Jump to content

McMurray02

Member
  • Content Count

    74
  • Joined

  • Last Visited

Community Reputation

55 Popular

3 Followers

About McMurray02

  • Rank
    Junior

Recent Profile Visitors

209,715 Profile Views
  1. Archives from SC3000

    Stopped by today see what's new. It's been nearly a year since I last visited. SimCityHawk, when I uploaded that city two decades ago, I never would have imagined that I'd be commenting on it because someone described it as a classic from the old days. I suppose it definitely is a classic now.
  2. Archives from SC3000

    Thanks, @Cyclone Boom for bringing these cities under my online profile here at Simtropolis. It's been an unanticipated reunion. Perhaps I should make a retro City Journal for each. I've got my original copy of each SimCity game that I've owned. I just may make this happen. I've got a few other ideas that would be neat to follow up with in a trip to the past. Stay tuned.
  3. Archives from SC3000

    @Cyclone Boom It would be cool to bring those files under my name. It would be good to preserve @doon's post, if that were possible. I wouldn't want to discredit the archiving that has been done. If there's a fair way to do this, I would be in favor.
  4. Archives from SC3000

    Thanks @doon for posting some old cities from the SimCity.com (1999-2003) collection of top cities. I stumbled across two of my old cities, "Caitalpolis" and "Rosettia." I'm not sure of when these were uploaded to that site, but it was certainly after 1999 and prior to the release of SC4, when that content would have been moved from its original location. Thanks @CorinaMarie for the warm welcome back. You might see that I'm not a frequent poster/commentor, though I've been around for quite a while. It's great to see people still contributing here. Anyway, I was never much of a topic starter, but I suppose if anyone has old SC3K cities that originate from SimCity.com, circa 1999-2003, I would be interested seeing them here. In any event, nice to see everyone!
  5. Caitalpolis.sc3

    @CorinaMarie, thanks. I like to lurk in the background. If someone finds my comments here, that's cool. If not, that's cool too. I'll have to take a look around and see the latest changes and read the latest trends. Certainly has been a long time since my last visit. So many people have come and gone.
  6. Caitalpolis.sc3

    *Blows off the dust on my Simtropolis account.* Wow, I thought these cities were long lost in cyberspace. These (Caitalpolis and Rosettia) are old relics from SimCity.com's (1999 - 2003) city uploads. I made these nearly 20 years ago. Thanks for preserving them here. Do you have any others archived from that time frame that haven't been uploaded here?
  7. Rosettia.sc3

    Version 1.0

    135 Downloads

    Rosettia is a city designed using an unique octagon pattern with a futuristic Asian architect. The city encompasses a mountain range as well as a water inlet. The forest enhances the city's landscape. The city is a major center for scientific and medical research, fine arts and healthcare. It also boasts a premiere mass transit system, a spaceport, and many other wonderful details. Special thanks to @doon for rescuing this city and uploading it originally. (The admins have since transferred it to my account.)
  8. Caitalpolis.sc3

    Version 1.0

    145 Downloads

    Scenic island city by Douglas McMurray. Special thanks to @doon for rescuing this city and uploading it originally. (The admins have since transferred it to my account.)
  9. Cities Skylines review: This is the SimCity you were looking for

    I'm going to be much more forgiving of CO if there are any issues that arise early, or if there is a lack of graphical polish. The reason is: this is their first full city simulator, and they're only charging $30, not to mention they are only working with a staff of 13 people. I'm all in favor of new blood in this genre, especially if they seem to be dedicated to delivering what the core gamer wants. I hope they use the $30 I'm about to hand them to enhance their product even further.
  10. The SimCity BuildIt just updated, so while Maxis (or part of it) is down, SimCity will likely be kept and probably brought back to the market in the near future. Cities:Skylines will carry the torch for now, at least for me. Hopefully it proves to be successful and drives the genre where it needs to go.
  11. I hadn't heard of this game until I saw an ad in my Facebook feed just yesterday, so kudos to the marketing team on gaining my interest. I came here to check it out, and it looks like it's the perfect timing. First, I want to say "thanks" for listening to the core gamers of this genre. I'm fairly impressed by what I've been seeing so far. Looking at the Paradox community forums, I see that there's no set commuting schedule, or no "rush hour." Is this something you've thought about, and if so, will it be difficult to add this feature to the game?
  12. I've had the same issue with building my Arcology. I've got a private region with 5 cities. Each of the cities had a different state of materials reporting. What I did was go to my rich city and have it send all of the resources. I had a ton of money, over 30 million, so I just bought what I needed (what wasn't already being made), and sat back. After a long bit of time (hours) all of the resources were all sent. It gave me enough time to study how often the server was updated (which wasn't timed to the in-game time). Anyway, once it was built, I then had to make sure that it had power and water. So, of course, I added to the power plant in my rich city to make sure it was bursting with power. I did the same with my water. Being impatient, I went to another city in my region. It was a new city, and there, I noticed that the Arcology hadn't even been selected. After a series of messages, one-by-one the Arcology was built. The approval, the materials, the workers, the power and water, and then boom, the whole thing was working. It also showed that my region has a huge surplus of power and water, so add that to the list that of things that are sporadically updated. The final piece that is out of sync, is the Arcology population (amount of workers, and students and shoppers). I have one city that shows the Arcology that is fully populated (1 million and random change) while another struggles to get it past the first stage of growth. Now the problem is, the Arcology doesn't really seem to provide any real benefit. It sucks power, and water, but workers, etc., have no apparent impact in my cities (so far).
  13. Windows 8 and SimCity?

    Your answer is 'no'. I'm using W8 and doesnt run SC 5. I contacted EA support and they asked me if I wanted the refound. Sad. Thanks for letting us know of your experience. I am considering buying a new PC just for playing this game (sad, but true.) OK, so I admit, the PC will also be used in rendering drawings for some official work. I am afraid, despite the beta testers and what the EA guy "eakennedy" said, that it just might not work. I'm not going to take my chances, and will go with Win7 instead.
  14. Simtropolis Interview with Maxis Part 1

    Very nice. Looking forward to Part 2 with Ocean and the roads.
  15. Train Fever (an up to date Transport Tycoon)

    I always enjoyed the original Transport Tycoon games. I would be great to see this one take off the ground, especially with all of the good work that's already been put into it.
×