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TheJerseyDevil73

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Everything posted by TheJerseyDevil73

  1. United Cities of Simtropolis - 4 Player Region.

    New Edmonton - Year 64 The city has grown with downtown taking shape in its early stages. Also with Cityhall being placed and a small airport and seaport to help the economy. I have several other rewards I need to save up for so I can place them in the city aswell. The population has jumped to 57,000 sims. I had to hold it back for a while so I can place more jobs in the local area.... Here is a small preview of Downtown in its very early days....
  2. United Cities of Simtropolis - 4 Player Region.

    Turn 1 Complete!!! Here is a look at the region view with all 4 cities aswell as some stats to give you a feeling of the region and each city.
  3. United Cities of Simtropolis - 4 Player Region.

    New Edmonton...... Whats planned for turn 2. (Years 50-100) Turn one is nearly finished. Rymac91 is currently on year 34 and should be finished in the next day or 2. After his city of Rosewood is complete we will begin turn two and I will release some good city comparrisons to give a feeling of the region and how each one runs. New Edmonton is currently at 30k people and should be around 100k by the next turns end. To further clean up the city the mayor has decided to redevelope many of the cities sarrounding farms due to there water pollution. Also the cities water front and road network should take shape. Mayor Clarke also announced plans for the Airport and Seaport at the mouth of Clarke Creek on the West End of the city. The cities income of 3,000 a month should drop at first while the city goes under a large developement west of the University aswell. Hopefully to rebound to a greater income. City council is also looking for an area to develope a new City Hall, and plans for a Main Museum and Library to take New Edmontons education to new levels. New Edmonton has also been approved for an Advanced Research Center aswell. High Tech jobs have taken over the industrial sector and this new Center should help give it a strong hold. Several firms have put forward plans for some new highrise office buildings aswell. City council is still looking at which ventures to approve. The future looks bright. If you are interested in moving into New Edmonton please ask...
  4. Wood County - Rebirth

    The downtown is looking very realistic. The main avenues have earned the taller buildings while away from the core the city smoothly settles into itself. A very crisp clean veiw of downtown. I'm looking forward to this skill in our 4 player region.
  5. United Cities of Simtropolis - 4 Player Region.

    A look around New Edmonton after 50yrs
  6. United Cities of Simtropolis - 4 Player Region.

    New Edmonton - End of Turn 1 (50 years) Past 50 years : Over the first turn the city ran alot better then I had thaught it would. Ending off with a great budget and planned future. The city now has 2 Hospitals, 2 Highschools, 2 Colleges, University, small stadium, several libraries and museums, and a Casino. Also good power, water, fire, and police coverage. I also added a $56,000 bridge and a good portion of the highway network towards the turns end. The cities income has been over $3,000 for over a decade allowing me to save up for costly projects. A quick look at the statistics..... Power - 7,300 used of 15,000 (2 coal, 1 Waste to Energy) Water - 34,000 used of 60,000 (3 small pump stations) Air Pollution - 54 (130 at peak) Water Pollution - 195 (560 at peak) Garbage - 2,500 tons Education - 130/200 Life Exp. - 74years Res Average Income - $51,000 Mayor Rating - 70% I will have many up close pictures of the city on my next update which should be in a few hours or so.....
  7. City of EDMONTON

    I post this many many times.....many times..... This CJ is 2yrs old and half way finished. If I don't post for a few weeks.....Its not dead....I'm on a break or doing somethiing else for a while. This CJ will continue as it always has.
  8. United Cities of Simtropolis - 4 Player Region.

    New Edmonton 33rd Year..... After cleaning up the cities industry between the 11th and 26th year the city became harder to keep high standards while growing and showing a profit. Dirty industry began to show up and R$$$ turned black in areas while the cities budget showed little profit and sunk to a low of $13,000 in funds..... With some good planning and more jobs the city took a turn after a few years of unsure growth. With previous infastructure put in place the city was able to grow up to 16,000 people and not require any more cost. I added a 2nd full sized hospital and residential to the northeast side of the city. After letting the area grow the cities income followed. Now with a profit per month of over $1500. Before the 50yr turn is over a New Garbage to Power plant will be put in place. This should set the city for some strong population growth in the 2nd 50yr turn and take hold of the regions economy. The cities funds are back over $40,000 aswell. I have many options for ending off this turn. We'll see in another update or 2.
  9. United Cities of Simtropolis - 4 Player Region.

    New Edmonton 26 years..... The city is beggining to grow very well for a city of only 11,000. I've taken the time to play this city by many of the main aspects of Sim City. The city is down to $30,000 but is starting to show signs of decent profit and a future plan for the final cities layout. I could develope the city to be much higher populated. But instead of up fast I will grow out slow. Making sure the city well be ready for a large population that is clean, healthy, and well educated. Hopefully the highest residential income in the region. Residents in the last decade have been able to afford alot more. As higher wealth jobs move to the city so do the wealthy sims. Here is a look of the region transportation view.....
  10. United Cities of Simtropolis - 4 Player Region.

    New Edmonton Cleaned Up.... After 6yrs and 25,000 in improvements I haved curved New Edmontons growth into Mid wealth. I couldn't take dirty industry and low wealth housing anymore. My Budget at the 15th year was only -2,980 with +3,891 coming in. Now both are around 4,000 with only $3 coming in a month. But the city is ready for some large growth and has a fastley growing Education and Health system with the average Sims income growing very fast. Also Water and Air pollution has dropped alot including Power and Water usage due to dirty industry being chased out of the town of 8,100. New Edmonton has gone from 3,000 dirty jobs to only 1,000. With higher wealth coming in. The commercial sector is picking up the pace. The cities future for its remaining 29yrs of its turn should be brighter with a new large high school, and continueing health at its large hospital. The cities college has also higher a few extra proffesors to help with the mayors craving for education.
  11. United Cities of Simtropolis - 4 Player Region.

    New Edmonton - 15 years Highlights..... - Large Hospital - Full Water Coverage - College - Museum - 2 Libraries - Coal Powered - Partial Fire and Police coverage - Fair sized park system. The city is growing well and needs a little focus. I am building in the far north area leaving the better areas for when the city out grows the early R$, Dirty Industry phase of growth. The budget is starting to get some room for things like Garbage Power and better coverage for all areas. Heres a look at the budget and two overviews of the city including Mt. Clarke and Mt. Alberta.
  12. United Cities of Simtropolis - 4 Player Region.

    I just wanted to anounce all 4 players have the region and plugins so there should be updates coming soon. Again, if you do have any questions please ask.
  13. United Cities of Simtropolis - 4 Player Region.

    I've decided to call my city in the NW, New Edmonton . This is my 3rd joint region. I've done one with Tolomar and another very succesful one with MayorVieira. With the right guidelines and rules in place they're great to play. This City Journal will have all 4 of us adding our cities and perspectives to it. So it should be very interesting to watch. We have to hammer out a few lots to share and then get under way. Within a day or 2 there should be updates springing up in here. Each of the other players also have to choose the name of each of there cities. The land was also hand terraformed. Somewhat to be realistic but at the same time its not due to having so much going on in small areas. This is so each player can have a wide mix of areas in each of there cities. And that there isn't to much land bordering between each city. This is so there is only a few conections and that areas of the map don't need to line up to look right. Please keep the questions coming.
  14. Chippendales

    LOL @ Dev. For someone who wants to be a politition your opinion polls have dropped to an all time low. Young child learn how to relax. Your going to go bald by 16. Again what child is going to know what this lot is unless previously corrupted? Great lot SG. Keep em' coming.
  15. BAT Projects - SimGoober

    Dev : What is wrong with you? If something isn't in perfect order and to your high noble standards do you feel the need to attack it? If you don't like it, don't download it. Also what do you do while driving down your roads in Alabama. Cover young childrens eyes while passing these establishments and jump the curb to do a U-turn and run? Simgoober : great job and please keep them coming. As the creator of a real city any real lots help alot. Since Edmonton isn't in the Land of Dev I will need certain lots such as these. Please don't back away from there extreme few opinions.
  16. Club Deja Vu Showgirls

    Triple thumbs up. I get a laugh out of those so easily offended. Because the fact is this is just another building made with good quality with one difference. A different name. And unless your mind is corrupted already you don't know what these names mean. A few of these will be in Edmonton.
  17. City of EDMONTON

    I've done some work in the Rosslyn area in Northern Edmonton (just north of the airport). The area has a couple of parks and green areas north of the landing strip at the City Center Municipal airport aswell as R$$ Housing. Heres a small preview of the area that needs alot of work. The Grand Trunk Pool and Arean are unique buildings but dont look like the Imax I used for there recreation. So those will be one of the first things I replace when I find the right building for the job.
  18. City of EDMONTON

    Edmonton Mountain Biking I was out with a couple of friends today Mountain Biking. I thaught I would take a few pictures of a small part of the river valley and downtown. There are some better pictures of a trip I did last year on page 10. I go out 3 or 4 times a month each summer. Sometimes taking pictures like these. Enjoy.
  19. City of EDMONTON

    Edmonton May10/05 I altered some path lots I found on STEX to have a simpler look. And then added them to Coronation Park as a test. They should be a good addition to areas of the city. Heres a look at the third attemp at Coronation Park with it looking better each time.
  20. Londen City

    Looks good but am I the only one that is missing this? Londen? London* ?
  21. City of EDMONTON

    This is just a preview of the next area I'm going to be working on. Located in Northwest Edmonton between the developed area of the city of Edmonton and the St Albert city limits. Mainly mixed industry, spots of small forrested areas, and some farms.
  22. City of La Salle

    A very good recreation of a historical setting. Not easy to do with limited lots on Sim City but you've pulled it off. Looks good. keep up the detail.
  23. City of EDMONTON

    Edited : Former Page Header
  24. City of EDMONTON

    Edmonton May 8 / 05 flamesrock : Thanks for the satellite pictures. I use a few different sites and different zooms to recreate areas. jasperdeman.nl : I think I am going to start putting in some of Edmonton's bigger news. And local events aswell in teh city journal. We have the world master games coming here this summer and the Queen in a few weeks aswell. Glad to see that interesting news will be a good edition to teh CJ. TheBigZ : I'm glad to see that my notorious curved roads and other inovations have helped your region(s). I know in some of my other regions I have used curved roads for realism. If anyone remembers my Monarch Coast region it is still in the works aswell and isn't dead. But Centennial Bay was corrupted by a beach lot. So I'm working on new city or two in that region for show (sorry to go off topic). NintendoMaster : As always thats great news. I keep getting excited at announcements then depressed when it fades again. I really hope to see how Telus is doing. Especially with the work I've done downtown. Thanks again and keep in touch. Heres a satellite picture that FlamesRock provided with the region borders added for easier comparison.
  25. Pedriana Plants Killer Modd

    This mod will help improve Edmonton. I hate having to bulldoze lots over and over until I get a rare small farm lot to appear where I need.
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