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Mitterburg - the capital
Alfredo18 commented on Langtan's City Journal Entry in Grafschaft Mitterburg
unbelievable! -
[quote name='MandelSoft' timestamp='1340264889'] Alfredo18, on , said: Quick question - I installed it and used the yellow signal models, unfortunately they showed up in game as a sort of checkered red/green/blue thing that didn't effect all of the stoplights. Do you know how this may have happened? Are there conflicts with this mod and the LRM 4.0? This one is reported on the support topic before, and it seems that the mod doesn't like to show the back panel when you use software rendering. Try hardware rendering instead or switch to a set without back panels. I have to come up with a patch for this... [/quote] I'll do one of those - thanks!
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- stoplight
- traffic light
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- 61 Comments
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I thought your work in the coop was great, but this is incredible!
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I'm curious as to how the RHW can have draggable elevated pieces, yet we don't have this for roads, avenues, and trains. Is it possible to make elevated starter pieces for these networks?
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- network addon mod
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Pitchers and catchers reporting.
Alfredo18 commented on TS_Venture's City Journal Entry in Venture City
Is that new stadium design supposed to be Safeco Field in Seattle, cause it looks quite similar [img]http://www.gotickets.com/cached/_images/maintainwidth/521x500/3289d6466a2cd8483042263f956c9f7d/safeco_field_baseball-1729.gif[/img] [img]http://a1259.g.akamai.net/f/1259/5586/1d/images.art.com/images/PRODUCTS/large/10041000/10041961.jpg[/img] -
[Inactive] SimCity 4 Multiplayer Mode
Alfredo18 replied to JeeKTan's topic in SimCity 4 General Discussion
Some guy on Reddit is starting a new one and i bet you can join if you want. I'm testing out one of the maxis regions right now to see if i can figure out how to make it work on the Dropbox thing. -
[Inactive] SimCity 4 Multiplayer Mode
Alfredo18 replied to JeeKTan's topic in SimCity 4 General Discussion
We should reboot this, seeing as i just now found out about it and think it sounds sweet! And incorporate government of sorts. Whoever is in charge will be like the county governor, and will delegate cities to new people. People should have to apply to get medium density residential/commercial. Apply for annexations. Someone who likes the RHW a lot could build an interstate highway system for all the cities to attach to as they wish. There's a lot we could do to make this kinda realistic as far as growth restrictions and such. Any other ideas? -
The Circumnal (circular canal) has started to take root around the city. Along with its growth, Quartzians have seen the growth of industry and commerce in their city. A new school, museum, and library have taken root. The mayor even plans on building a new park near the industry. One problem that Quartzians are facing seems to be jobs. Many citizens in the southern reaches of the city are far too lazy to drive 1.5 km to the industrial district, claiming commute time is too long. The mayor is considering a new industrial district in the south to compensate for their "long" drive, as well as to relieve traffic into the current industrial area. The canal has taken shape nicely on the border of the industrial district. Hopefully it doesn't become polluted... Here the canal bends and heads out to the to-be circle. Trees lining the canal will become commonplace. Current construction being done on the canal. Commercial expansion to the west. Soon after this aerial shot, developers paved several downtown streets and added sidewalks to foster commerce in the area. Several roads have been improved and a few traffic lights have been added to the city in order to ease traffic into downtown and beyond to the industrial area. Keep tuned for more construction and city growth!
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With a brewing population, Quartzian industrial demand started to skyrocket. To keep the sims coming, the mayor had no other choice but to allow the development of a minor industrial area north of downtown. The new industries have allowed Quartzia to continue its routine growth, and the mayor was finally able to relax a little. This overhead shot shows how Quartzia has grown recently. The mayor is against cramming houses into the city centrally and likes to keep open spaces, so much of the growth has vastly spread out the city. Here is a close up of the new industrial district. The mayor determined that the pollution given off by only a few factories would not be too toxic for the farms... Some of the new housing developments seen: With the influx of people, downtown has expanded nearly to the mayor's house. Lately, many citizens have been complaining of cotton mouth and dry skin. The mayor has realized that dust from the farms around the city, as well as the new pollution being kicked up, have clotted the air. With water levels getting low, and no river within 6 km, the mayor has unleashed an ambitious new project: He calls it "The Circumnal". He plans to build a canal that circles all the way around the currently developed areas, lending water to all the farms and increasing the green in the area as an artificial river. If trees can grow around this new device, then the farms will be protected from fowl winds and never be low on water. The canal will start in the industrial area, then branch out to a main circular track. The mayor is calling on all Quartzians to aid in this new project! Thanks for viewing! Be sure to come back again and see the project in full sway!
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Due to my overdose of organic chemistry and molecular biology this quarter, many recent cities I have toyed with in my spare time have had rather molecular names. The first I made was called Ketone Lake because it branched off of a river similar to how the double bonded oxygen branches off of a carbon chain in a Ketone. The next chemical name I employed was in the city of Quartzia. This city is my attempt at growing a lively city on the farm that one day may grow to become a major metropolis. Quartz made sense because it is rigid and is comprised of a Silicon-Oxygen crystal lattice, much like a regular agricultural street pattern. Quartzia does not currently have any industry besides the outstretched farms, but may need to soon as the food industry cannot provide enough jobs for the growing populations by itself. Here is our first look at the city taking root: QUARTZIA From humble beginnings, Quartzia quickly grew to a moderate size. citizens enjoyed a few parks to play in after a long day plowing the fields. Most important to the economy is the farmers market. Run by Maxis Food Co, this is a nice social place for moms to gossip. Football legends are made on this dust pit of a field - well, more like local legends. Rumors have it that the kids use corn bound together as pads. The joys of agriculture! The mayor is a very active leader, holding two to three town gatherings in his plaza every week. As the city grows, we will begin to see new developments. As it is, the downtown area just received a minor makeover. The first paved roads and sidewalks were added to downtown, fostering the addition of the first local stoplight. It also seems that the mayor wants to educate his country folk with a new schoolhouse on Quartz Ave. Or is it simply a ploy to attract more citizens to the city? Only time will tell! Stay tuned for the next update! (hopefully it will be soon, you all know how it is with classes )
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Thanks for the feedback! I originally had the chicago building style, but changed to houston after a while because i felt like i was modernizing the city; unfortunately i got a huge repetition problem because at the time i had nearly no custom medium density buildings and only one building style on. The next update will show improvements to both SR3 and increased building variety!
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Northrup Came to be known as the area north of downtown and west of SR2. Brimming with Rosevillians, Northrup built a mall so that traffic into downtown could be eased. What they didn't expect was the population explosion in nearby North Roseville. Mid rises sprouted up everywhere and traffic still sucked. Maybe the mayor should consider some mass transit options. There isn't even a rail line in downtown! Back to the City North Roseville. Maxis Architectural Co has been the major benefactor for the neighborhood's growth. Apparently residents don't mind living next to a waste treatment plant... North Roseville's tallest building sits in an older part of the neighborhood. North Roseville, as one would expect, is just north of the Roseville Industial Core. The Northrup Mall is surrounded by Roseville's neediest residents. Just off of SR2, the mall has great access. SR2 heads into the city's core; we can see the buildings starting to get taller. Just on the edge of downtown, SR2 becomes Main Street, the widest fully-accessable street in the Roseville Metro Area. Northrup edges R202, a highway badly in need of a upgrade... maybe next time. Just the tip of the Roseville iceburg. As always, thank you for visiting Roseville! DOWNTOWN... SOON As you can see, much of Roseville needs a good makeover, I'm sure you all wont mind watching it be renovated AND as a special treat for 2000 views, I give you this A glimpse of a side project: Smallville Smallville is about 10 km from Roseville and is actually part of the greater Jacksonville metro area.
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haha thanks for the comments! my internet has been lame lately but ill be out with the next update soon! I really need to get a bunch of non-maxis buildings. I've downloaded plenty of house and w2w style residentials, since making this area, but my large building are in need of additions. I might hit up the lex pretty soon for more SG stuff haha
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Thanks for all your comments so far Schulmanator, its nice to see someone as big as yourself in the community supporting the little guys like me!
