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Everything posted by thijskr
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This looks so cool! Just the stuff I need! Keep it up and I hope you're going to upload more!
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I'm looking for the European style intersection, the white zebra crossings at an intersection, I haven't been able to found it, has anybody got a link?
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- simcity 4
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Not all buildings appear in the landmark menu. For example, if you download a residential building it probably won't appear in the landmarkmenu, or a school, that will appear in the educational menu. The description on the page you downloaded the building, or the readme that came with it probably tells you where it's supposed to be.
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Hmm.. Tomorrow I'll try to figure it out. My Chinese isn't so good but I'll use translating programs etc. As soon as I have found it I'll let you know (unless I won't find it)
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Hmm.. Tomorrow I'll try to figure it out. My Chinese isn't so good but I'll use translating programs etc. As soon as I have found it I'll let you know (unless I won't find it)
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Does anybody know if these streets have ever been uploaded anywhere: They are from this (https://www.simtropolis.com/cityjournals/?p=view&id=1408&page=10) Cj.
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Originally posted by: heitomat @thijskr: An alternative to Jeronij's mod is the SFBT Street Tree Mod. Basically it's more or less identical to the mod made by Jeronij, with a slightly more European touch to the parked car props. Still, it may be more to your liking? quote> Thanks, but from what I can see of it it's not compatible with the 'no palm mod', and palm trees are probably even worse looking in an Northern European city Is it hard to make these kind of mods yourself? I have no experience with this. Maybe there is some kind of tutorial?
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Originally posted by: TekindusT I don't have it installed, but as far as the pics show, seems it's not transit-enabled.quote> Sorry for having to ask you again But about the 'JRJ street side mod'; is it the only option? It's a great help and it has really improved my cities, but I find that there is one big problem to it: I sometimes use the 'buildingplop' cheat because in the area I'm trying to recreate there are a lot of rowhomes, and it's hard to get identical buildings to grow next to each other. But with the 'JRJ street side mod' the streets don't adapt to plopped buildings, they just stay as they were except for some trees popping up, so I would really love to know if there is any other stuff out there that I could try out.
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Originally posted by: TekindusT @thijskr: You can get cars parked besides the sidewalk with this street mod [link] and the cars parked like the ones on your second pic with this lots [link]. quote> Thanks, about the second one, are they transit-enabled?
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Originally posted by: heitomat @thijskr: 1) You want the Urban Utilies by marcio1977. 2) I believe sithlrd98's No Grass MOD should do the trick. It should work well with sap23's asphalt sidewalk mod as well, which seems to be in use on your last picture.quote> Good news and bad news, the first thing worked perfectly. The second one didn't actually. I'm looking for something like the Streed Addon Mod parking lot version, a street that uses the entire space without the grass. Some examples from Real Life (the yellow lining indicates what should be the street): I know this is quite specific, (I can't help it I'm a perfectionist ) it doesn't need to be exactly like this but at least not those damn grass strokes. Greets
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Originally posted by: heitomat @thijskr: 1) You want the Urban Utilies by marcio1977. 2) I believe sithlrd98's No Grass MOD should do the trick. It should work well with sap23's asphalt sidewalk mod as well, which seems to be in use on your last picture.quote> Wow! Just the two things I was looking for! Awesome, great thanks!
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Hello, I am from Europe and I like to recreate European cities. In relation to this I have 2 questions: 1) I am looking for the link to a specific pack of park lots. It contains 5 parks, named Bloqueio, Telefone Público, Religio de Rusa and Banca de Jornais. Ingame they look like this in the menu: 2) I am looking for a modification that prevents these strokes of grass (accentuated with yellow) from showing up next to streets when zoning them with low density residential. I think this is an American phenomenon and I don't like the way it looks in European cities. Help would be greatly appreciated! Greets, thijskr
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low wealth houses tend to make place for medium wealth houses after some time. To ban the huge mansions you can either raise the high wealth residential taxes or use a modification (i believe there is one that bans mansions from appearing)
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I like the buildings and there's a good mix between highrise and med-rise, but for a city of just 63.000 people the downtown area seems a little bit to large for me.
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Show us your home City's skyline
thijskr replied to T-Dot Boy's topic in Architecture & Urban Planning
I live in Utrecht, a medieval city in the Netherlands. The big tower is the 'Domtower', a tower of the big church More modern high-rise buildings: http://www.skylinecity.info/steden/utrecht/skyline/179.htmg http://www.skylinecity.info/steden/utrecht/skyline/175.htmg http://www.skylinecity.info/steden/utrecht/skyline/177.htmg I agree it's not very impressive , but it's very green and livable -
Hello, Is there such a thing as an anti-commute mod, superfast traffic mod or anything like that? I know it's cheating and that it's not realistic etc I am not always looking for something realistic but also something which looks good so I'd love a modification that takes care of those big ugly black buildings whenever you're sims dont get to their job fast enough.
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but there inst a mod
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