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NAM 31.1 & 31.2 strange highways
danuniversal replied to danuniversal's topic in SC4 Bugs & Technical Issues
I already installed the new version, but the problems persists. -
I installed NAM 31.1 trying to change some things I did not like when I had NAM 31, in example, that bullet train mod that destroyed the monorail. Anyway, looking at the options I saw the German style highways and I selected them. Everything continued and I started to play. To my surprise the highway looked very strange, as it was now a different design with only two lanes per way, as opposed to the traditional three lanes. That was not really a problem until I saw that with the intersections, the clovers, accesses from other ways, it looked like the traditional highway, and that was very ugly, as the ways seems to be cut from a part and made into 3 lanes, adn then again 2 lanes, in other colour, etcetera. I tried to fix that installing again NAM and changing the styles to others, but it kept the same. I have tried a lot of times, changing different options, and it keeps the same, still the same ugly 2 lanes highway mixed with the 3 way highway in some parts. The options I have tried to change (activating or deactivating) and that have not worked are: -Euroroad textures -The double lane/triple lane option for Euroroad -Real Highway -Extra width highways -Maxim Highways new textures And I think I have tried with other ones, and it has not worked either. Also I tried uninstalling the game and installing it again, and uninstalling NAM and installing it again; and it never works. Please help me, I have been trying to fix this for days, but it never works, I can't neither have the maxim style highway neither those weird Euroroad-real highway styles, but a weird ugly mix. Update: I tried already updating with 31.2, and I have the same problem.
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I installed NAM 31.1 trying to change some things I did not like when I had NAM 31, in example, that bullet train mod that destroyed the monorail. Anyway, looking at the options I saw the German style highways and I selected them. Everything continued and I started to play. To my surprise the highway looked very strange, as it was now a different design with only two lanes per way, as opposed to the traditional three lanes. That was not really a problem until I saw that with the intersections, the clovers, accesses from other ways, it looked like the traditional highway, and that was very ugly, as the ways seems to be cut from a part and made into 3 lanes, adn then again 2 lanes, in other colour, etcetera. I tried to fix that installing again NAM and changing the styles to others, but it kept the same. I have tried a lot of times, changing different options, and it keeps the same, still the same ugly 2 lanes highway mixed with the 3 way highway in some parts. The options I have tried to change (activating or deactivating) and that have not worked are: -Euroroad textures -The double lane/triple lane option for Euroroad -Real Highway -Extra width highways -Maxim Highways new textures And I think I have tried with other ones, and it has not worked either. Also I tried uninstalling the game and installing it again, and uninstalling NAM and installing it again; and it never works. Please help me, I have been trying to fix this for days, but it never works, I can't neither have the maxim style highway neither those weird Euroroad-real highway styles, but a weird ugly mix. Update: I tried already updating with 31.2, and I have the same problem.
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Industrial Revolution Mod - Base Pack (Maxis Lots)
danuniversal commented on T Wrecks's file in Gameplay Mods
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- 32 Comments
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Where can I download it?
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Pedestrian mall connection to road?
danuniversal replied to WeBuiltThisCityOnSimCity's topic in NAM & Transit Networks
I have also discovered that you can build a pedestrian tile over the bus station. Do you need to do this to make them connect? This should be an issue with priority to be solved, at least adding some kind of special tile, as without this transit the pedestrian mall tiles become very useless. -
Pedestrian mall connection to road?
danuniversal replied to WeBuiltThisCityOnSimCity's topic in NAM & Transit Networks
Oh God! And you tell me this after being working in big city with a heavy usage of pedestrian passes! :'( -
There should be a communist goverment option in SimCity
danuniversal replied to danuniversal's topic in SimCity 4 General Discussion
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There should be a communist goverment option in SimCity
danuniversal posted a topic in SimCity 4 General Discussion
Don't you think that the limits of capitalism are limiting simcity? Don't you think that there is another another way to do the job? I think it would be insteresting to experiment with a communist option in simcity to make money and private corporations disappear there and say wlecome to goverment industries -all of them-, complete services, a lot of taxes and the main, a lot of factories. Long life to the worker! Really comrades, there would be a lot more work to do, considering that, in example, what you do with the hospitals and schools, that is, funding control , place selection, orders and everything else -top decisions-; would have to be done in everything (gasoline, factories, radio, television, etc. everything that private industries do would be done by you); everything would be in the hands of the party...you. I believe that it is a great idea. -
- 60 Comments
