-
Content Count
103 -
Joined
-
Last Visited
A long, long time ago...
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Zugtroll
-
-
- 21 Comments
-
- industrial
- dirty
-
(and 2 more)
Tagged with:
-
Hey Yarabundi, I cant see them either..? sob
-
Petition To The Bosses - Seperate Map STEX
Zugtroll replied to andymcnab666's topic in SC4 - Custom Content
Hmm, I hope this discussion doesn't get out of hand. There´s really hard questions involved here, and good points made by all sides. So, everyone! - don't pretend this is a black and white case, or that your have all the answers. 1 - The discussion on the quality of uploads is very delicate. Bottom line is to choose between a sensorship to control the STEX or to allow the users to sensor their own contributions. I hope we can get the last to work, cause the alternative is so bad. Really its a matter of lesser evils, there is NO EASY SOLUTIONS. 2 - Maps on the STEX or on a MEX. A tough call. Technical issues? Isn't a filter on the STEX ok? Do maps take to much attention from the BATS? I have read the many posts on these questions, and though I before thought that a seperat MEX would honor both MAPS and BATS, I realize now that there is more to it. Another problem here is that maps can be flotted by maps! I agree with Justin that theres a few maps that was just made in ten secs on the map maker program and uploaded because it looked nice. To such a map next to a handdrawn beauty is a whole different problem, seperate from the STEX/MEX discussion, but connected to the question of a sensor on uploads. @Justin: You know I am a fan of yours, and I support your right to defend your ART of mapmaking, but frankly I do not think the rating system works very well. PLease read Voar_Tok's omnibus article on the problems. So even if you get only 10/10, which I truely think you deserve, its a slightly vauge argument to use. This said, I have seen many 10/10 maps from your hand! (and I do owe you several bottles of Carlsberg) Lets keep the many conflicts seperated and solve them ONE AT A TIME in good manners! -
Hey Jeeper, i think your right, those skyscrapers are on a fairly early stage ... very wierd and strange contribution. LOL - can ya dig it...
-
So do we!! So let's se yours..?
-
Petition To The Bosses - Seperate Map STEX
Zugtroll replied to andymcnab666's topic in SC4 - Custom Content
(MISTAKE) -
Petition To The Bosses - Seperate Map STEX
Zugtroll replied to andymcnab666's topic in SC4 - Custom Content
Hey Andy! First of all: Man is never alone! Second: Its a great idea. I support it, but I'm afraid to post new ideas now that they have just made this complete makeover. Seems like something my mother would do..? Where can I vote for it? -
-
-
Well, just as one could expect. Simtropolis one step ahead! Cant beat these guys. *** Please close the subject ***
-
-
Poll: How many people start a mass transit system at the begining of a city?
Zugtroll replied to sean9721's topic in SC4 Showcase
The high cost of MT is the very reason for me to use moneycheats... But at around 30K the city ought to be selfsupporting. Afterall a cheat is a cheat is a cheat! -
NEW REQUEST (I hope): Would it be possible to make a mod that enabled a player to "jump" from one city to another without "passing through" the Region map? I especially miss that when I'm playing eg. a large residential city, and then suddenly run out of power. Then it takes forever to exit the city and get to the electric supply city and then back. I guess anything that might reduce the loading time would be great. I realize that the game would still need time to upgrade all regionwise city information, but still... perhaps...? Zugtroll
-
-
-
-
-
-
-
-
-
