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Framit

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About Framit

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  1. Tiling MOD wasn´t working for me, but I have already fixed it. Thanks
  2. I've made a new script to solve it
  3. Clus: Just edit the node with the Node Controller and Change the node type to custom one... Easy
  4. I'm not the only one who happens. It also happens with more than one network. If you help me, you will be helping more people.
  5. It's because of the LSM (I think). Use only 8x8, 16x16, 32x32, 64x64, 128x128 or 256x256 textures for LODs, and only those. Read the LSM tutorial and you will understand it a bit better ... I hope
  6. Does anyone know why this happens (Cities Skylines)? I lay out my path normally, save the city, and when I return to the city, some sections of the path are sunk on the map. It's a pedestrian path of our own design, created from the Vanilla pedestrian path. As far as I know, it has happened to someone else, but not to everyone. How can I solve that?
  7. Hey everyone: I'm carrying out a new project and I have encountered a small inconvenience. I'm implementing a new Tiled Path and I need to put a node between the raised and bridge segments (see image) but I don't know how. I 've tried a bit of everything, with Middle, Transition and Middle, until changing the Class-Level, but when I change it to the elevated it also changes the one of the bridge. Does anyone know how to do it, or is it impossible ... Thanks
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