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delyrium

Bridges without Pillars

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Hi,

I've been trying to get into creating custom bridges for traffic but I wasn't able to obtain a good tutorial on how to do so.

What I would like to do is create for each traffic module (one way, road, avenue, highway, rail, monorail etc.) a bridge which has no pillars in between the start and the end part.

Meaning, that the middle section is just hovering above the surface. This would allow creating bridge lots as overhanging props (such as the "Lange Wapper Bridge" by @smf_16 and would open up a whole new universe of bridge creations! :yes:

This is why I'd like to ask someone to do this for me or explain to me (step by step) how to do so.

 

Chers!

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@IDS2 might be able to help...


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  • Original Poster
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    Were you replying to my post?

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    Yes and No, he was 'tagging' another member in the hope of getting their attention.

    Can you make 3D models? That's really where you need to start when making bridges.

    • Yes 1

    Head over to my Lot and Mod Shack to keep abreast of my latest developments.

    Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

    New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

    p.s. - I'm MGB over on SC4D and a member of the NAM team.

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    Yes, I can. I've seen one or two tutorials on bridges floating around on the internet.
    However, the pictures were missing so I wasn't able to use the tutorials.

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    On 3/13/2025 at 11:00 AM, delyrium said:

    This would allow creating bridge lots as overhanging props (such as the "Lange Wapper Bridge" by @smf_16 and would open up a whole new universe of bridge creations! 

    I do like this idea and I wondered why this hasn't been done before, given that there are other examples (below). But those are for viaducts with a fixed height (L1 or L2). I would imagine that doing it for a variable height might be much more challenging. I hope you succeed with this endeavour.

     


    SC4 Dictionary   690711f9d5161_LEXFiles.jpg.2b0e1a1a7f3d32928c39be4237a1b8ff.jpg

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    Yes, something like that.
    It can be done if bridges cross a limited stretch.
    E.g. the "Lange Wapper Bridge" mentioned above is, as I recall, exactly the length where a draggable highway or avenue bridge creates exactly one pillars in between the start and ending point of the bridge. The appearance of the original bridge (except the asphalt texture when correctly placed regarding the height of the bridge) is then visually masked/overlaid by the "Lange Wapper Bridge" its Pillar overlaying the one from the original SC4 bridge.
    My goal would be to have a bridge type which can be selected in the menu that pops up when you drag an e.g. highway over water and can span any length without forming pillars in between, just a kind of floating highway, street.. you name it which is then overlaid with custom created overhanging bridge lots.

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