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Showing most liked content on 08/20/2009 in File Comments

  1. 3 points
    naah, I hate Maxis lots :(
  2. 2 points
    This also appears to be a rendered region, and so my last comment for your other map applies here as well.
  3. 2 points
    I checked this and you uploaded a folder of your rendered region. This is against stex rules, you can only upload your grey scale (or teraformer or mapper) file and config file. I would advise you change it before a mod locks this.
  4. 2 points
    Hi everybody, this is my first message, I'm H
  5. 2 points
  6. 2 points
  7. 2 points
    I really dislike relotted maxis lots.
  8. 2 points
  9. 2 points
    Your the man Bixel. Not only do these look flippin' outstanding, but they are for a lot size that is desperately needed. Commercial high rises on tiny plots are far from rare (just about anywhere), so the more the merrier =P
  10. 1 point
    I find that there's seldom a lot posted to the STEX that "replaces a Maxis lot" that is BETTER than the original lot...
  11. 1 point
    I think it looks awesome, I found myself adding grass areas and gated basketball courts to my prison manually. I also like when the download replaces maxis lots (if it is better like this one). But didn't download this one because of all the required dependencies. It does need them to look good ofcourse.
  12. 1 point
    the guys running the page should add a clear advise right at the startpage (perhaps where the omnibus-add currently is) announcing not to upload any rendered cities or a very prominent link to the upload-rules to finally cope with this recent inflation of irregular files
  13. 1 point
    no dependancies!! thankyou Simcanito
  14. 1 point
    Superb - as Legnuts25000 said such an obvious oversight until now - thankyou
  15. 1 point
  16. 1 point
  17. 1 point
    I don't like it becuase everytime i install it it doesn't even work. RCI demand mod is better then this. this mod doesn't even help my game. be nice to know why though becuase i'd like to give this one an actual try.
  18. 1 point
    here i cant find Vehicle_Props-V3.dat
  19. 1 point
    If got nothing more to say but: awesome as usual!
  20. 1 point
  21. 1 point
    Awesome work, I'm a big fan of HK work and have most if not all of HK's work downloaded and in my game, any plan's for a HK style canal system?
  22. 1 point
  23. 1 point
    Thank you very much bixel, great work 5/5
  24. 1 point
    YES, YES, YES! Just what I've been wanting. I love the dark blue one.
  25. 1 point
    spectactulay as usual, to bad about the nitelites.
  26. 1 point
    Another important thing about Graham is that "Lonesome Dove" (John Wayne movie) and "The Sons of Katie Elder" (another John Wayne movie) were based here. And the Marlow Brothers and Bonnie and Clyde were held in the Young County Jail here at one point.
  27. 1 point
    Woohoo!!! It's here!!! Thank you so much!!! I love it! I can finally build my home town!
  28. 1 point
    Truly serene. Only thing missing is a time-travelling well, a ditzy magic girl in high school uniform, and a shounen character in red robes sporting shaggy white hair and doggy ears.
  29. 1 point
    Home jobs, great. Super water, nice. Jobs balanced, realistic. Uncapped, not sure about it. These are the ones I plugged in, with a nice mild effect. Others like easy money are too radical IMO. Why not just double it and drop the taxes to 5%? The game is basically good; it just needs a bit of tweeking sometimes.
  30. 1 point
    Take a look at the forum topic as this question was addressed in details.
  31. 1 point
    This is a great mod, but i noticed my $$$R demand drops off significantly with the (Jobs x6). I would figure there would be a greater amount of demand for residents since there are more available jobs.
  32. 1 point
    It's confirmed: It will not be compatible with the "Colossos Addon Mod" a.k.a "CAM" since it deals with the exact same parameters that RCImulti does. Also note that this mod is intended to use with RushHour expansion with the latest patch from maxis applied to the game.
  33. 1 point
    NEED HELP!!!!!!! I tried to put the Jobs.x6 in my folder with things and i tried also the parks by itself placed it in a folder and i tried the 100% residence jobs but nothing is working or do u need the whole folder or does it not like other mods? or whats the deal? I love this but none i tried single file placed in folder is working or does it need to be in a single folder with the file or is it sensative to other mods?
  34. 1 point
    lets give a hand to niloluiz for a awsome mod 1000/5
  35. 1 point
    I tried it with my city and it did not appear to work
  36. 1 point
    About CAM, I don't know exactely what this mod do, but unless it changes the same parameters as RCIMulti, or utilizes some kind of custom property bypassed by the simulation loop, it should work too.
  37. 1 point
    A quick note about compatibility. This mod should be compatible with virtually all mods here on simtropolis since I didn't see yet any other mod that deal with the simulation parameters of the demand/jobs cycle. Mods like industry quadrupler and Radical ordinance will work fine, as well custom lots/buildings that provide jobs/residence (grownable or ploppable).
  38. 1 point
    Thanks everybody for your comments and opinions. This is a working in progress so your feedback is welcome. I'wil try o address all questions in detail on the forum: Simtropolis
  39. 1 point
    wont be surprised to see these popping up in America any time soon :(...great work tho
  40. 1 point
    nice work there ed!!,much better than your first Katana lot!! 5/5 :D
  41. 1 point
    Guess the Hitchhiker's were here (From the book). lol
  42. 1 point
    where do you get the building from in what menu??
  43. 1 point
    Dolphins are the animals of Hell...
  44. 1 point
    it's not your fault. The STEX has been buggy lately, won't update the uploads page.
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