folder in the SimCity 4 installation directory. Start SimCity 4. Troubleshooting The plugin should write a SC4DisableDemolitionAnimation.log file in the same folder as the plugin. The log contains status information for the most recent run of the plugin. Source Code and Support Plugin thread: https://community.simtropolis.com/forums/topic/762938-sc4disabledemolitionanimation The plugin's source code and issue tracker are located on GitHub: https://github.com/0xC0000054/sc4-disable-demolition-animation
  3. I have a couple of residences where the rich have fled to be replaced by the poor. Since all these occupants are working, I'd think it would be a good idea to leave the mansion alone, presuming that it could at some future point be reoccupied by the wealthy. Is there ever a reason to demolish anything but dirty industrial sites? I know that in laying out new transportation routes, demolition may be unavoidable, but the rule is to let things alone to develop, right? If there is a fire, would that be a reason to demolish a property?
  4. Yeah... So, this interchange just won't cut it anymore; thus I need to upgrade it. Now, I've got the majority of the city (and the industry) on the south, the financial district on the west and almost nothing (and I plan minimum development) on the north and the east. And also there's trains pretty much all over the place! Since I know you're much better at this than I am: how would you suggest I'd upgrade the thing? Of course massive demolition will be involved, I already know that... hence my tears! Any suggestion apreciated!
  5. Hey guys, I just wanted to share with you a simple little mod I made for CSL. It's called "Demolition Cost" and reverses the refunding system to charge the player for demolishing things instead of refunding. I thought this might be fun and add a little bit of realism to the game. Enjoy! Steam Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=407091116 The cost to demolish is equal to one half of the construction cost.
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