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(SC4) Wournosville

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Farms - a new community is born

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wournos

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Life is slow in Farms lately. But there has been some development during spring. What used to be lots of farmland has now transformed into a small suburbian community, so far nameless, though locals refer to it as Farmville. Some residents grew tired of having to commute to work and decided to file a petition to buy up some land for a private housing project. 44 new homes and a handful of commercial has been built, along with a train station. Even a brand new pumpkin farm established in the area. Looks like Halloween is on the go for the first time in Farm's history!
The project was approved by Mayor Wournos III, who thought it to be an excellent timing seeing how the Intersection Project is still ongoing. Having residents move on their own with little fuss is far better for mayor rating than having to evict them and tell them where to live.

Aerial view of "Farmville" - in summer.

farms_suburbia_aerial1_zpsmzsr1qvt.png

As for some bad news... a woman has gone missing after leaving work early due to a severe headache. Local police is looking for her as she may have taken off with some money belonging to her employer. The search continues.

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Nice new little community; let´s have somekind of rural storyline; rural countryside isn´t that exciting, some country fair, rodeo or speedway races, maybe some agricultural detail about the  crops or animals , well done !

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Yeah, well done, I like the small settlement here, and the school near the main road. And I like the train station but I am a train geek, so no wonder. Also I am eager to hear, what happened to the woman and all the money. :D

A small suggestion though: I see, you´re playing with the NAM. Why don´t you use the SAM Streets? Between farms you can use PEG´s dirt road, and the other street types like gravel or cobblestone also do a nice job in different areas.

And a second one: Mayor mode ploppable trees and bushes can help a lot against pollution, also it looks nice if they grow between farms like hedges. I see, you are using CP´s props here, a good decision for older computers, but you maybe should have a look to the LEX and all the girafe flora there.

Keep it on!

EDIT: fences and stuff: on the LEX you can look for [URL=https://www.sc4devotion.com/csxlex/lex_search_00.php]ChrisAddams. I like to use these things for beautification. You must be registered on the LEX to download, but this site is worth it.

 

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On 2016-03-20 at 4:07 PM, eufl said:

Yeah, well done, I like the small settlement here, and the school near the main road. And I like the train station but I am a train geek, so no wonder. Also I am eager to hear, what happened to the woman and all the money. :D

A small suggestion though: I see, you´re playing with the NAM. Why don´t you use the SAM Streets? Between farms you can use PEG´s dirt road, and the other street types like gravel or cobblestone also do a nice job in different areas.

And a second one: Mayor mode ploppable trees and bushes can help a lot against pollution, also it looks nice if they grow between farms like hedges. I see, you are using CP´s props here, a good decision for older computers, but you maybe should have a look to the LEX and all the girafe flora there.

Keep it on!

EDIT: fences and stuff: on the LEX you can look for [URL=https://www.sc4devotion.com/csxlex/lex_search_00.php]ChrisAddams. I like to use these things for beautification. You must be registered on the LEX to download, but this site is worth it.

 

Thanks for your comment. I tried PEGs MTP RuralRoadways a while back but they transformed every single bit of street, even away from farmland. *looks through Mayor Mode* I do have SAM streets, just not in this particular area. It's a work in progress so I may change the streets later on to make it look better.

Giraf's flora is something I like very much and will expand on eventually. Right now I'm just trying to catch up on actual building and not mod hunting. ;)

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