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BadPeanut: Road Modding [WIP] first look for a new bridge (SHB)
im359 replied to Bad Peanut's topic in Cities: Skylines Modding - Open Discussion
OK so just have a quick try on the new road... Fabulous. Can use Fine Road Anarchy to stack a highway above the road. But there is one problem (probably for all 64m-wide road made by anyone) is that it is so difficult to split into 2 highway, as there is still only one node for such a wide road. Unless a roundabout is used. I once thought to change my highway, which passing through the city, by this 64m avenue and elevated highway... But the highway is difficult to join with the new road under the same node. It should be the game limitation i guess, so needs to mod for work-around or just live with it. -
BadPeanut: Road Modding [WIP] first look for a new bridge (SHB)
im359 replied to Bad Peanut's topic in Cities: Skylines Modding - Open Discussion
Is it possible to put a highway or bridge at the middle, something build & can tee off from normal road like monorail, for cars to skip the intersection? -
Bad Peanut sometimes makes things: [RELEASED] Solar Freaking Highways
im359 replied to Bad Peanut's topic in Cities: Skylines Modding - Open Discussion
Wow what a nice opening in 2018! Thanks Bad Peanut for his contribution to C:S society -
BadPeanut: Road Modding [WIP] first look for a new bridge (SHB)
im359 replied to Bad Peanut's topic in Cities: Skylines Modding - Open Discussion
Sorry to have a little bit off-topic, but I am curious where I could subscribe that Melbourne C-Class tram (the short 3-car one) in the screenshot... I tried few times in Workshop but couldn't find it.
