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0rion79

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About 0rion79

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  1. Can't find it?... Ask here!

    Maybe you find this one [link] interesting. And for the next time, please post this in the "Can't Find It? Ask Here!" thread, where this kind of questions should be addressed; just a remainder. Ops, sorry: didn't see that forum session! Hope the moderator may move this thread in the right session. Anyway, I've taken a look at that horse racing track. It looks very cool but it requires many dependencies. I have had to delete some of them, as the Ninja train stations, since I don't want the plopable buildings but just the resources. Thanks for the help, anyway!!
  2. Can't find it?... Ask here!

    Hi all I'm looking for any hippodrome or racecourse, in order to give more flavor to a true city reproduction on SC4 Do you know of any that I can use for this purpose? Please, post link too. Thanks!
  3. I've checked and those fiels were just corrupted. I've re-downloaded the marrast and re-packed them and Datpacker was good enough to correctlty update all files. Now I remember that long time ago I did loose part of my backup files by mistake and those train stations were by bad luck just among the corrupted ones. Too bad: things now are going fine, thanks for your help!!
  4. How may I get snow and a map-size editor?

    Everything is ok now The mod is really cute: the only thing that I don't like that much is the new grass. It is too green and sounds a little bit "fake" but I've managed to customize it accordingly to my wishes Thanx
  5. Thanks to all of you for the answers: they did help a lot! Now, I'm just wondering if the backup files that I've kept are corrupted, because even if SC4 Tool is working fine now, none of the programs that I own is able to open any of my backup files. I've also seen that most of them have a 0Kb size, which is suspicious even if the whole backup folder is around 1.6 giga! I wished to download the marrast diagonal train stations anew, but Simcitydevotion is down for maintenance. Do you think that, if I'm succesful in fixing those files, may I merge them again in my previously dat-packed files?
  6. Hi all. As you may guess from the title, I'm really down because none of the editing tools for SC4 that I've stored on my HD is working anymore. Before I had WinXP SP3, now Windows 7 64-bit. I wished to did it because I wished to try to fix a mistake that I did with marras diagonal train stations, since long time ago I did messed up the pedestrians entrance side. This is what happening with software: SC4Tool ver 2.2.4 (I guess): I can't open any file, because whenever I click on the "open file icon", some line appears on the screen, like if you were scrolling down a web page, and the program freezes. LeProp 1.62: can't open any of the dat files. ILive reader: starting guide on this forum is no longer availeable and, when I open one of the files I need, nothing happens! No data to edit. DatGen 4: tells me that "Unable to load the file D:\Documenti\SimCity 4\Plugins\Marrast diagonal train stations\mrrst_prs_dia_BILATERAL_approach.dat. It may be in use by another application, or may no longer exist" O_o Am I doing anything wrong? Is there any place where I may download the updated version of such files? Or is there anything better now? Thank you so much!
  7. How may I get snow and a map-size editor?

    Thanks both, but Zulu2065 has given me the answers that I was looking for The only problem left is that I can't find the dependencies for the meadowshire terrain mod, even if it really looks so nice The links in the setup file send me to simtropolis page which won't load. What do I have to do now?
  8. Hi all. Watching some images from your cities, I've now the lust to see snow in my maps too, but only on the highest mountains. May you suggest me any mod for that? Also, it is a lot of time that I would like to create a reproduction of my city on SC4 but the most annoying thing is how the game generates random maps. I would like to have only very big recangles to play with, also to reduce as much as I can the commuters loop. Is there any tool to pre-edit maps? Thanks!
  9. No, it does it even in new maps. I've alredy written that it is not the "ghost" effect. Anyway, I've found the reason alone: it was caused by the fact that the creator of that plant has built a recicling & burning facility together, so the game didn't know how do deal it. Once that I've removed the recycling part and left only the burner effect, it is working fine. Thanks anyway.
  10. CAEM Tetrapack Recycling center

    Hi Caem, I like your utility a lot but, imho, it is just too powerful. I wished to turn it into an expensive but clean facility but, I don't know why, when I turn it as I want, my city has to pay only for the first month and then it becomes a free sanitation utility. Do you have any idea about that? I really don't understand!! Please, write me privately....
  11. Hello, now that I'm ending to pack all my plug-ins, I've found that I have a 50% working plug-in. It is this tetrabrick recycling plant that you can see attached here that, if I'm not wrong, I've found here on Simtropolis some time ago. In its original form, this plant was too powerful because not only it was almost 100% clean, but aslo had no cost and, instead, provided a fat money boost for city treasury. So, I've tried to edit it, turning its boost into an effective and heavy cost (1.200 § x month) but now I've seen that I have to pay for it only for the first month, and then its cost is reduced to zero. It is not a "ghost" effect, where the monthly budget is reduced to 0% from 100% when you edit a variabile-budget item that is already in a map It is just the basic cost that does change from 1.200 to 0 after the first month and I can't guess why. Can you take a look to it? I would like it to be a clean recycler & incinerator and I have no idea if this is causing some conflict or not. If anybody wants to take a look, the file is here: http://www.savefile.com/files/2133948 (virus free, don't worry) Also, if you can help, I would like to change the position of some plugins that I have, as the Roundabout Fillers, from the bus+subway group to the one used by Nam to store street & road puzzle pieces as NAM avenue roundabouts. Sadly, I've not been able to understand which are the proper OccupantGroups proprieties that I have to add. Thank you!
  12. Wrong height in SBI HQ

    Ewww! I don't see any other solution than to follow Geronimo's advice, then. Re-rendering sounds as "too complicated, don't mess up things" Thanks, RJ!
  13. Wrong height in SBI HQ

    Yes, of course it does, but not always. Anyway, it is more an "escamotage", but not a true solution.
  14. Hi all. Playing SC4, I have noticed that the SBI (Simtropolis bureau of investigation) HQ model probably has a wrong height. Even if I move my mouse over it, to querry another building (eg, a road, a RTMT stop or another building), I still get informations about the SBI as if the building is transparent and higher than what it looks like. Is there any way to fix this with SC4 tool or Ilive Reader? Please, post step by step instructions. Thank you!
  15. thanks for the idea, but it doesn't merge unseen in rural areas. I repeat: the bug was caused by the "farm less pollution" mod, that caused those clouds without source when farms were destroyed.
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