Industrial area, done in an awesome way
At first, special thanks are going to Ln X, who was my tutor for this entry and showed me his tricks to grow decent looking industrial areas, a big "Dankeschön" for him. Now let's just start:

I hope you don't mind the Sepia/Foggy looking style, I think it's a bit too dense sometimes:3








Well, that's it. I think I now can handle these industrial stuff, though I'm not nearly as great as my teacher^^
I hope you all have a nice evening, I'm now going to party hard. ![]()
Replies (finally
Tonraq: Thanks, I didn't expected it'll turn out so well:D
Ln X: Thanks, curves are a nice thing:D and thank you again for your help witht this^ entry!
Richie99: Thanks, I'm actually pretty proud of it^^
dlsni: Thanks, and yes, I love the location too, I should have started to use the terrain sooner
But I think, it's not conform enough yet, there are so many different kinds of w2w's it could've been better:D But at all, I'm very satisfied with it.
jmsepe: Wow, thanks^^
C4RACORTADA: OK, memo to myself: Build more curves. People love curves.
Pwel28: Yup, I will try to eliminate some of the modern bats soon and then maybe put out the Maxis stuff again. Then it should look more conform:D
rewright: Thanks, man^^
Huston, Thanks, but I think the buildings are not really fitting to each other everytime^^
C4RACORTADA: Thanks, I actually try to make a video how the city is developing, I just work on it:D Yeah, there should be some smooth pieces of these type of highways too. 6-s has some too:/
elavery: Thanks, I just have no idea about the LotEditor:D
fan o SC4:Thanks, I'm working on it:)
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