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michaelsjewel

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Everything posted by michaelsjewel

  1. Simtropolis Beta Key Giveaway!

    Originally posted by: Shaunathan yeah this is a pretty hard scavenger hunt unless you think you just get a pop up from posting like "HERE'S YOUR KEY!!" or do I just start trying words I see on the site?quote> i'm wondering b/c i don't see a pop up stay open long enough for u to even read it if there is one?
  2. Simtropolis Beta Key Giveaway!

    omg i'd really love this...but dunno if i can find anything i'm blind and not sure where to look or what it'll look like lol
  3. BAT Request Thread

    Originally posted by: semajon Description: Comcast Center-A 975 ft. (257 m.) office tower in Philadelphia, PA Description: Bank of America Tower-A 1200 ft. (365 m.) office tower in New York City, NY. Description: Four World Trade Center-A 947 ft. (297 m.) office tower in New York City, New York (tower on right). Why this would be beneficial for the game or community: These are beautiful real office buildings. Also it would help anyone who wants to recreate Philadelphia or New York.quote> OMG i've seen these!!! i'm a real skyscraper fanatic...would love all of these!
  4. BAT Request Thread

    First National Tower Omaha Description: http://omahawiki.org/First_National_Bank_Tower http://www.kiewit.com/projects/buildings/the-tower-at-first-national-center.aspx http://www.leoadaly.com/projects.aspx?wpage=featured&seq=003-00997-MK1 Why this would be beneficial for the game or community: For those looking for a unique, but yet simplistic building. Building has granite siding with glass windows. The top lights up similar to that of the EMPIRE STATE BUILDING. A down to earth modern day tower for the game shall it be made. Chicago Spire Description: http://en.wikipedia.org/wiki/Chicago_Spire http://www.chicagoarchitecture.info/ShowBuilding/357.php Why this would be beneficial for the game or community: This will be a supertall building (standing at 2000 ft!) The buildings unique shape and twist make it a standout. It will be the tallest building in the WESTERN hemisphere when complete. This would be a beautiful centerpiece of a downtown inside SIMCITY4 game
  5. 3-lane One-Way Street

    The method of city building I use to widen my roads are the one way roads - you have 2 lanes per one way road. In order for me to make more lanes, I drag another one way next to it. HOW DO I CONNECT THEM? by dragging streets across them. You can have an 8 lane avenue (which I normally do) - or possibly a 6 lane or more one way road - all with the connection using streets to cross them. My widest avenue I'll use is 6 lanes in each direction - only problem is that electricity does not flow all the way across so you need a power source to cross it (wires) or connections at end of road.
  6. NAM: Requests

    thats a bummer since i spent 2.5 hours just to get that RHW 10 to work right - and no one used it! - immediately replaced it with the ground highway and it became the busiest road.... sad
  7. NAM: Requests

    question - is there work being done on a highway system that has 5 or more lanes in each direction? just curious b/c the RHW does not work that well and really like what the NAM has come up with.... the new partial Y interchange with the widening of the freeway there - that looks cool.
  8. Real Highway (RHW) - Development and Support

    i actually tried playing around with the RHW - and for some reason the connection to the next city didn't work - well it appeared that it was connected on both sides - or maybe it was the whole lanes altogether - i tried the 10 lane to give more traffic access to the next city - and well - wasted a few hours of my time trying b/c i ended up demolishing it all and building the ground highway - with my own one ways to be used for my own customer interchanges..... which seems to take up way less space too - i just found it frustrating all the work i put into getting the RHW to work for me - only to it not working right.... i realize lots of work went into making it - just it's really finicky and hard to use
  9. Real Highway (RHW) - Development and Support

    well - are there any releases of the ground highway network right now besides what's already in NAM?
  10. Real Highway (RHW) - Development and Support

    REQUEST: can you guys make a 10 lane bridge? or perhaps a one way bridge with five lanes to accomodate the 10 lanes RHW?
  11. Simcity Societies Destinations

    no offense - i have simcity 4 and rush hour....and simcity 3000....and socieities...i'm not paying 40 dollars to receive an expansion pack 2 just one of those games just to get the frickn' expansion pack! - what losers..... i hope this plan backfires and it doesn't sell at all!
  12. Simcity Societies Destinations

    um - where is this expansion pack at for sale? what's the release date?
  13. NAM: Requests

    the past few releases haven't improved the freeway infrastructure of the game..... i'm curious.... when will we see more..... FREEWAY options..particularly the ones i've been seeing....... with a frewway merging into another one - or splitting etc.... i would like to see a 3way freeway interchange as well.....which i've mentioned i believe...3-4 years ago..... oh well - if i knew how to model this - i have the programs..... i would do so.....and figure out what spaces needed.....styles...etc...to get it right texture wise...i would do it! - but i also would need help making it actually function...
  14. Transporation net works

    freeways.....and more freeway options than ever before...... with not only 3 lanes on each side - but 3 lane options...and 6 lane options..... would seem more realistic to me! so far though - they look great..... and they just posted a video of them testing out roads...and mentioned it may be their first attempt at a highway!!!!
  15. SimCity Creator on Development

    well i hope this is the real simcity 5 they are mentioning...b/c that was rediculous what we got..... and as far as i'm concerned...if tilted mill is on the project - they better have learned from the mistakes of socieities and make something that works on most computers that meet or even succeed the requirements.....or they better get someone else do the job..... perhaps maxis again?
  16. CRANES EVERYWHERE

    what game is that? doesn't sound like socieities....
  17. SimCity Societies vs City Life - Which sucks more/less?

    well i'm gonna say that citylife is more interestnig..... because for one..... u can do more with it...and they came out with socieites really before simcity socieities did.... and 2 - actual cities can be built that make sense....even if repative buildings...but same thing happens in socieities.... and 3 - citylife can run for hours on end without crashing ever.... simcity socieites is more colorful - that's about the only benefit.... and it still crashes after reaching about 20,000 or more population.....even after patch 4 - ......still a memory problem! and for those that say simcity4 had problems at launch..... it was nothing compared to the problems experienced with simcity socieities.... i ran simcity 4 on a machine that didn't even meet the system requirements - and it ran for days on end without crashing.... and it still works!!!! however - with socieities - i well suprass the system requirements- yet it crashes after awhile..... yah.....give me a break..... and considering some still cannot even open the game...that's pathetic! they rushed the game....pure and simple - and it does...get boring pretty fast b/c there's no space in the cities....and it becomes too repatative...and time passes to do nothing....except fires every once and awhile - there's no real change with time in societies...all u do is plop!
  18. Originally posted by: 3vol Originally posted by: Yeah_Right i bet more people like scs than sc4.like my little bro loves scs but hates sc4 because its 'too hard'. in my shopping centre, the game shop has sold more copies of scs than sc4. i think we are just the hardcore diehard fans of sc4. scs is/was meant to cater of different people. when scs evolves into sc:creations, we might eventually see a better version of sc4 come out after this mess.quote> Actually, SimCity4 continues to outsell SCS every month according to the "Top 20 PC games" lists that get put out every month. SCS has now dropped off the list. Here is the list from January http://www.videogamesblogger.com/2008/03/03/top-20-best-selling-pc-games-of-january-2008.htm This is probably why they are packing SCS, Destinations, and a puzzle game with SC4 Deluxe so that more people start playing SCS. I do not like saying this, as I love SCS, but it is a truth that we have to accept. SC4 continues to outsell SCS 6 years after it's release. I remain confident, however, that with more updates and expansions it'll come to be just as popular 6 years after it's release. SC4 had it's share of problems too.quote> simcity socieities is on that list....as simcity 5:societies
  19. Ben "Yahtzee" Croshaw Reviews SCS

    lol...yah he sums it up - rather play in MS PAINT!
  20. How Many Units Sold

    if they were selling really well.... why would it be down 20 dollars in price already? - i bet they are doing an expansion to make it look as though its worth buying...
  21. SCS price-drop in Germany

    well - simcity 4 still sells for 19.99 US dollars... simcity societies was 39.99 recently, but looked today and it's down to 29.99 at walmart...so yah - price fell fast considering it came out in nov. - and it was 50 dollars then? so yah - it must not be selling well
  22. SimCity Society crashing (nVidia?)

    Originally posted by: Namesys mkaustin, Neither one of those: SC4 and SCS crash, if you play them right. You must leave video options alone and leave them as they are and do not raise them. Install all the patches Do not install any costum mods and buildings, just leave all vanilla. And believe me, it doesn't crash. For both, SC4 and SCS i have them both and if I play by those rules, game never crashes. And yes, i have ATI. Get your info right, or at least don't make false comments.quote> i know your messaage was to someone else - but .... leaving the options what the game sets them at - and leaving it vanilla - doesn't work - in fact i find it works better if u set the settings all down to low - but what's the point of a high end graphics card from ATI if i cannot access that in the game? - yah......doesn't work. i don't have crashes that often - maybe after an hour or two - so perhaps i'm lucky. some last what - 10 minutes?
  23. SimCity Society crashing (nVidia?)

    Originally posted by: mkaustin Originally posted by: michaelsjewel ... it's sorta ironic that they have that feature and the game crashes for lots of people...quote> That isn't irony at all. Also, look at the forums, SC4 crashes a lot for a lot of people. Atosave may have been added to SCS because of all the complaints about SC4 crashing and people losing work. Ok, I am kind of playing devil's advocate, but seriously, that is just as rational an explanation. That being said, I havent had a single crash yet is SCS. I have ATI.quote> i ran sc4 on a computer that didn't even meet the min. requirements - and it what - crashed maybe once every day? - after playing what - 8 hours or more at once.... and my newer computers, even 2004 computer - no crashes..... as for scs - it crashes at will - the bigger the city - the faster it crashes - sc4 may have had problems but they fixed them with the patch right away - scs excuse? oh - let's release a patch - and then say that most people weren't meeting requirements when they overexceeded those requirements so it doesn't look so bad on our programming skills...the game is flawed - you're very one of the few that haven't had a crash at all - maybe u only build small towns - who knows - but like i said - ONE OF THE FEW - perhaps your computer is just like the one they used.... the game is flawed - with so many having problems - it's almost absurd to say that it's everyone's computers....esp. when most posting about it exceeded the requirements. autosave feature seemed pretty peculiar to me - every 10 mins. by default? did sc4 crash that much? don't think so - maybe once every 8 hours if even that ...... scs - crashes to some before they even open the game! believe what you want - but my theory does stand up and makes perfect sense - they knew there was a problem with the game before release - every 10 mins. by default auto save..... tell me - how many games have autosave in them? this is the first one i've ever seen - even rct3 (which has way better graphics with blowing trees and moving rides) - crashes less - in fact, not at all!!!!! - and no autosave feature!
  24. Simcity Societies Destinations

    well - because simcity societies has dropped in price so low (hopefully) - then the expansion pack shouldn't be so expensive - maybe 20 dollars? - i couldn't see 30 since the game itself is almost that low - if not in some places..... besides - it's an expansion pack!
  25. SimCity Society crashing (nVidia?)

    the autosave feature is so overused on the default settings of the game, it's sorta ironic that they have that feature and the game crashes for lots of people.... that's if they reach 10 minutes that is - i'm lucky i can go a few hours - depending on the size of the city...... simcity 4 didn't have an autosave feature, i could leave that game open for days, - only time it would crash is if i forgot to close a program like desktop weather saying "desktop weather would like to update now"..... if the game was stable enough, they wouldn't need an autosave feature, esp. defaulted at 10 minutes..... u don't think that's at all a little fishy? they knew people were gonna have problems, they just were told to meet a deadline i'm sure - perhaps they should've done an extension?
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